Player Matchup

Thanatos
Thanatos
MatheusKadooka
Thanatos
Level 28
God Stats
10W - 9L
1,499 SR
Queue Stats
70W - 62L
1,431 Elo+
Solo
Loki
Loki
Mugao10
Loki
Level 9
God Stats
1W - 4L
1,641 SR
Queue Stats
7W - 14L
1,387 Elo+
Party 1
Tiamat
Tiamat
Penny_OwO
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,555 Elo+
Party 1
Nox
Nox
Zaddy_Issac_Z
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,480 Elo+
Solo
Fenrir
Fenrir
memesrprents
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,528 SR
1,471 Elo+

VS

Team Averages
Level 28
1,486 SR
1,412 Elo+
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LHR DarkBlade
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,238 Elo+
Solo
Izanami
Izanami
MATT_GOD_
Izanami
Level 67
God Stats
9W - 3L
1,578 SR
Queue Stats
19W - 5L
1,603 Elo+
Party 2
Ymir
Ymir
PlaySlips
Ymir
Level 4
God Stats
8W - 2L
1,499 SR
Queue Stats
10W - 3L
1,464 Elo+
Party 2
Loki
Loki
TLS_Wesley_13K
Loki
Level 13
God Stats
6W - 7L
1,350 SR
Queue Stats
105W - 108L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
1 / 7 / 2
8,738
971
7,927
13,241
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
Mugao10
Loki
15
2 / 8 / 3
8,909
990
7,276
11,720
4,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Penny_OwO
Tiamat
15
2 / 4 / 1
9,058
1,006
6,862
11,069
9,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 3
8,225
914
1,940
5,721
2,708
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
15
0 / 13 / 4
8,511
946
1,837
18,047
8,102
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

100

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 0 / 12
10,773
1,197
13,466
6,470
2,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 15
9,899
1,100
7,496
8,436
6,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MATT_GOD_
Izanami
18
18 / 1 / 10
11,927
1,325
18,332
3,029
1,248
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
17
2 / 0 / 17
9,742
1,082
4,225
4,204
3,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 1 / 16
10,002
1,111
10,326
8,120
3,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
105
5
Kills
35
35
Deaths
5
13
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
12
13
W
3
3
15
3.5
W
Izanami
MATT_GOD_
Izanami
18
1
10
23
L
Thanatos
1
7
2
0.29
L
Loki
Mugao10
Loki
2
8
3
0.44
L
Tiamat
Penny_OwO
Tiamat
2
4
1
0.63
W
Ymir
2
0
17
10.5
W
5
1
16
13
L
0
3
3
0.5
L
Fenrir
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,842
Damage
53,845
59,798
Taken
30,259
31,571
Mitigated
16,295
4,309
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,466
2,386
0
3,446
6,470
2,112
0
1,845
4,474
34,510
0
W
7,496
3,263
179
127
8,436
6,479
0
1,643
6,679
0
18,301
W
Izanami
MATT_GOD_
Izanami
18,332
15,144
199
831
3,029
1,248
0
615
2,392
0
41,258
L
Thanatos
7,927
2,187
0
3,195
13,241
6,863
0
3,289
9,952
0
22,161
L
Loki
Mugao10
Loki
7,276
2,125
0
665
11,720
4,564
0
2,898
8,822
0
17,346
L
Tiamat
Penny_OwO
Tiamat
6,862
782
0
426
11,069
9,334
0
4,373
6,696
20,254
0
W
Ymir
4,225
374
0
0
4,204
3,265
0
1,833
2,175
9,073
0
W
10,326
3,393
0
0
8,120
3,191
0
2,273
5,737
0
16,631
L
1,940
631
0
0
5,721
2,708
0
3,336
2,385
13,941
0
L
Fenrir
1,837
1,745
0
23
18,047
8,102
0
3,795
14,252
0
9,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,441
Gold Earned
52,343
141
Minions Killed
181
5
Camps Cleared
4
767,776
Distance Traveled
853,259
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,773
1,197
59
7
2
181,831
0
W
Odin
9,899
1,100
26
3
2
171,394
0
W
Izanami
11,927
1,325
73
8
0
138,866
0
L
Thanatos
8,738
971
38
4
3
191,104
0
L
Loki
8,909
990
29
3
0
158,530
2
L
Tiamat
9,058
1,006
38
4
0
158,472
0
W
Ymir
9,742
1,082
13
1
0
173,290
1
W
Loki
10,002
1,111
10
1
0
187,878
0
L
Nox
8,225
914
23
3
0
110,513
1
L
Fenrir
8,511
946
13
1
2
149,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role