Player Matchup

Erlang Shen
Erlang Shen
AlJovice
Erlang Shen
Level 106
God Stats
17W - 24L
1,517 SR
Queue Stats
622W - 635L
1,526 Elo+
Party 1
Bacchus
Bacchus
Dreakert
Bacchus
Level 65
God Stats
88W - 84L
1,578 SR
Queue Stats
437W - 463L
1,514 Elo+
Party 1
Apollo
Apollo
Dusknoir2188
Apollo
Level 106
God Stats
37W - 30L
1,656 SR
Queue Stats
547W - 534L
1,528 Elo+
Party 1
Medusa
Medusa
RABBIT40
Medusa
Level 123
God Stats
5W - 8L
1,610 SR
Queue Stats
656W - 613L
1,561 Elo+
Party 1
Chronos
Chronos
TacoLover6765
Chronos
Level 100
God Stats
20W - 12L
1,579 SR
Queue Stats
210W - 186L
1,614 Elo+
Solo
Team Averages
Level 100
1,588 SR
1,548 Elo+

VS

Team Averages
Level 137
1,536 SR
1,539 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DeathhMau5
Fafnir
Level 160
God Stats
85W - 66L
1,500 SR
Queue Stats
754W - 700L
1,546 Elo+
Solo
Kukulkan
Kukulkan
Slim Jims Good
Kukulkan
Level 128
God Stats
5W - 3L
1,510 SR
Queue Stats
23W - 23L
1,542 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tiny Tickl3r
Ah Muzen Cab
Level 158
God Stats
7W - 5L
1,566 SR
Queue Stats
158W - 164L
1,538 Elo+
Party 2
Nemesis
Nemesis
ㅔㅐㅑ3451
Nemesis
Level 85
God Stats
10W - 7L
1,604 SR
Queue Stats
152W - 109L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlJovice
Erlang Shen
15
2 / 4 / 2
9,955
453
4,352
13,420
9,589
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Dreakert
Bacchus
13
0 / 5 / 7
8,646
393
6,563
17,056
16,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
18
1 / 7 / 5
11,349
516
10,039
18,021
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
RABBIT40
Medusa
20
9 / 3 / 3
13,017
592
19,900
17,183
7,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
19
4 / 1 / 3
11,659
530
9,121
14,055
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 4 / 3
12,200
555
18,177
22,810
26,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
DeathhMau5
Fafnir
12
1 / 2 / 8
9,238
420
5,079
10,888
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
17
3 / 5 / 1
11,166
508
11,703
11,376
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Tiny Tickl3r
Ah Muzen Cab
20
4 / 6 / 2
12,649
575
11,152
15,053
5,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
20
5 / 0 / 6
12,969
590
12,295
16,956
7,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
16
Kills
20
20
Deaths
17
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
4
3
2.13
L
Erlang Shen
AlJovice
Erlang Shen
2
4
2
0.75
W
Fafnir
DeathhMau5
Fafnir
1
2
8
2.5
L
Bacchus
Dreakert
Bacchus
0
5
7
0.7
L
Apollo
1
7
5
0.5
L
Medusa
RABBIT40
Medusa
9
3
3
3.5
W
Kukulkan
3
5
1
0.7
L
Chronos
4
1
3
5.5
W
Ah Muzen Cab
Tiny Tickl3r
Ah Muzen Cab
4
6
2
0.83
W
Nemesis
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,975
Damage
58,406
79,735
Taken
77,083
47,683
Mitigated
52,533
18,143
Healing
28,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,177
3,560
0
9,933
22,810
26,275
1,156
4,358
18,372
127
74,439
L
Erlang Shen
AlJovice
Erlang Shen
4,352
1,844
0
3,531
13,420
9,589
0
4,573
8,847
0
60,937
W
Fafnir
DeathhMau5
Fafnir
5,079
1,280
0
3,913
10,888
8,805
81
1,977
8,895
11,238
0
L
Bacchus
Dreakert
Bacchus
6,563
1,181
30
1,675
17,056
16,298
339
4,945
12,111
27,207
0
L
Apollo
10,039
6,641
0
2,794
18,021
8,717
676
128
17,893
0
72,460
L
Medusa
RABBIT40
Medusa
19,900
11,737
0
6,927
17,183
7,552
1,036
1,424
15,759
0
117,263
W
Kukulkan
11,703
654
0
1,886
11,376
4,453
1,328
4,442
6,790
89,413
0
L
Chronos
9,121
1,966
0
3,186
14,055
5,527
0
5,984
8,071
83,767
0
W
Ah Muzen Cab
Tiny Tickl3r
Ah Muzen Cab
11,152
5,674
0
6,375
15,053
5,119
637
1,683
13,370
0
108,440
W
Nemesis
12,295
7,119
0
6,568
16,956
7,881
1,267
2,903
13,923
0
113,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
58,222
652
Minions Killed
643
0
Camps Cleared
0
2,134,714
Distance Traveled
1,972,902
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,200
555
127
6
0
427,450
7
L
Erlang Shen
9,955
453
102
5
0
466,501
2
W
Fafnir
9,238
420
6
0
0
234,351
3
L
Bacchus
8,646
393
53
2
0
402,350
1
L
Apollo
11,349
516
142
6
0
428,441
1
L
Medusa
13,017
592
189
9
0
396,547
1
W
Kukulkan
11,166
508
152
7
0
382,606
6
L
Chronos
11,659
530
166
8
0
440,875
10
W
Ah Muzen Cab
12,649
575
168
8
0
421,084
2
W
Nemesis
12,969
590
190
9
0
507,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role