Player Matchup

Athena
Athena
BackdoorJus
Athena
Level 84
God Stats
3W - 5L
1,367 SR
Queue Stats
123W - 131L
1,488 Elo+
Party 1
Fenrir
Fenrir
BallHawk33
Fenrir
Level 109
God Stats
3W - 0L
1,517 SR
Queue Stats
102W - 113L
1,481 Elo+
Party 1
Achilles
Achilles
Thts2Deep
Achilles
Level 93
God Stats
3W - 0L
1,614 SR
Queue Stats
89W - 104L
1,420 Elo+
Party 1
Horus
Horus
lWILDCATSl
Horus
Level 24
God Stats
3W - 3L
1,843 SR
Queue Stats
29W - 32L
1,508 Elo+
Party 1
Zeus
Zeus
xLaKaiix
Zeus
Level 108
God Stats
9W - 11L
1,373 SR
Queue Stats
263W - 298L
1,511 Elo+
Party 1
Team Averages
Level 84
1,543 SR
1,481 Elo+

VS

Team Averages
Level 78
1,466 SR
1,534 Elo+
Artemis
Artemis
Friezan
Artemis
Level 37
God Stats
0W - 3L
1,245 SR
Queue Stats
6W - 8L
1,409 Elo+
Party 2
Scylla
Scylla
Matthew CIarke
Scylla
Level 108
God Stats
1W - 3L
1,366 SR
Queue Stats
43W - 40L
1,581 Elo+
Party 2
Nemesis
Nemesis
Saxjt
Nemesis
Level 40
God Stats
6W - 4L
1,675 SR
Queue Stats
116W - 108L
1,465 Elo+
Solo
Sobek
Sobek
Sluggish Jaguar
Sobek
Level 89
God Stats
3W - 2L
1,485 SR
Queue Stats
31W - 21L
1,609 Elo+
Party 2
Sun Wukong
Sun Wukong
Tylor Menard
Sun Wukong
Level 114
God Stats
4W - 3L
1,559 SR
Queue Stats
49W - 45L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 0 / 1
5,722
520
2,528
5,499
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
BallHawk33
Fenrir
9
3 / 2 / 4
6,024
548
3,297
7,686
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Thts2Deep
Achilles
12
1 / 1 / 1
6,301
573
2,834
6,529
4,067
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
10
1 / 1 / 0
5,771
525
2,748
5,998
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
10
2 / 0 / 4
6,244
568
4,520
2,905
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Friezan
Artemis
6
0 / 4 / 1
4,442
404
1,336
4,426
1,007
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 1
5,714
519
1,289
3,250
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Saxjt
Nemesis
9
0 / 1 / 1
5,336
485
2,681
6,101
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 2 / 0
5,608
510
1,699
7,412
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Tylor Menard
Sun Wukong
12
1 / 1 / 1
6,634
603
1,779
5,112
4,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
4
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
2
0
1
2.5
W
Fenrir
BallHawk33
Fenrir
3
2
4
2.5
L
Artemis
Friezan
Artemis
0
4
1
0.13
L
1
1
1
1.5
L
Nemesis
Saxjt
Nemesis
0
1
1
0.5
L
2
2
0
1
W
Achilles
Thts2Deep
Achilles
1
1
1
1.5
L
Sun Wukong
Tylor Menard
Sun Wukong
1
1
1
1.5
W
Horus
1
1
0
1
W
Zeus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,927
Damage
8,784
28,617
Taken
26,301
15,428
Mitigated
12,165
10,270
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,528
700
0
2,410
5,499
2,030
264
386
5,113
32,808
0
W
Fenrir
BallHawk33
Fenrir
3,297
1,048
0
2,287
7,686
5,817
210
756
6,930
0
21,830
L
Artemis
Friezan
Artemis
1,336
379
0
1,101
4,426
1,007
703
1,652
2,774
0
10,974
L
1,289
124
0
500
3,250
727
547
684
2,566
24,406
0
L
Nemesis
Saxjt
Nemesis
2,681
786
0
846
6,101
2,010
0
1,694
4,407
0
30,363
L
1,699
30
0
2,994
7,412
4,095
0
3,018
4,394
13,965
0
W
Achilles
Thts2Deep
Achilles
2,834
807
0
1,755
6,529
4,067
0
89
6,440
0
32,878
L
Sun Wukong
Tylor Menard
Sun Wukong
1,779
73
0
799
5,112
4,326
0
0
5,112
0
39,625
W
Horus
2,748
1,146
150
2,957
5,998
2,792
0
1,474
4,524
0
26,563
W
Zeus
4,520
732
0
711
2,905
722
361
435
2,470
38,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
27,734
286
Minions Killed
275
0
Camps Cleared
0
1,105,536
Distance Traveled
1,040,039
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,722
520
61
6
0
243,125
1
W
Fenrir
6,024
548
32
3
0
219,854
0
L
Artemis
4,442
404
28
3
0
197,707
3
L
Scylla
5,714
519
67
6
0
189,940
6
L
Nemesis
5,336
485
56
5
0
223,132
3
L
Sobek
5,608
510
26
2
0
230,435
2
W
Achilles
6,301
573
69
6
0
209,523
4
L
Sun Wukong
6,634
603
98
9
0
198,825
4
W
Horus
5,771
525
62
6
0
250,635
2
W
Zeus
6,244
568
62
6
0
182,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role