Player Matchup

Kali
Kali
DrDreJebac
Kali
Level 5
God Stats
0W - 3L
1,486 SR
Queue Stats
2W - 10L
1,287 Elo+
Party 2
Khepri
Khepri
Hyperion04
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,287 Elo+
Party 2
Janus
Janus
LordLudovico
Janus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,324 Elo+
Party 2
Team Averages
Level 5
1,495 SR
1,299 Elo+

VS

Team Averages
Level 72
1,610 SR
1,519 Elo+
Nox
Nox
Exalted86
Nox
Level 120
God Stats
7W - 5L
1,805 SR
Queue Stats
155W - 126L
1,566 Elo+
Party 1
Ares
Ares
Itzzack97
Ares
Level 28
God Stats
85W - 39L
1,686 SR
Queue Stats
107W - 70L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
blunt-monk
Sun Wukong
Level 68
God Stats
2W - 1L
1,339 SR
Queue Stats
418W - 722L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,111
646
3,448
6,185
2,523
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Hyperion04
Khepri
10
1 / 4 / 1
7,393
672
3,334
10,892
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 1
6,344
577
6,335
5,756
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
8,520
775
6,935
6,176
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
4 / 0 / 5
8,520
775
5,097
5,818
5,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
blunt-monk
Sun Wukong
12
4 / 1 / 4
8,173
743
6,776
9,557
5,380
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
12
12
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
4
1
6
7
L
Khepri
Hyperion04
Khepri
1
4
1
0.38
W
Ares
4
0
5
6.5
L
0
5
1
0.1
W
Sun Wukong
blunt-monk
Sun Wukong
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,117
Damage
18,808
22,833
Taken
21,551
13,413
Mitigated
13,830
1,788
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,448
1,260
0
1,040
6,185
2,523
0
4,497
1,688
0
12,753
W
6,935
1,355
0
1,715
6,176
3,203
778
2,137
4,039
28,933
0
L
Khepri
Hyperion04
Khepri
3,334
1,009
0
706
10,892
8,918
0
4,881
6,011
13,182
0
W
Ares
5,097
112
180
130
5,818
5,247
398
2,187
3,631
13,402
0
L
6,335
943
0
42
5,756
1,972
0
2,654
3,102
19,765
0
W
Sun Wukong
blunt-monk
Sun Wukong
6,776
1,761
630
990
9,557
5,380
625
5,345
4,212
0
32,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,848
Gold Earned
25,213
73
Minions Killed
116
0
Camps Cleared
0
583,909
Distance Traveled
617,074
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,111
646
18
2
0
223,885
0
W
Nox
8,520
775
49
4
0
217,638
2
L
Khepri
7,393
672
14
1
0
192,745
0
W
Ares
8,520
775
38
3
0
202,005
1
L
Janus
6,344
577
41
4
0
167,279
1
W
Sun Wukong
8,173
743
29
3
0
197,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role