Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ChrisAran98
Ares
Level 126
God Stats
5W - 2L
1,493 SR
Queue Stats
250W - 251L
1,538 Elo+
Party 1
Pele
Pele
DJ EsPaRtAnO
Pele
Level 106
God Stats
42W - 36L
1,563 SR
Queue Stats
408W - 341L
1,550 Elo+
Party 1
Bellona
Bellona
Dante InfernoSx
Bellona
Level 29
God Stats
63W - 53L
1,530 SR
Queue Stats
501W - 494L
1,392 Elo+
Party 1
Discordia
Discordia
EduardoFL35
Discordia
Level 115
God Stats
20W - 10L
1,717 SR
Queue Stats
243W - 266L
1,501 Elo+
Party 1
Team Averages
Level 101
1,561 SR
1,496 Elo+

VS

Team Averages
Level 77
1,410 SR
1,498 Elo+
Mercury
Mercury
Big0rangeNati0n
Mercury
Level 77
God Stats
0W - 3L
1,260 SR
Queue Stats
75W - 65L
1,506 Elo+
Party 3
Terra
Terra
GrimmFog
Terra
Level 88
God Stats
7W - 7L
1,585 SR
Queue Stats
406W - 333L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
RckyRaccoon
Baron Samedi
Level 106
God Stats
2W - 5L
1,430 SR
Queue Stats
113W - 96L
1,517 Elo+
Party 3
King Arthur
King Arthur
httpZombie
King Arthur
Level 83
God Stats
5W - 8L
1,114 SR
Queue Stats
399W - 342L
1,478 Elo+
Party 2
Izanami
Izanami
iTempjunie
Izanami
Level 29
God Stats
13W - 6L
1,662 SR
Queue Stats
100W - 80L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 0 / 10
7,310
522
4,990
4,360
1,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 2 / 11
7,057
504
4,821
9,761
6,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
13 / 0 / 6
9,006
643
12,393
9,577
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 1
8,350
596
6,248
6,108
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
EduardoFL35
Discordia
13
6 / 2 / 8
8,451
604
10,213
5,951
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,630
474
5,088
12,043
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
GrimmFog
Terra
7
0 / 4 / 2
5,327
381
1,817
9,742
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
RckyRaccoon
Baron Samedi
10
2 / 7 / 0
6,601
472
4,878
10,725
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
httpZombie
King Arthur
11
0 / 5 / 1
6,706
479
6,782
11,891
6,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
iTempjunie
Izanami
12
2 / 5 / 0
6,946
496
2,879
7,329
1,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
28
Kills
4
4
Deaths
28
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
10
7
L
0
7
1
0.07
W
4
2
11
4.75
W
13
0
6
16
W
3
0
1
3.5
W
Discordia
EduardoFL35
Discordia
6
2
8
5
L
Terra
GrimmFog
Terra
0
4
2
0.25
L
Baron Samedi
RckyRaccoon
Baron Samedi
2
7
0
0.29
L
King Arthur
httpZombie
King Arthur
0
5
1
0.1
L
Izanami
iTempjunie
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,665
Damage
21,444
35,757
Taken
51,730
19,419
Mitigated
19,218
7,450
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,990
1,282
0
1,328
4,360
1,235
666
914
3,446
0
40,492
L
5,088
1,876
0
1,209
12,043
3,894
0
2,550
9,493
0
53,833
W
4,821
426
45
380
9,761
6,084
212
2,060
7,701
21,455
0
W
12,393
4,380
0
2,697
9,577
3,227
0
887
8,690
0
48,252
W
6,248
2,396
158
2,277
6,108
7,077
344
0
6,108
0
49,079
W
Discordia
EduardoFL35
Discordia
10,213
1,620
0
565
5,951
1,796
889
3,017
2,934
42,573
0
L
Terra
GrimmFog
Terra
1,817
425
258
1,891
9,742
3,632
0
2,573
7,169
9,065
0
L
Baron Samedi
RckyRaccoon
Baron Samedi
4,878
441
254
2,546
10,725
3,370
0
6,354
4,371
27,647
0
L
King Arthur
httpZombie
King Arthur
6,782
520
0
1,709
11,891
6,544
0
434
11,457
0
39,555
L
Izanami
iTempjunie
Izanami
2,879
2,208
0
1,189
7,329
1,778
799
3,123
4,206
0
38,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
32,210
385
Minions Killed
338
0
Camps Cleared
0
1,377,504
Distance Traveled
1,259,911
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,310
522
82
6
0
264,933
6
L
Mercury
6,630
474
87
6
0
292,071
3
W
Ares
7,057
504
27
2
0
270,971
2
W
Pele
9,006
643
73
5
0
310,071
2
W
Bellona
8,350
596
128
9
0
282,769
5
W
Discordia
8,451
604
75
5
0
248,760
5
L
Terra
5,327
381
13
1
0
225,882
3
L
Baron Samedi
6,601
472
54
4
0
220,145
4
L
King Arthur
6,706
479
90
6
0
267,825
3
L
Izanami
6,946
496
94
7
0
253,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role