Player Matchup

Loki
Loki
AyoJxm3s
Loki
Level 18
God Stats
6W - 4L
1,481 SR
Queue Stats
17W - 15L
1,493 Elo+
Party 3
Hercules
Hercules
Failure1326
Hercules
Level 61
God Stats
8W - 7L
1,321 SR
Queue Stats
18W - 16L
1,545 Elo+
Party 3
Medusa
Medusa
FlapJackJake
Medusa
Level 89
God Stats
20W - 8L
1,575 SR
Queue Stats
130W - 140L
1,458 Elo+
Party 3
Scylla
Scylla
JustAlbino
Scylla
Level 40
God Stats
4W - 4L
1,248 SR
Queue Stats
15W - 11L
1,493 Elo+
Party 3
Artio
Artio
StevenChilton
Artio
Level 108
God Stats
1W - 2L
1,154 SR
Queue Stats
615W - 704L
1,397 Elo+
Solo
Team Averages
Level 63
1,356 SR
1,477 Elo+

VS

Team Averages
Level 58
1,460 SR
1,409 Elo+
Pele
Pele
KingBrezy801
Pele
Level 75
God Stats
22W - 20L
1,567 SR
Queue Stats
376W - 363L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
MonotoneSamurai
Zhong Kui
Level 114
God Stats
7W - 10L
1,430 SR
Queue Stats
427W - 402L
1,459 Elo+
Party 2
Arachne
Arachne
jjuankaa
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
mdiego04
Baron Samedi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,349 Elo+
Party 1
Erlang Shen
Erlang Shen
scrabbel32
Erlang Shen
Level 39
God Stats
6W - 9L
1,304 SR
Queue Stats
424W - 420L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 2 / 2
5,021
502
414
4,013
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Failure1326
Hercules
11
0 / 3 / 0
5,787
579
2,507
9,800
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
9
1 / 1 / 1
5,213
521
1,910
4,340
1,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
JustAlbino
Scylla
12
6 / 1 / 0
6,781
678
5,932
3,719
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 1 / 1
5,470
547
2,339
6,403
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,236
624
3,434
7,891
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
MonotoneSamurai
Zhong Kui
12
4 / 0 / 1
6,972
697
7,717
5,332
6,133
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
jjuankaa
Arachne
2
0 / 2 / 0
3,711
371
304
2,767
462
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
mdiego04
Baron Samedi
9
1 / 5 / 0
5,312
531
880
5,762
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
scrabbel32
Erlang Shen
7
0 / 2 / 0
5,007
501
2,298
5,523
1,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
9
Kills
8
8
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
0
2
2
0.5
W
Hercules
Failure1326
Hercules
0
3
0
0
W
Medusa
1
1
1
1.5
W
Scylla
JustAlbino
Scylla
6
1
0
6
L
3
1
0
3
L
Zhong Kui
MonotoneSamurai
Zhong Kui
4
0
1
4.5
W
2
1
1
2.5
L
Arachne
jjuankaa
Arachne
0
2
0
0
L
Baron Samedi
mdiego04
Baron Samedi
1
5
0
0.2
L
Erlang Shen
scrabbel32
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,102
Damage
14,633
28,275
Taken
27,275
12,416
Mitigated
12,779
9,789
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
414
47
0
1,747
4,013
1,044
0
1,229
2,784
0
18,371
W
Hercules
Failure1326
Hercules
2,507
1,316
0
4,135
9,800
5,215
0
6,488
3,312
0
36,636
W
Medusa
1,910
863
0
760
4,340
1,096
723
213
4,127
0
27,872
W
Scylla
JustAlbino
Scylla
5,932
60
0
740
3,719
1,127
366
880
2,839
35,103
0
L
3,434
830
0
2,704
7,891
2,287
0
2,440
5,451
0
39,108
L
Zhong Kui
MonotoneSamurai
Zhong Kui
7,717
1,146
0
3,760
5,332
6,133
208
0
5,332
39,941
0
W
2,339
533
423
1,984
6,403
3,934
405
0
6,403
13,755
0
L
Arachne
jjuankaa
Arachne
304
304
0
273
2,767
462
0
227
2,540
0
5,746
L
Baron Samedi
mdiego04
Baron Samedi
880
43
0
896
5,762
2,221
243
4,243
1,519
18,528
0
L
Erlang Shen
scrabbel32
Erlang Shen
2,298
1,451
0
833
5,523
1,676
0
1,361
4,162
0
15,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,272
Gold Earned
27,238
263
Minions Killed
228
0
Camps Cleared
0
907,486
Distance Traveled
872,436
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,021
502
44
4
0
212,248
3
W
Hercules
5,787
579
81
8
0
179,798
0
W
Medusa
5,213
521
53
5
0
166,453
0
W
Scylla
6,781
678
62
6
0
178,733
2
L
Pele
6,236
624
70
7
0
215,234
1
L
Zhong Kui
6,972
697
86
9
0
184,611
2
W
Artio
5,470
547
23
2
0
170,254
0
L
Arachne
3,711
371
10
1
0
107,442
1
L
Baron Samedi
5,312
531
40
4
0
177,494
3
L
Erlang Shen
5,007
501
22
2
0
187,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role