Player Matchup

Hel
Hel
Famous Zach
Hel
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 98L
1,588 Elo+
Party 1
Freya
Freya
LucidAuroras
Freya
Level 27
God Stats
0W - 1L
1,565 SR
Queue Stats
22W - 20L
1,385 Elo+
Party 1
Tyr
Tyr
MrKill3rHorn3t
Tyr
Level 123
God Stats
1W - 4L
1,723 SR
Queue Stats
89W - 71L
1,488 Elo+
Party 1
Odin
Odin
Sic Shady
Odin
Level 160
God Stats
6W - 5L
1,407 SR
Queue Stats
662W - 600L
1,582 Elo+
Party 1
Apollo
Apollo
kdogg114
Apollo
Level 125
God Stats
3W - 9L
1,554 SR
Queue Stats
305W - 252L
1,539 Elo+
Party 1
Team Averages
Level 113
1,550 SR
1,516 Elo+

VS

Team Averages
Level 70
1,418 SR
1,369 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Doogster1129
Sylvanus
Level 63
God Stats
4W - 6L
1,149 SR
Queue Stats
434W - 431L
1,459 Elo+
Party 3
Bacchus
Bacchus
Juman77
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,173 Elo+
Party 3
Nike
Nike
Mr_0ut1aw23
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,278 Elo+
Party 3
Janus
Janus
x AMP x
Janus
Level 126
God Stats
2W - 0L
1,442 SR
Queue Stats
49W - 51L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 8
11,282
752
21,658
17,713
11,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 9 / 8
9,653
644
14,737
15,967
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 8 / 9
10,715
714
13,530
20,466
13,062
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
19
3 / 3 / 13
11,164
744
19,248
16,273
18,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
kdogg114
Apollo
18
3 / 7 / 14
10,684
712
13,758
17,624
7,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
7 / 3 / 17
12,658
844
19,782
15,779
8,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Doogster1129
Sylvanus
20
9 / 3 / 18
12,824
855
13,273
19,814
23,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Juman77
Bacchus
17
5 / 5 / 14
11,450
763
11,890
26,566
22,406
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 3 / 19
11,393
760
15,718
30,631
29,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
x AMP x
Janus
16
6 / 6 / 15
11,147
743
15,200
13,811
6,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
114
20
Kills
31
31
Deaths
20
52
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
17
5.17
W
Sylvanus
Doogster1129
Sylvanus
9
3
18
6
L
8
4
8
3
W
Bacchus
Juman77
Bacchus
5
5
14
2.4
L
1
9
8
0.56
L
5
8
9
1.19
W
4
3
19
4.5
L
Odin
3
3
13
3.17
L
Apollo
kdogg114
Apollo
3
7
14
1.43
W
Janus
x AMP x
Janus
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,931
Damage
75,863
88,043
Taken
106,601
56,222
Mitigated
89,779
35,545
Healing
49,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,782
13,931
701
2,972
15,779
8,238
2,941
4,054
11,725
0
60,921
W
Sylvanus
Doogster1129
Sylvanus
13,273
3,522
14,916
8,475
19,814
23,731
385
9,030
10,784
20,086
0
L
21,658
2,259
13,719
9,842
17,713
11,172
132
9,555
8,158
34,216
0
W
Bacchus
Juman77
Bacchus
11,890
1,142
1,343
7,340
26,566
22,406
927
9,745
16,821
19,773
0
L
14,737
4,250
0
2,156
15,967
6,820
116
6,220
9,747
20,146
1,591
L
13,530
2,622
1,076
2,233
20,466
13,062
0
9,273
11,193
0
23,600
W
15,718
1,414
498
9,507
30,631
29,007
230
10,971
19,660
0
31,986
L
Odin
19,248
1,384
1,530
2,886
16,273
18,130
169
5,651
10,622
905
35,925
L
Apollo
kdogg114
Apollo
13,758
4,865
54
2,049
17,624
7,038
1,219
9,664
7,960
0
33,799
W
Janus
x AMP x
Janus
15,200
212
1,558
2,280
13,811
6,397
921
2,224
11,587
28,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
59,472
152
Minions Killed
165
0
Camps Cleared
0
1,360,474
Distance Traveled
1,357,360
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,658
844
81
5
0
255,492
1
W
Sylvanus
12,824
855
6
0
0
263,666
0
L
Hel
11,282
752
30
2
0
288,286
0
W
Bacchus
11,450
763
18
1
0
287,521
0
L
Freya
9,653
644
13
1
0
235,647
0
L
Tyr
10,715
714
25
2
0
264,510
1
W
Nike
11,393
760
25
2
0
299,869
0
L
Odin
11,164
744
44
3
0
315,838
0
L
Apollo
10,684
712
40
3
0
256,193
1
W
Janus
11,147
743
35
2
0
250,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role