Player Matchup

Thor
Thor
EFEMBERG
Thor
Level 13
God Stats
4W - 3L
1,316 SR
Queue Stats
8W - 8L
1,115 Elo+
Party 3
Bellona
Bellona
SB--Mexicano
Bellona
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,119 Elo+
Party 3
Cthulhu
Cthulhu
ccCAMcc
Cthulhu
Level 24
God Stats
0W - 3L
1,325 SR
Queue Stats
130W - 173L
1,288 Elo+
Party 4
Sol
Sol
xTimmy D F
Sol
Level 27
God Stats
18W - 16L
1,524 SR
Queue Stats
140W - 190L
1,354 Elo+
Party 4
Neith
Neith
xmelissax96x
Neith
Level 25
God Stats
59W - 71L
1,495 SR
Queue Stats
80W - 113L
1,321 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,239 Elo+

VS

Team Averages
Level 16
1,499 SR
1,309 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BenignHurdle665
Tsukuyomi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
NineBloom134094
Cthulhu
Level 15
God Stats
16W - 14L
1,369 SR
Queue Stats
34W - 44L
1,285 Elo+
Party 1
Kukulkan
Kukulkan
Nineteen Whales
Kukulkan
Level 12
God Stats
3W - 0L
1,735 SR
Queue Stats
136W - 147L
1,264 Elo+
Party 1
Tiamat
Tiamat
Tlaloc L
Tiamat
Level 14
God Stats
2W - 2L
1,392 SR
Queue Stats
5W - 11L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
2 / 1 / 1
4,467
496
3,168
4,238
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
SB--Mexicano
Bellona
6
1 / 1 / 1
3,915
435
835
3,232
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
ccCAMcc
Cthulhu
2
0 / 2 / 0
3,302
367
360
2,176
534
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 2 / 0
4,124
458
2,127
2,415
604
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 1 / 0
5,316
591
3,286
4,511
1,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
3 / 1 / 0
4,887
543
2,715
2,729
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
BenignHurdle665
Tsukuyomi
7
2 / 2 / 0
4,615
513
1,325
3,882
1,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 1
4,489
499
1,912
3,940
1,274
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
8
2 / 1 / 0
5,345
594
1,014
3,004
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
Tlaloc L
Tiamat
7
0 / 3 / 3
4,386
487
1,232
5,249
1,577
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
8
Kills
7
7
Deaths
8
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
0
3
W
Tsukuyomi
BenignHurdle665
Tsukuyomi
2
2
0
1
L
Thor
2
1
1
2.5
W
0
1
1
0.5
W
Kukulkan
2
1
0
2
L
Bellona
SB--Mexicano
Bellona
1
1
1
1.5
W
Tiamat
Tlaloc L
Tiamat
0
3
3
0.5
L
Cthulhu
ccCAMcc
Cthulhu
0
2
0
0
L
1
2
0
0.5
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,776
Damage
8,198
16,572
Taken
18,804
4,752
Mitigated
5,752
2,764
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,715
461
527
821
2,729
757
1,013
222
2,461
16,747
0
W
Tsukuyomi
BenignHurdle665
Tsukuyomi
1,325
395
0
256
3,882
1,013
447
444
3,326
0
15,050
L
Thor
3,168
565
0
750
4,238
1,185
0
1,543
2,695
0
13,650
W
1,912
608
0
0
3,940
1,274
184
0
3,940
13,821
0
W
Kukulkan
1,014
401
0
310
3,004
1,131
430
154
2,850
18,408
0
L
Bellona
SB--Mexicano
Bellona
835
235
0
217
3,232
1,253
0
2,379
853
0
5,622
W
Tiamat
Tlaloc L
Tiamat
1,232
105
0
1,380
5,249
1,577
233
1,324
3,740
10,070
0
L
Cthulhu
ccCAMcc
Cthulhu
360
62
0
0
2,176
534
0
418
1,758
2,174
0
L
2,127
293
0
127
2,415
604
118
1,007
1,408
12,293
0
L
3,286
1,614
0
1,670
4,511
1,176
0
1,526
2,985
0
24,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,124
Gold Earned
23,722
111
Minions Killed
135
0
Camps Cleared
0
569,094
Distance Traveled
728,670
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,887
543
28
3
0
148,225
0
W
Tsukuyomi
4,615
513
28
3
0
141,541
0
L
Thor
4,467
496
28
3
0
163,098
1
W
Cthulhu
4,489
499
24
3
0
159,582
0
W
Kukulkan
5,345
594
40
4
0
139,250
0
L
Bellona
3,915
435
9
1
0
127,861
0
W
Tiamat
4,386
487
15
2
0
140,072
0
L
Cthulhu
3,302
367
5
1
0
41,803
0
L
Sol
4,124
458
24
3
0
93,809
2
L
Neith
5,316
591
45
5
0
142,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role