Player Matchup

Cupid
Cupid
SO B1G SO RED
Cupid
Level 99
God Stats
12W - 11L
1,446 SR
Queue Stats
329W - 343L
1,411 Elo+
Party 1
Hades
Hades
XCAPxReaperX
Hades
Level 28
God Stats
5W - 2L
1,658 SR
Queue Stats
15W - 15L
1,258 Elo+
Party 4
Bellona
Bellona
XxExodusxX6655
Bellona
Level 136
God Stats
5W - 1L
1,686 SR
Queue Stats
72W - 80L
1,411 Elo+
Party 4
Hun Batz
Hun Batz
dfreezin
Hun Batz
Level 65
God Stats
13W - 22L
1,491 SR
Queue Stats
229W - 241L
1,391 Elo+
Party 1
Ymir
Ymir
jivany23
Ymir
Level 43
God Stats
1W - 3L
1,229 SR
Queue Stats
142W - 167L
1,415 Elo+
Party 1
Team Averages
Level 74
1,502 SR
1,377 Elo+

VS

Team Averages
Level 50
1,361 SR
1,321 Elo+
Neith
Neith
DaxSilver02
Neith
Level 59
God Stats
2W - 3L
1,458 SR
Queue Stats
261W - 346L
1,316 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GoldenKame98
Tsukuyomi
Level 48
God Stats
1W - 2L
1,303 SR
Queue Stats
23W - 40L
1,291 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Zannt01
Morgan Le Fay
Level 88
God Stats
2W - 2L
1,536 SR
Queue Stats
213W - 261L
1,320 Elo+
Party 2
Jormungandr
Jormungandr
caché
Jormungandr
Level 46
God Stats
2W - 3L
1,308 SR
Queue Stats
11W - 22L
1,251 Elo+
Party 3
Hercules
Hercules
vaultdew
Hercules
Level 8
God Stats
0W - 2L
1,198 SR
Queue Stats
3W - 2L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 4
10,486
583
11,113
11,761
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 5 / 8
9,794
544
13,737
18,374
8,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 3 / 3
11,662
648
13,913
15,585
13,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
dfreezin
Hun Batz
15
4 / 2 / 6
9,706
539
5,712
10,885
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
1 / 2 / 6
8,976
499
1,408
10,980
8,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,721
429
7,412
9,350
2,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
GoldenKame98
Tsukuyomi
14
3 / 8 / 5
9,095
505
7,507
14,501
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Zannt01
Morgan Le Fay
16
6 / 3 / 2
10,043
558
17,883
12,075
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
caché
Jormungandr
11
1 / 6 / 3
7,048
392
6,038
17,698
12,123
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
vaultdew
Hercules
11
0 / 5 / 0
7,047
392
2,021
11,244
5,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
27
Kills
12
13
Deaths
27
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Tsukuyomi
GoldenKame98
Tsukuyomi
3
8
5
0.69
W
9
1
4
11
W
3
5
8
1.4
W
10
3
3
3.83
L
Morgan Le Fay
Zannt01
Morgan Le Fay
6
3
2
2.33
L
Jormungandr
caché
Jormungandr
1
6
3
0.42
W
Hun Batz
dfreezin
Hun Batz
4
2
6
3.5
W
Ymir
1
2
6
2
L
Hercules
vaultdew
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,883
Damage
40,861
67,585
Taken
64,868
38,409
Mitigated
28,918
24,309
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,412
3,055
0
1,481
9,350
2,504
1,120
1,709
7,593
0
39,267
L
Tsukuyomi
GoldenKame98
Tsukuyomi
7,507
2,501
0
2,542
14,501
4,453
0
3,017
11,298
0
41,430
W
11,113
7,396
475
5,936
11,761
4,268
2,688
3,436
8,275
0
64,755
W
13,737
1,115
648
7,006
18,374
8,798
870
8,812
8,971
48,176
0
W
13,913
7,298
0
4,328
15,585
13,172
1,524
4,443
10,884
0
71,906
L
Morgan Le Fay
Zannt01
Morgan Le Fay
17,883
1,633
0
3,049
12,075
4,645
28
4,759
6,936
63,547
0
L
Jormungandr
caché
Jormungandr
6,038
1,016
59
2,881
17,698
12,123
48
3,255
14,293
30,030
0
W
Hun Batz
dfreezin
Hun Batz
5,712
1,081
0
4,496
10,885
4,023
1,481
3,566
7,195
0
53,621
W
Ymir
1,408
149
0
1,420
10,980
8,148
49
2,875
8,037
16,950
0
L
Hercules
vaultdew
Hercules
2,021
486
0
2,154
11,244
5,193
210
1,613
9,603
0
23,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,624
Gold Earned
40,954
461
Minions Killed
349
0
Camps Cleared
0
1,708,774
Distance Traveled
1,554,696
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,721
429
69
4
0
297,948
0
L
Tsukuyomi
9,095
505
59
3
0
362,865
3
W
Cupid
10,486
583
100
6
0
326,956
4
W
Hades
9,794
544
109
6
0
342,014
3
W
Bellona
11,662
648
132
7
0
343,341
0
L
Morgan Le Fay
10,043
558
102
6
0
299,312
6
L
Jormungandr
7,048
392
56
3
0
282,641
0
W
Hun Batz
9,706
539
100
6
0
360,806
6
W
Ymir
8,976
499
20
1
0
335,657
0
L
Hercules
7,047
392
63
4
0
311,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role