Player Matchup

Skadi
Skadi
AzureWookie
Skadi
Level 86
God Stats
23W - 32L
1,457 SR
Queue Stats
30W - 38L
1,461 Elo+
Solo
Anubis
Anubis
ChefEazyBake
Anubis
Level 93
God Stats
45W - 28L
1,584 SR
Queue Stats
161W - 136L
1,534 Elo+
Solo
Raijin
Raijin
Rapcat98
Raijin
Level 124
God Stats
4W - 7L
1,419 SR
Queue Stats
319W - 302L
1,518 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shinryutwister
Kumbhakarna
Level 106
God Stats
1W - 4L
1,608 SR
Queue Stats
168W - 147L
1,541 Elo+
Party 1
Bakasura
Bakasura
iEnjoiclowning
Bakasura
Level 62
God Stats
2W - 8L
1,236 SR
Queue Stats
333W - 314L
1,466 Elo+
Solo
Team Averages
Level 94
1,461 SR
1,504 Elo+

VS

Team Averages
Level 83
1,385 SR
1,449 Elo+
Da Ji
Da Ji
Calaca Criminal
Da Ji
Level 110
God Stats
13W - 12L
1,457 SR
Queue Stats
111W - 136L
1,481 Elo+
Solo
Kukulkan
Kukulkan
LunarOdin
Kukulkan
Level 109
God Stats
10W - 9L
1,373 SR
Queue Stats
217W - 186L
1,507 Elo+
Solo
Izanami
Izanami
Wildfire107
Izanami
Level 81
God Stats
12W - 10L
1,470 SR
Queue Stats
65W - 84L
1,387 Elo+
Party 2
Bellona
Bellona
iAmYungZeus
Bellona
Level 60
God Stats
7W - 9L
1,346 SR
Queue Stats
140W - 150L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
titanfiendbeast
Morgan Le Fay
Level 56
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 7L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 9
10,487
953
8,495
13,320
5,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
17
3 / 7 / 6
11,070
1,006
7,441
13,657
6,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Rapcat98
Raijin
16
4 / 7 / 2
10,842
986
7,770
14,782
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Shinryutwister
Kumbhakarna
16
0 / 4 / 6
10,270
934
2,939
12,679
9,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
16
4 / 9 / 6
11,033
1,003
15,757
23,415
10,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

62

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 12
11,970
1,088
12,681
8,278
2,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
LunarOdin
Kukulkan
18
8 / 1 / 11
12,250
1,114
17,073
3,497
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Wildfire107
Izanami
19
6 / 1 / 18
12,064
1,097
16,247
8,687
3,385
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
iAmYungZeus
Bellona
18
5 / 3 / 13
12,078
1,098
12,776
15,695
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
titanfiendbeast
Morgan Le Fay
18
7 / 2 / 15
12,111
1,101
15,589
10,640
3,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
11
Kills
33
33
Deaths
11
29
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
W
7
4
12
3.25
L
Anubis
3
7
6
0.86
W
Kukulkan
LunarOdin
Kukulkan
8
1
11
13.5
L
Raijin
Rapcat98
Raijin
4
7
2
0.71
L
Kumbhakarna
Shinryutwister
Kumbhakarna
0
4
6
0.75
W
Izanami
Wildfire107
Izanami
6
1
18
15
W
Bellona
iAmYungZeus
Bellona
5
3
13
3.83
L
Bakasura
4
9
6
0.78
W
Morgan Le Fay
titanfiendbeast
Morgan Le Fay
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,402
Damage
74,366
77,853
Taken
46,797
37,897
Mitigated
27,728
7,263
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,495
4,251
0
509
13,320
5,062
0
6,645
6,675
0
30,154
W
12,681
3,374
0
133
8,278
2,867
0
3,815
4,120
0
21,192
L
Anubis
7,441
512
0
1,886
13,657
6,859
0
3,423
10,234
24,951
0
W
Kukulkan
LunarOdin
Kukulkan
17,073
111
0
0
3,497
1,750
0
908
2,293
41,413
0
L
Raijin
Rapcat98
Raijin
7,770
492
0
0
14,782
6,199
0
7,552
7,230
28,453
0
L
Kumbhakarna
Shinryutwister
Kumbhakarna
2,939
534
0
164
12,679
9,454
0
6,765
5,914
7,132
0
W
Izanami
Wildfire107
Izanami
16,247
11,674
0
884
8,687
3,385
0
2,386
5,428
0
42,212
W
Bellona
iAmYungZeus
Bellona
12,776
3,283
0
1,083
15,695
15,829
0
4,680
9,516
0
23,189
L
Bakasura
15,757
10,596
497
4,207
23,415
10,323
0
8,277
15,138
0
28,915
W
Morgan Le Fay
titanfiendbeast
Morgan Le Fay
15,589
1,679
84
2,012
10,640
3,897
0
5,802
4,230
45,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,702
Gold Earned
60,473
208
Minions Killed
217
5
Camps Cleared
11
870,729
Distance Traveled
1,007,757
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,487
953
54
5
1
174,467
2
W
Da Ji
11,970
1,088
16
1
3
181,200
2
L
Anubis
11,070
1,006
48
4
1
176,230
0
W
Kukulkan
12,250
1,114
69
6
1
208,945
0
L
Raijin
10,842
986
56
5
0
153,867
1
L
Kumbhakarna
10,270
934
8
1
0
138,418
0
W
Izanami
12,064
1,097
64
6
3
195,151
0
W
Bellona
12,078
1,098
16
1
3
203,277
0
L
Bakasura
11,033
1,003
42
4
3
227,747
0
W
Morgan Le Fay
12,111
1,101
52
5
1
219,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role