Player Matchup

Baron Samedi
Baron Samedi
FIawdajitt
Baron Samedi
Level 29
God Stats
64W - 50L
1,562 SR
Queue Stats
205W - 228L
1,421 Elo+
Party 1
Mercury
Mercury
VR Turk
Mercury
Level 24
God Stats
1W - 2L
1,130 SR
Queue Stats
147W - 93L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
VR Whitey
Cthulhu
Level 39
God Stats
14W - 10L
1,281 SR
Queue Stats
240W - 217L
1,483 Elo+
Party 1
Team Averages
Level 31
1,324 SR
1,479 Elo+

VS

Team Averages
Level 54
1,493 SR
1,477 Elo+
King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChickBor17
Morgan Le Fay
Level 12
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 2L
1,471 Elo+
Solo
Athena
Athena
Fuzzyjoey
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 332L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FIawdajitt
Baron Samedi
15
6 / 2 / 9
10,756
768
16,187
10,382
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
VR Turk
Mercury
14
7 / 4 / 7
10,548
753
12,766
11,436
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
VR Whitey
Cthulhu
13
2 / 2 / 7
9,236
660
6,389
12,506
9,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
6 / 7 / 1
9,835
703
14,807
19,326
16,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ChickBor17
Morgan Le Fay
11
2 / 4 / 3
8,785
628
7,057
13,643
5,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Fuzzyjoey
Athena
11
0 / 4 / 8
9,414
672
4,805
14,448
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
8
8
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
7
1
0.93
L
Morgan Le Fay
ChickBor17
Morgan Le Fay
2
4
3
0.88
W
Baron Samedi
FIawdajitt
Baron Samedi
6
2
9
5.25
L
Athena
Fuzzyjoey
Athena
0
4
8
1
W
Mercury
VR Turk
Mercury
7
4
7
2.63
W
Cthulhu
VR Whitey
Cthulhu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,342
Damage
26,669
34,324
Taken
47,417
18,679
Mitigated
33,322
9,357
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,807
849
357
2,165
19,326
16,031
23
10,011
9,315
0
39,780
L
Morgan Le Fay
ChickBor17
Morgan Le Fay
7,057
352
106
3,276
13,643
5,086
184
7,742
5,901
32,874
0
W
Baron Samedi
FIawdajitt
Baron Samedi
16,187
1,029
2,890
3,261
10,382
4,621
748
3,802
6,237
43,554
0
L
Athena
Fuzzyjoey
Athena
4,805
1,068
0
921
14,448
12,205
0
4,823
9,625
11,383
0
W
Mercury
VR Turk
Mercury
12,766
4,756
0
1,666
11,436
4,626
1,544
3,013
8,063
0
35,240
W
Cthulhu
VR Whitey
Cthulhu
6,389
582
0
1,540
12,506
9,432
140
5,047
7,005
21,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
28,034
127
Minions Killed
119
0
Camps Cleared
0
847,007
Distance Traveled
750,715
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,835
703
48
3
0
259,082
1
L
Morgan Le Fay
8,785
628
58
4
0
237,174
1
W
Baron Samedi
10,756
768
63
5
0
276,425
1
L
Athena
9,414
672
13
1
0
254,459
1
W
Mercury
10,548
753
42
3
0
299,724
4
W
Cthulhu
9,236
660
22
2
0
270,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role