Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
HypnoBoar
Baron Samedi
Level 78
God Stats
5W - 2L
1,605 SR
Queue Stats
113W - 101L
1,476 Elo+
Party 3
Hades
Hades
McJagarooo
Hades
Level 102
God Stats
8W - 4L
1,485 SR
Queue Stats
375W - 434L
1,455 Elo+
Solo
Arachne
Arachne
Novakane3s
Arachne
Level 99
God Stats
63W - 67L
1,480 SR
Queue Stats
127W - 158L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
sincerelymuench
Sun Wukong
Level 146
God Stats
11W - 10L
1,601 SR
Queue Stats
122W - 125L
1,491 Elo+
Party 1
Team Averages
Level 99
1,534 SR
1,471 Elo+

VS

Team Averages
Level 97
1,543 SR
1,510 Elo+
Chaac
Chaac
BarackMoboma
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,518 Elo+
Party 4
Ratatoskr
Ratatoskr
Chadwickington
Ratatoskr
Level 61
God Stats
36W - 48L
1,500 SR
Queue Stats
194W - 174L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
N_Light01
Aphrodite
Level 129
God Stats
38W - 25L
1,701 SR
Queue Stats
265W - 228L
1,534 Elo+
Party 2
Merlin
Merlin
jiar__
Merlin
Level 109
God Stats
19W - 30L
1,449 SR
Queue Stats
790W - 766L
1,494 Elo+
Solo
Mercury
Mercury
sirXstyx
Mercury
Level 99
God Stats
1W - 2L
1,564 SR
Queue Stats
98W - 92L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 8
7,631
587
8,941
9,258
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
HypnoBoar
Baron Samedi
11
3 / 1 / 1
6,768
521
3,450
5,603
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
12
1 / 1 / 3
6,993
538
5,886
10,109
5,134
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Novakane3s
Arachne
13
4 / 0 / 2
7,448
573
4,207
6,777
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Sun Wukong
sincerelymuench
Sun Wukong
12
5 / 0 / 6
7,497
577
7,312
5,929
2,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,991
461
3,608
10,861
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
Chadwickington
Ratatoskr
9
0 / 2 / 0
5,864
451
3,035
8,808
2,383
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
N_Light01
Aphrodite
12
1 / 2 / 0
7,017
540
7,496
10,097
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
jiar__
Merlin
11
0 / 2 / 1
6,181
475
2,101
3,241
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
sirXstyx
Mercury
9
0 / 6 / 1
5,486
422
4,497
8,704
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
2
2
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
8
8
L
1
5
0
0.2
L
Ratatoskr
Chadwickington
Ratatoskr
0
2
0
0
W
Baron Samedi
HypnoBoar
Baron Samedi
3
1
1
3.5
W
Hades
1
1
3
2.5
L
Aphrodite
N_Light01
Aphrodite
1
2
0
0.5
W
Arachne
Novakane3s
Arachne
4
0
2
5
L
Merlin
jiar__
Merlin
0
2
1
0.25
W
Sun Wukong
sincerelymuench
Sun Wukong
5
0
6
8
L
Mercury
sirXstyx
Mercury
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,796
Damage
20,737
37,676
Taken
41,711
15,972
Mitigated
18,965
19,464
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,941
4,040
0
3,650
9,258
2,901
720
1,108
8,014
0
47,522
L
3,608
839
325
2,288
10,861
8,162
0
1,492
9,269
0
13,951
L
Ratatoskr
Chadwickington
Ratatoskr
3,035
550
0
2,806
8,808
2,383
0
1,370
7,400
0
33,491
W
Baron Samedi
HypnoBoar
Baron Samedi
3,450
342
146
2,962
5,603
2,110
0
842
4,761
31,142
0
W
Hades
5,886
433
275
6,246
10,109
5,134
0
5,444
3,608
38,558
0
L
Aphrodite
N_Light01
Aphrodite
7,496
1,537
518
7,055
10,097
5,256
196
4,264
5,833
43,352
0
W
Arachne
Novakane3s
Arachne
4,207
3,628
91
3,515
6,777
3,481
0
552
6,179
0
44,054
L
Merlin
jiar__
Merlin
2,101
0
0
429
3,241
886
0
734
2,395
32,283
0
W
Sun Wukong
sincerelymuench
Sun Wukong
7,312
1,982
0
2,579
5,929
2,346
0
366
5,517
0
36,404
L
Mercury
sirXstyx
Mercury
4,497
2,600
159
857
8,704
2,278
0
1,152
7,478
0
24,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,337
Gold Earned
30,539
366
Minions Killed
291
0
Camps Cleared
0
1,266,015
Distance Traveled
1,203,852
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,631
587
67
5
0
236,882
1
L
Chaac
5,991
461
14
1
0
223,174
0
L
Ratatoskr
5,864
451
79
6
0
287,157
3
W
Baron Samedi
6,768
521
70
5
0
233,204
2
W
Hades
6,993
538
79
6
0
240,152
1
L
Aphrodite
7,017
540
85
7
0
209,846
3
W
Arachne
7,448
573
79
6
0
282,962
5
L
Merlin
6,181
475
67
5
0
239,181
1
W
Sun Wukong
7,497
577
71
5
0
272,815
5
L
Mercury
5,486
422
46
4
0
244,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role