Player Matchup

Artemis
Artemis
SaintLaurentDon
Artemis
Level 25
God Stats
1W - 1L
1,308 SR
Queue Stats
160W - 127L
1,664 Elo+
Solo
Ullr
Ullr
ValhSerker
Ullr
Level 25
God Stats
25W - 9L
1,720 SR
Queue Stats
110W - 73L
1,768 Elo+
Party 1
Set
Set
Yomozhin
Set
Level 13
God Stats
2W - 1L
1,771 SR
Queue Stats
65W - 53L
1,704 Elo+
Party 1
Sobek
Sobek
shmozhow
Sobek
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
303W - 246L
1,636 Elo+
Solo
Sol
Sol
wintersbrother
Sol
Level 5
God Stats
4W - 0L
1,814 SR
Queue Stats
7W - 2L
1,784 Elo+
Solo
Team Averages
Level 19
1,623 SR
1,711 Elo+

VS

Team Averages
Level 41
1,706 SR
1,651 Elo+
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Cahuper1
Hun Batz
Level 6
God Stats
5W - 2L
1,929 SR
Queue Stats
8W - 7L
1,700 Elo+
Solo
Guan Yu
Guan Yu
NotPumpkin
Guan Yu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 5L
1,726 Elo+
Party 2
Ullr
Ullr
adamcolebb
Ullr
Level 5
God Stats
4W - 1L
1,928 SR
Queue Stats
5W - 4L
1,633 Elo+
Solo
Janus
Janus
xHarleking
Janus
Level 160
God Stats
14W - 13L
1,675 SR
Queue Stats
120W - 98L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
6,932
693
7,350
6,823
1,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 1 / 0
5,667
567
5,945
6,462
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
5,764
576
3,422
5,860
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
shmozhow
Sobek
8
0 / 1 / 3
5,470
547
2,278
6,733
2,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 1
6,859
686
2,497
5,132
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 4
5,946
595
5,542
8,193
3,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Cahuper1
Hun Batz
7
0 / 3 / 1
4,786
479
1,636
6,608
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
NotPumpkin
Guan Yu
10
2 / 2 / 0
5,841
584
4,919
8,112
5,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 2 / 0
5,663
566
3,571
5,282
1,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
0 / 1 / 1
5,827
583
2,350
4,572
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
6
6
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
4
1.5
L
Hun Batz
Cahuper1
Hun Batz
0
3
1
0.17
L
Guan Yu
NotPumpkin
Guan Yu
2
2
0
1
W
5
3
0
1.67
W
3
1
0
3
W
1
1
2
2
L
3
2
0
1.5
W
Sobek
shmozhow
Sobek
0
1
3
1.5
W
1
0
1
1.5
L
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,492
Damage
18,018
31,010
Taken
32,767
10,877
Mitigated
13,581
11,554
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,542
715
0
2,120
8,193
3,360
0
831
7,362
16,572
0
L
Hun Batz
Cahuper1
Hun Batz
1,636
524
0
2,376
6,608
1,743
0
1,099
5,509
0
18,498
L
Guan Yu
NotPumpkin
Guan Yu
4,919
724
217
3,800
8,112
5,809
0
799
7,261
0
30,200
W
7,350
4,420
0
2,129
6,823
1,976
0
2,459
4,364
0
47,863
W
5,945
3,006
0
1,472
6,462
1,663
0
1,120
5,342
0
29,109
W
3,422
1,742
0
2,363
5,860
2,847
0
996
4,864
0
28,216
L
3,571
1,126
0
649
5,282
1,295
0
395
4,855
0
27,859
W
Sobek
shmozhow
Sobek
2,278
276
0
1,799
6,733
2,824
0
1,579
5,154
10,081
0
W
2,497
609
0
3,791
5,132
1,567
1,014
1,797
3,335
53,669
0
L
Janus
2,350
576
0
500
4,572
1,374
0
1,567
3,005
40,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
28,063
332
Minions Killed
278
0
Camps Cleared
0
931,069
Distance Traveled
986,778
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,946
595
19
2
0
194,449
4
L
Hun Batz
4,786
479
48
5
0
205,912
0
L
Guan Yu
5,841
584
73
7
0
220,114
6
W
Artemis
6,932
693
79
8
0
162,428
3
W
Ullr
5,667
567
46
5
0
186,621
1
W
Set
5,764
576
63
6
0
183,289
0
L
Ullr
5,663
566
54
5
0
153,558
0
W
Sobek
5,470
547
19
2
0
203,055
4
W
Sol
6,859
686
125
13
0
195,676
0
L
Janus
5,827
583
84
8
0
212,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role