Player Matchup

Ullr
Ullr
CrisEvolved
Ullr
Level 160
God Stats
35W - 49L
1,585 SR
Queue Stats
277W - 267L
1,622 Elo+
Solo
Chronos
Chronos
DaJamey
Chronos
Level 57
God Stats
4W - 3L
1,594 SR
Queue Stats
339W - 267L
1,643 Elo+
Solo
Odin
Odin
Killer71700
Odin
Level 144
God Stats
9W - 5L
1,838 SR
Queue Stats
349W - 333L
1,653 Elo+
Party 3
Ganesha
Ganesha
MWMc2
Ganesha
Level 122
God Stats
11W - 5L
1,815 SR
Queue Stats
242W - 202L
1,650 Elo+
Party 3
Camazotz
Camazotz
SPLYOUNGBOY
Camazotz
Level 85
God Stats
12W - 18L
1,598 SR
Queue Stats
389W - 327L
1,631 Elo+
Party 3
Team Averages
Level 114
1,686 SR
1,640 Elo+

VS

Team Averages
Level 127
1,599 SR
1,633 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
B lR O W N Y
Sylvanus
Level 160
God Stats
4W - 0L
1,424 SR
Queue Stats
399W - 357L
1,658 Elo+
Party 2
Thanatos
Thanatos
GDaddyLean
Thanatos
Level 60
God Stats
3W - 1L
1,647 SR
Queue Stats
33W - 28L
1,660 Elo+
Party 1
Osiris
Osiris
TheSleeepyPanda
Osiris
Level 145
God Stats
2W - 2L
1,496 SR
Queue Stats
169W - 153L
1,633 Elo+
Solo
Chronos
Chronos
YungHart
Chronos
Level 110
God Stats
4W - 1L
1,929 SR
Queue Stats
385W - 280L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
8,944
447
4,680
12,098
3,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
DaJamey
Chronos
9
2 / 3 / 1
7,406
370
5,008
6,198
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 2 / 1
11,061
553
15,092
14,682
12,384
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
MWMc2
Ganesha
15
1 / 3 / 3
8,720
436
4,200
15,139
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
SPLYOUNGBOY
Camazotz
16
4 / 2 / 2
9,533
477
4,054
13,877
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 1 / 7
11,533
577
14,312
9,368
3,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
B lR O W N Y
Sylvanus
17
4 / 2 / 4
10,276
514
7,862
12,689
12,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
GDaddyLean
Thanatos
17
3 / 3 / 3
10,667
533
7,597
13,582
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 5 / 1
10,230
512
6,078
17,151
17,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
YungHart
Chronos
18
0 / 2 / 1
10,987
549
4,481
11,623
4,645
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
13
Kills
12
12
Deaths
13
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
7
6.5
W
Sylvanus
B lR O W N Y
Sylvanus
4
2
4
3
L
0
2
2
0.5
L
Chronos
DaJamey
Chronos
2
3
1
0.83
W
Thanatos
GDaddyLean
Thanatos
3
3
3
1.5
L
6
2
1
3.25
L
Ganesha
MWMc2
Ganesha
1
3
3
0.83
L
Camazotz
SPLYOUNGBOY
Camazotz
4
2
2
2.5
W
2
5
1
0.5
W
Chronos
YungHart
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,034
Damage
40,330
61,994
Taken
64,413
34,634
Mitigated
43,655
13,961
Healing
37,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,312
6,556
0
5,540
9,368
3,665
3,640
3,673
5,606
0
88,242
W
Sylvanus
B lR O W N Y
Sylvanus
7,862
2,550
1,140
6,751
12,689
12,968
1,958
3,644
8,948
35,256
11,735
L
4,680
1,565
0
410
12,098
3,545
501
5,316
6,782
0
70,642
L
Chronos
DaJamey
Chronos
5,008
1,971
0
1,973
6,198
2,058
314
1,625
4,573
25,953
3,295
W
Thanatos
GDaddyLean
Thanatos
7,597
1,295
0
13,306
13,582
5,167
590
1,385
12,141
0
69,665
L
15,092
2,659
0
3,122
14,682
12,384
84
1,516
12,646
20,634
55,309
L
Ganesha
MWMc2
Ganesha
4,200
304
0
3,080
15,139
12,380
0
3,311
11,783
28,212
0
L
Camazotz
SPLYOUNGBOY
Camazotz
4,054
1,157
0
5,376
13,877
4,267
0
1,324
12,508
0
74,234
W
6,078
2,171
0
4,920
17,151
17,210
134
3,956
13,195
8,388
54,515
W
Chronos
YungHart
Chronos
4,481
2,029
0
5,956
11,623
4,645
298
364
11,214
83,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,664
Gold Earned
53,693
511
Minions Killed
627
0
Camps Cleared
0
1,666,188
Distance Traveled
1,807,080
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,533
577
160
8
0
344,433
8
W
Sylvanus
10,276
514
89
4
0
326,949
5
L
Ullr
8,944
447
137
7
0
315,559
6
L
Chronos
7,406
370
64
3
0
167,864
0
W
Thanatos
10,667
533
103
5
0
417,547
4
L
Odin
11,061
553
151
8
0
407,640
5
L
Ganesha
8,720
436
20
1
0
406,110
16
L
Camazotz
9,533
477
139
7
0
369,015
4
W
Osiris
10,230
512
137
7
0
382,187
3
W
Chronos
10,987
549
138
7
0
335,964
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role