Player Matchup

Ymir
Ymir
LightningWizard9
Ymir
Level 14
God Stats
16W - 9L
1,398 SR
Queue Stats
23W - 16L
1,526 Elo+
Party 2
Izanami
Izanami
PainNinja
Izanami
Level 24
God Stats
40W - 27L
1,569 SR
Queue Stats
115W - 110L
1,522 Elo+
Party 2
Serqet
Serqet
Steve_Stalin
Serqet
Level 25
God Stats
2W - 4L
1,254 SR
Queue Stats
60W - 59L
1,506 Elo+
Party 3
Bellona
Bellona
TarTarth
Bellona
Level 18
God Stats
20W - 7L
1,612 SR
Queue Stats
40W - 23L
1,540 Elo+
Party 3
Tiamat
Tiamat
TheDarkLizardMC
Tiamat
Level 69
God Stats
1W - 2L
1,574 SR
Queue Stats
42W - 38L
1,180 Elo+
Party 2
Team Averages
Level 30
1,481 SR
1,455 Elo+

VS

Team Averages
Level 14
1,458 SR
1,378 Elo+
King Arthur
King Arthur
Lovoktar
King Arthur
Level 25
God Stats
0W - 5L
1,079 SR
Queue Stats
24W - 23L
1,309 Elo+
Party 1
Loki
Loki
OneTapBeto
Loki
Level 6
God Stats
32W - 44L
1,473 SR
Queue Stats
220W - 237L
1,493 Elo+
Solo
Bacchus
Bacchus
Saltybunny1
Bacchus
Level 28
God Stats
13W - 13L
1,523 SR
Queue Stats
128W - 156L
1,425 Elo+
Solo
Hades
Hades
Syntheros
Hades
Level 7
God Stats
14W - 12L
1,562 SR
Queue Stats
32W - 33L
1,284 Elo+
Party 1
Neith
Neith
ValiantAlmond
Neith
Level 5
God Stats
12W - 3L
1,651 SR
Queue Stats
20W - 21L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 24
12,510
1,137
18,594
12,504
6,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
PainNinja
Izanami
19
9 / 1 / 23
12,718
1,156
22,394
17,486
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
19
9 / 4 / 17
12,464
1,133
13,122
10,906
4,150
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
TarTarth
Bellona
20
10 / 1 / 25
13,876
1,261
27,147
25,505
16,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 1 / 21
12,961
1,178
22,547
9,043
6,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lovoktar
King Arthur
16
2 / 11 / 4
10,545
959
12,265
31,148
28,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 9 / 4
11,702
1,064
12,557
15,340
5,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Saltybunny1
Bacchus
16
0 / 5 / 5
9,707
882
9,399
17,364
20,281
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Syntheros
Hades
17
2 / 13 / 4
10,824
984
15,934
27,518
13,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 9 / 5
10,834
985
18,449
18,553
7,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
31
47
Kills
9
9
Deaths
47
110
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
2
24
10
L
King Arthur
Lovoktar
King Arthur
2
11
4
0.36
L
4
9
4
0.67
W
Izanami
PainNinja
Izanami
9
1
23
20.5
L
Bacchus
Saltybunny1
Bacchus
0
5
5
0.5
W
Serqet
9
4
17
4.38
L
Hades
Syntheros
Hades
2
13
4
0.31
W
Bellona
TarTarth
Bellona
10
1
25
22.5
W
11
1
21
21.5
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,804
Damage
68,604
75,444
Taken
109,923
39,746
Mitigated
75,522
15,217
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,594
4,164
0
280
12,504
6,000
0
4,312
8,192
20,267
0
L
King Arthur
Lovoktar
King Arthur
12,265
410
0
3,006
31,148
28,340
0
12,858
18,290
0
17,575
L
12,557
2,129
0
866
15,340
5,722
0
4,786
10,315
0
27,445
W
Izanami
PainNinja
Izanami
22,394
16,419
0
5,221
17,486
6,741
0
6,451
11,035
0
43,522
L
Bacchus
Saltybunny1
Bacchus
9,399
1,075
0
0
17,364
20,281
0
4,788
12,576
12,075
0
W
Serqet
13,122
4,868
159
476
10,906
4,150
0
4,844
6,062
0
19,735
L
Hades
Syntheros
Hades
15,934
1,985
391
3,048
27,518
13,938
0
12,195
14,579
35,329
0
W
Bellona
TarTarth
Bellona
27,147
11,953
0
6,444
25,505
16,007
0
7,043
18,462
0
55,321
W
22,547
1,410
0
2,637
9,043
6,848
0
2,683
6,360
37,661
0
L
18,449
7,043
0
2,316
18,553
7,241
0
6,514
12,039
0
50,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,529
Gold Earned
53,612
180
Minions Killed
182
8
Camps Cleared
4
1,158,601
Distance Traveled
983,781
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,510
1,137
5
0
1
226,027
0
L
King Arthur
10,545
959
20
2
1
202,877
1
L
Loki
11,702
1,064
35
3
0
221,826
0
W
Izanami
12,718
1,156
49
4
1
215,855
0
L
Bacchus
9,707
882
11
1
1
182,620
0
W
Serqet
12,464
1,133
18
2
5
223,510
4
L
Hades
10,824
984
37
3
1
186,298
0
W
Bellona
13,876
1,261
64
6
1
252,938
0
W
Tiamat
12,961
1,178
44
4
0
240,271
5
L
Neith
10,834
985
79
7
1
190,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role