Player Matchup

Kuzenbo
Kuzenbo
H diddy20
Kuzenbo
Level 102
God Stats
13W - 8L
1,660 SR
Queue Stats
364W - 367L
1,482 Elo+
Party 4
Merlin
Merlin
IWANTTHEMONKEY3
Merlin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,507 Elo+
Party 2
Erlang Shen
Erlang Shen
SAVAGE diddy33
Erlang Shen
Level 125
God Stats
14W - 11L
1,590 SR
Queue Stats
493W - 503L
1,479 Elo+
Party 4
Neith
Neith
TheLastMeal
Neith
Level 16
God Stats
5W - 1L
1,747 SR
Queue Stats
35W - 24L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
xBigReck
Gilgamesh
Level 18
God Stats
10W - 13L
1,475 SR
Queue Stats
89W - 87L
1,437 Elo+
Party 4
Team Averages
Level 69
1,595 SR
1,495 Elo+

VS

Team Averages
Level 77
1,573 SR
1,526 Elo+
Yemoja
Yemoja
Binkiiii
Yemoja
Level 29
God Stats
1W - 4L
1,646 SR
Queue Stats
145W - 131L
1,537 Elo+
Party 1
Odin
Odin
Cheems6969
Odin
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 128L
1,591 Elo+
Party 3
Ao Kuang
Ao Kuang
FrostyTooSaucy_
Ao Kuang
Level 124
God Stats
1W - 3L
1,343 SR
Queue Stats
54W - 50L
1,510 Elo+
Party 1
Anubis
Anubis
GoMifune6
Anubis
Level 109
God Stats
15W - 11L
1,633 SR
Queue Stats
640W - 600L
1,469 Elo+
Party 3
Artemis
Artemis
uhtomicSMK
Artemis
Level 96
God Stats
6W - 7L
1,742 SR
Queue Stats
169W - 163L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
H diddy20
Kuzenbo
13
0 / 2 / 8
9,506
500
7,474
20,088
16,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 6 / 1
10,824
570
9,535
11,018
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SAVAGE diddy33
Erlang Shen
15
5 / 0 / 7
10,400
547
13,057
12,799
7,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 4 / 3
8,661
456
7,277
9,832
2,804
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
xBigReck
Gilgamesh
19
4 / 1 / 2
11,029
580
5,782
13,511
9,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Binkiiii
Yemoja
14
1 / 4 / 4
7,687
405
7,939
9,492
8,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
0 / 2 / 0
5,603
295
344
2,284
534
Ao Kuang
18
2 / 5 / 2
10,594
558
8,203
19,596
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
GoMifune6
Anubis
18
7 / 3 / 2
10,812
569
14,704
16,278
10,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
uhtomicSMK
Artemis
15
3 / 4 / 4
8,572
451
13,896
15,277
5,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
18
Kills
13
13
Deaths
18
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Binkiiii
Yemoja
1
4
4
0.75
L
0
2
0
0
L
Ao Kuang
2
5
2
0.6
L
Anubis
GoMifune6
Anubis
7
3
2
2.67
W
Kuzenbo
H diddy20
Kuzenbo
0
2
8
2
W
7
6
1
1.25
W
Erlang Shen
SAVAGE diddy33
Erlang Shen
5
0
7
8.5
W
2
4
3
0.88
L
Artemis
uhtomicSMK
Artemis
3
4
4
1.25
W
Gilgamesh
xBigReck
Gilgamesh
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,125
Damage
45,086
67,248
Taken
62,927
38,659
Mitigated
32,080
17,216
Healing
30,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Binkiiii
Yemoja
7,939
2,262
2,235
1,480
9,492
8,770
462
2,469
7,023
38,315
0
L
344
44
0
610
2,284
534
0
0
2,284
0
4,830
L
Ao Kuang
8,203
1,603
0
10,635
19,596
6,709
0
3,823
15,773
78,617
0
L
Anubis
GoMifune6
Anubis
14,704
510
0
9,648
16,278
10,231
0
6,020
10,258
73,387
0
W
Kuzenbo
H diddy20
Kuzenbo
7,474
3,311
0
6,410
20,088
16,087
456
6,173
13,375
35,219
0
W
9,535
625
0
1,062
11,018
2,907
1,189
8,322
2,696
62,884
0
W
Erlang Shen
SAVAGE diddy33
Erlang Shen
13,057
6,387
0
5,626
12,799
7,794
2,699
7,656
5,016
0
49,123
W
7,277
1,785
0
2,644
9,832
2,804
274
3,901
5,773
0
52,080
L
Artemis
uhtomicSMK
Artemis
13,896
6,001
0
6,135
15,277
5,836
895
4,934
10,343
0
61,753
W
Gilgamesh
xBigReck
Gilgamesh
5,782
1,974
0
1,474
13,511
9,067
336
3,879
9,542
0
101,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
43,268
471
Minions Killed
447
0
Camps Cleared
0
1,751,283
Distance Traveled
1,285,275
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,687
405
66
3
0
270,363
3
L
Odin
5,603
295
10
1
0
52,082
0
L
Ao Kuang
10,594
558
149
8
0
357,464
3
L
Anubis
10,812
569
138
7
0
297,786
1
W
Kuzenbo
9,506
500
47
2
0
359,863
1
W
Merlin
10,824
570
115
6
0
294,919
3
W
Erlang Shen
10,400
547
80
4
0
388,124
1
W
Neith
8,661
456
82
4
0
332,098
3
L
Artemis
8,572
451
84
4
0
307,580
1
W
Gilgamesh
11,029
580
147
8
0
376,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role