Player Matchup

Discordia
Discordia
 
Discordia
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
RanphaRoxMyJox
Amaterasu
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Ares
Ares
dking2795
Ares
Level 4
God Stats
2W - 4L
1,474 SR
Queue Stats
5W - 9L
1,048 Elo+
Party 2
Fenrir
Fenrir
zlVoid
Fenrir
Level 13
God Stats
18W - 11L
1,612 SR
Queue Stats
98W - 80L
1,549 Elo+
Solo
Team Averages
Level 11
1,517 SR
1,419 Elo+

VS

Team Averages
Level 20
1,566 SR
1,404 Elo+
Sol
Sol
Czybyk
Sol
Level 26
God Stats
7W - 5L
1,797 SR
Queue Stats
68W - 101L
1,337 Elo+
Solo
Tyr
Tyr
Knifes123
Tyr
Level 18
God Stats
2W - 4L
1,389 SR
Queue Stats
46W - 36L
1,370 Elo+
Solo
Bakasura
Bakasura
Superandrewable
Bakasura
Level 27
God Stats
31W - 21L
1,545 SR
Queue Stats
95W - 105L
1,370 Elo+
Solo
Ullr
Ullr
thismobadoodoo
Ullr
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Geb
Geb
truebud
Geb
Level 27
God Stats
14W - 10L
1,598 SR
Queue Stats
59W - 64L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 11 / 1
8,371
492
8,661
11,299
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
9
0 / 11 / 2
6,100
359
3,637
11,138
2,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Amaterasu
RanphaRoxMyJox
Amaterasu
16
6 / 4 / 2
9,929
584
13,903
16,092
14,338
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
10
1 / 8 / 2
7,481
440
2,023
14,334
6,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
zlVoid
Fenrir
8
0 / 11 / 1
6,111
359
3,654
14,583
6,754
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Czybyk
Sol
13
6 / 4 / 4
9,317
548
6,097
12,551
5,644
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
8 / 1 / 7
10,364
610
8,072
12,012
11,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
16
9 / 4 / 5
10,550
621
12,104
15,400
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
14 / 1 / 6
11,871
698
14,534
9,843
4,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
14
8 / 1 / 19
11,091
652
9,314
13,520
12,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
10
Kills
45
45
Deaths
11
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
11
1
0.32
L
Neith
 
Neith
0
11
2
0.09
W
Sol
Czybyk
Sol
6
4
4
2
W
8
1
7
11.5
L
Amaterasu
RanphaRoxMyJox
Amaterasu
6
4
2
1.75
W
Bakasura
9
4
5
2.88
L
Ares
1
8
2
0.25
W
14
1
6
17
W
Geb
8
1
19
17.5
L
Fenrir
zlVoid
Fenrir
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,878
Damage
50,121
67,446
Taken
63,326
33,587
Mitigated
41,915
9,296
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,661
2,293
0
50
11,299
3,130
276
4,599
6,329
45,243
0
L
Neith
 
Neith
3,637
1,270
0
722
11,138
2,468
0
1,543
9,525
0
25,336
W
Sol
Czybyk
Sol
6,097
2,577
0
5,110
12,551
5,644
1,167
2,537
10,014
49,053
0
W
8,072
1,308
0
3,524
12,012
11,587
0
1,030
10,982
0
42,557
L
Amaterasu
RanphaRoxMyJox
Amaterasu
13,903
5,722
0
5,263
16,092
14,338
0
3,733
11,707
0
59,204
W
Bakasura
12,104
8,205
0
6,140
15,400
7,958
3,581
2,426
12,974
0
44,984
L
Ares
2,023
362
0
850
14,334
6,897
0
1,765
12,139
13,289
0
W
14,534
6,435
0
4,210
9,843
4,152
2,026
1,177
8,666
0
95,114
W
Geb
9,314
2,127
204
1,603
13,520
12,574
385
3,514
10,006
27,675
0
L
Fenrir
zlVoid
Fenrir
3,654
2,250
0
2,411
14,583
6,754
338
3,771
10,507
0
24,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
53,193
293
Minions Killed
407
0
Camps Cleared
0
1,417,309
Distance Traveled
1,575,499
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,371
492
85
5
0
229,872
0
L
Neith
6,100
359
36
2
0
292,658
0
W
Sol
9,317
548
76
4
0
273,560
0
W
Tyr
10,364
610
72
4
0
349,722
1
L
Amaterasu
9,929
584
114
7
0
316,432
0
W
Bakasura
10,550
621
97
6
0
288,268
7
L
Ares
7,481
440
18
1
0
317,234
0
W
Ullr
11,871
698
134
8
0
308,043
1
W
Geb
11,091
652
28
2
0
355,906
1
L
Fenrir
6,111
359
40
2
0
261,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role