Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Quick_GODRED
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 96L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
luvvjohnny
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,484 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,483 Elo+

VS

Team Averages
Level 102
1,470 SR
1,352 Elo+
Yemoja
Yemoja
Kennys_Shadow
Yemoja
Level 160
God Stats
61W - 59L
1,549 SR
Queue Stats
614W - 613L
1,480 Elo+
Party 2
Anubis
Anubis
johnnyjager
Anubis
Level 138
God Stats
4W - 3L
1,500 SR
Queue Stats
334W - 355L
1,497 Elo+
Party 2
Fenrir
Fenrir
lilalexbabyy
Fenrir
Level 8
God Stats
5W - 7L
1,362 SR
Queue Stats
5W - 16L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 2 / 1
8,189
585
3,840
10,387
7,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 4
8,368
598
7,213
12,201
4,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
11
2 / 5 / 2
8,187
585
8,610
11,195
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
9,384
670
7,198
6,823
7,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
15
8 / 0 / 2
10,542
753
13,123
9,000
3,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
2 / 4 / 6
8,938
638
6,418
14,902
6,298
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
12
12
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
1
1.25
W
2
1
9
6.5
L
1
5
4
0.6
W
Anubis
8
0
2
9
W
Fenrir
2
4
6
1.25
L
Nu Wa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,663
Damage
26,739
33,783
Taken
30,725
15,010
Mitigated
17,204
3,319
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,840
523
0
1,240
10,387
7,989
0
5,719
4,668
0
21,210
W
7,198
1,050
3,212
652
6,823
7,135
1,085
1,614
5,209
26,992
0
L
7,213
2,009
0
1,728
12,201
4,002
0
7,461
4,740
0
25,827
W
Anubis
13,123
217
0
4,065
9,000
3,771
993
3,012
5,988
58,373
0
W
Fenrir
6,418
1,093
0
178
14,902
6,298
400
3,984
10,918
0
12,173
L
Nu Wa
8,610
1,988
0
351
11,195
3,019
93
7,141
4,054
25,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
28,864
109
Minions Killed
154
0
Camps Cleared
0
662,721
Distance Traveled
637,430
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,189
585
48
3
0
202,041
0
W
Yemoja
9,384
670
31
2
0
211,088
1
L
Set
8,368
598
35
3
0
250,134
0
W
Anubis
10,542
753
111
8
0
211,764
2
W
Fenrir
8,938
638
12
1
0
214,578
2
L
Nu Wa
8,187
585
26
2
0
210,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role