Player Matchup

Terra
Terra
ArcticCuddle
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,463 Elo+
Solo
Chernobog
Chernobog
Code JOHNBOY
Chernobog
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 24L
1,492 Elo+
Solo
Janus
Janus
Kxcvy
Janus
Level 26
God Stats
5W - 2L
1,552 SR
Queue Stats
76W - 82L
1,343 Elo+
Solo
Bellona
Bellona
elgranlucius
Bellona
Level 15
God Stats
28W - 33L
1,328 SR
Queue Stats
110W - 127L
1,302 Elo+
Solo
Artemis
Artemis
hqccc
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,253 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,370 Elo+

VS

Team Averages
Level 10
1,543 SR
1,483 Elo+
Thor
Thor
Eskereman
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ginocampoe
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Krock01
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Xing Tian
Xing Tian
StepOffMyCrocs
Xing Tian
Level 29
God Stats
0W - 2L
1,715 SR
Queue Stats
160W - 124L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
nate6661940
Sun Wukong
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 137L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
11,585
527
6,737
18,296
21,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Code JOHNBOY
Chernobog
16
3 / 5 / 1
10,745
488
7,524
11,583
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Kxcvy
Janus
19
6 / 3 / 4
12,344
561
16,158
15,858
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
elgranlucius
Bellona
18
7 / 4 / 1
11,982
545
9,732
15,269
15,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
hqccc
Artemis
15
0 / 6 / 7
9,756
443
7,058
11,552
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 8 / 4
9,275
422
4,180
18,771
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Ginocampoe
Nemesis
15
5 / 5 / 5
9,688
440
10,880
15,360
5,633
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Krock01
Neith
17
6 / 5 / 4
10,813
492
16,454
12,565
4,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
StepOffMyCrocs
Xing Tian
6
0 / 1 / 1
7,304
332
212
2,247
581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
nate6661940
Sun Wukong
17
7 / 2 / 4
10,679
485
13,187
20,044
12,585
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
19
Kills
20
21
Deaths
21
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Chernobog
Code JOHNBOY
Chernobog
3
5
1
0.7
L
Thor
2
8
4
0.5
L
Nemesis
Ginocampoe
Nemesis
5
5
5
1.5
L
Neith
Krock01
Neith
6
5
4
1.6
W
Janus
Kxcvy
Janus
6
3
4
2.67
L
Xing Tian
StepOffMyCrocs
Xing Tian
0
1
1
0.5
W
Bellona
elgranlucius
Bellona
7
4
1
1.88
W
Artemis
hqccc
Artemis
0
6
7
0.58
L
Sun Wukong
nate6661940
Sun Wukong
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,209
Damage
44,913
72,558
Taken
68,987
51,506
Mitigated
29,911
14,263
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,737
1,864
1,867
1,933
18,296
21,044
271
212
18,084
23,756
0
W
Chernobog
Code JOHNBOY
Chernobog
7,524
3,538
0
399
11,583
4,583
3,208
0
10,128
0
49,990
L
Thor
4,180
1,234
0
4,020
18,771
6,449
256
5,152
13,619
0
48,031
L
Nemesis
Ginocampoe
Nemesis
10,880
5,129
0
4,441
15,360
5,633
310
5,851
9,431
0
37,781
L
Neith
Krock01
Neith
16,454
6,806
0
2,708
12,565
4,663
1,845
3,554
8,652
0
66,652
W
Janus
Kxcvy
Janus
16,158
936
262
4,890
15,858
6,582
1,238
0
15,858
106,517
0
L
Xing Tian
StepOffMyCrocs
Xing Tian
212
115
0
680
2,247
581
0
705
1,415
1,789
0
W
Bellona
elgranlucius
Bellona
9,732
3,444
0
3,607
15,269
15,247
1,167
0
15,269
0
57,971
W
Artemis
hqccc
Artemis
7,058
3,626
0
1,305
11,552
4,050
1,667
0
11,552
0
40,495
L
Sun Wukong
nate6661940
Sun Wukong
13,187
4,257
0
3,310
20,044
12,585
705
6,342
12,975
0
57,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,412
Gold Earned
47,759
506
Minions Killed
348
0
Camps Cleared
0
1,968,568
Distance Traveled
1,530,565
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,585
527
38
2
0
419,895
4
W
Chernobog
10,745
488
110
5
0
409,970
0
L
Thor
9,275
422
77
4
0
354,393
6
L
Nemesis
9,688
440
67
3
0
397,138
0
L
Neith
10,813
492
111
5
0
347,989
5
W
Janus
12,344
561
170
8
0
408,600
2
L
Xing Tian
7,304
332
4
0
0
31,955
0
W
Bellona
11,982
545
107
5
0
390,707
5
W
Artemis
9,756
443
81
4
0
339,396
2
L
Sun Wukong
10,679
485
89
4
0
399,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role