Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Hammy418
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,604 Elo+
Solo
Neith
Neith
Jakeypoo2020
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Solo
Ra
Ra
Kaminari-Eh
Ra
Level 5
God Stats
4W - 4L
1,230 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Athena
Athena
lavenderblonde
Athena
Level 15
God Stats
9W - 3L
1,876 SR
Queue Stats
21W - 13L
1,638 Elo+
Party 1
Team Averages
Level 10
1,521 SR
1,509 Elo+

VS

Team Averages
Level 26
1,523 SR
1,502 Elo+
Set
Set
Sachumun
Set
Level 27
God Stats
3W - 2L
1,658 SR
Queue Stats
42W - 40L
1,613 Elo+
Solo
Nu Wa
Nu Wa
Soto305
Nu Wa
Level 26
God Stats
22W - 18L
1,177 SR
Queue Stats
342W - 324L
1,468 Elo+
Solo
Apollo
Apollo
THEPSYCHOASTRO
Apollo
Level 35
God Stats
53W - 35L
1,630 SR
Queue Stats
185W - 159L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
ThelordTexasRed
Cthulhu
Level 26
God Stats
4W - 3L
1,525 SR
Queue Stats
25W - 25L
1,429 Elo+
Solo
Kali
Kali
antdog38
Kali
Level 15
God Stats
17W - 8L
1,625 SR
Queue Stats
121W - 104L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 3 / 0
4,955
496
2,661
5,947
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Hammy418
Poseidon
5
1 / 5 / 0
4,550
455
471
2,917
530
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 8 / 0
3,987
399
851
5,484
1,105
6
0 / 6 / 0
4,213
421
632
4,870
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
3,879
388
1,440
6,265
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
7,723
772
2,939
4,846
1,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Soto305
Nu Wa
10
5 / 1 / 7
6,386
639
3,949
3,643
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 0 / 5
6,371
637
6,978
4,941
1,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 0 / 4
5,874
587
778
2,510
1,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
9
2 / 0 / 5
5,902
590
2,821
4,746
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
2
Kills
23
24
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
L
Poseidon
Hammy418
Poseidon
1
5
0
0.2
L
0
8
0
0
L
0
6
0
0
W
7
1
1
7.5
W
Nu Wa
Soto305
Nu Wa
5
1
7
8.5
W
7
0
5
9.5
W
2
0
4
4
W
Kali
2
0
5
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,055
Damage
17,465
25,483
Taken
20,686
6,545
Mitigated
8,017
1,792
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,661
1,351
0
566
5,947
1,452
0
688
5,259
0
15,741
L
Poseidon
Hammy418
Poseidon
471
317
0
0
2,917
530
135
1,263
1,654
4,866
0
L
851
396
0
187
5,484
1,105
144
856
4,628
0
5,553
L
632
111
35
474
4,870
1,027
120
859
4,011
16,782
0
W
2,939
1,192
0
1,460
4,846
1,690
43
102
4,744
0
38,369
W
Nu Wa
Soto305
Nu Wa
3,949
714
0
424
3,643
1,021
304
949
2,614
32,899
0
W
6,978
4,572
0
2,147
4,941
1,382
978
875
4,066
0
30,646
W
778
169
0
0
2,510
1,210
0
269
2,241
13,607
0
W
Kali
2,821
1,516
0
2,411
4,746
2,714
244
396
4,320
0
24,998
L
1,440
454
0
530
6,265
2,431
22
1,061
5,204
8,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,584
Gold Earned
32,256
97
Minions Killed
279
0
Camps Cleared
0
740,274
Distance Traveled
995,500
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,955
496
34
3
0
149,827
1
L
Poseidon
4,550
455
8
1
0
115,970
1
L
Neith
3,987
399
8
1
0
157,597
0
L
Ra
4,213
421
34
3
0
172,538
0
W
Set
7,723
772
91
9
0
180,821
4
W
Nu Wa
6,386
639
48
5
0
167,572
0
W
Apollo
6,371
637
58
6
0
209,199
1
W
Cthulhu
5,874
587
30
3
0
214,721
0
W
Kali
5,902
590
52
5
0
223,187
0
L
Athena
3,879
388
13
1
0
144,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role