Player Matchup

Artemis
Artemis
Aalbeto23
Artemis
Level 28
God Stats
20W - 10L
1,517 SR
Queue Stats
98W - 95L
1,425 Elo+
Solo
Fenrir
Fenrir
Cadu0509
Fenrir
Level 28
God Stats
17W - 19L
1,479 SR
Queue Stats
195W - 218L
1,419 Elo+
Solo
Athena
Athena
Futanar
Athena
Level 30
God Stats
5W - 2L
1,500 SR
Queue Stats
105W - 91L
1,453 Elo+
Solo
Sol
Sol
MiaBril
Sol
Level 29
God Stats
78W - 61L
1,605 SR
Queue Stats
321W - 336L
1,471 Elo+
Solo
Hades
Hades
Pr1m4t4
Hades
Level 27
God Stats
7W - 4L
1,587 SR
Queue Stats
234W - 257L
1,352 Elo+
Solo
Team Averages
Level 28
1,538 SR
1,424 Elo+

VS

Team Averages
Level 25
1,431 SR
1,560 Elo+
Anubis
Anubis
ALEX-SANDIN-1234
Anubis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 5L
1,694 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JuanPanchito
Tsukuyomi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,577 Elo+
Party 1
Apollo
Apollo
PAn752
Apollo
Level 18
God Stats
3W - 2L
1,437 SR
Queue Stats
8W - 4L
1,652 Elo+
Party 1
Horus
Horus
SpreadCookie989
Horus
Level 28
God Stats
1W - 5L
1,208 SR
Queue Stats
14W - 26L
1,299 Elo+
Solo
Fenrir
Fenrir
ValonRex
Fenrir
Level 18
God Stats
5W - 3L
1,512 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aalbeto23
Artemis
10
2 / 0 / 3
5,905
591
4,661
3,551
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Cadu0509
Fenrir
10
6 / 2 / 3
6,593
659
4,297
6,830
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Futanar
Athena
9
4 / 1 / 5
6,100
610
5,136
7,530
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
11
2 / 0 / 2
6,705
671
3,884
5,874
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Pr1m4t4
Hades
12
5 / 1 / 3
6,915
692
6,192
6,200
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,285
529
3,658
5,899
2,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
JuanPanchito
Tsukuyomi
8
1 / 6 / 2
5,305
531
5,016
8,879
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
PAn752
Apollo
7
1 / 2 / 1
4,842
484
3,446
5,367
1,389
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 6 / 1
4,699
470
2,820
10,706
4,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fenrir
ValonRex
Fenrir
6
1 / 1 / 0
4,398
440
1,088
3,836
2,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
4
4
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Artemis
Aalbeto23
Artemis
2
0
3
3.5
W
Fenrir
Cadu0509
Fenrir
6
2
3
3.75
W
Athena
Futanar
Athena
4
1
5
6.5
L
Tsukuyomi
JuanPanchito
Tsukuyomi
1
6
2
0.33
W
Sol
2
0
2
3
L
Apollo
PAn752
Apollo
1
2
1
0.75
W
Hades
Pr1m4t4
Hades
5
1
3
6.5
L
1
6
1
0.25
L
Fenrir
ValonRex
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,170
Damage
16,028
29,985
Taken
34,687
14,366
Mitigated
13,329
12,607
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,658
199
0
2,164
5,899
2,760
400
4,303
1,596
25,976
0
W
Artemis
Aalbeto23
Artemis
4,661
1,887
0
1,775
3,551
1,029
546
0
3,551
0
30,204
W
Fenrir
Cadu0509
Fenrir
4,297
731
0
2,014
6,830
2,425
0
175
6,655
0
27,146
W
Athena
Futanar
Athena
5,136
2,202
0
2,648
7,530
6,378
446
0
7,530
11,615
0
L
Tsukuyomi
JuanPanchito
Tsukuyomi
5,016
1,912
0
2,069
8,879
2,445
0
2,110
6,769
0
21,617
W
Sol
3,884
1,289
0
3,378
5,874
1,625
871
3,098
2,776
29,443
4,275
L
Apollo
PAn752
Apollo
3,446
2,455
0
1,364
5,367
1,389
0
2,326
3,041
0
16,708
W
Hades
Pr1m4t4
Hades
6,192
606
324
2,468
6,200
2,909
723
385
5,815
34,460
0
L
2,820
1,842
45
1,275
10,706
4,004
69
5,279
5,427
0
12,103
L
Fenrir
ValonRex
Fenrir
1,088
266
0
944
3,836
2,731
0
896
2,940
0
4,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
24,529
266
Minions Killed
159
0
Camps Cleared
0
957,488
Distance Traveled
885,673
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,285
529
62
6
0
166,428
0
W
Artemis
5,905
591
56
6
0
176,817
4
W
Fenrir
6,593
659
52
5
0
206,633
0
W
Athena
6,100
610
11
1
0
197,055
5
L
Tsukuyomi
5,305
531
43
4
0
182,194
1
W
Sol
6,705
671
76
8
0
190,082
3
L
Apollo
4,842
484
26
3
0
173,399
0
W
Hades
6,915
692
71
7
0
186,901
1
L
Horus
4,699
470
16
2
0
183,003
0
L
Fenrir
4,398
440
12
1
0
180,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role