Player Matchup

Chaac
Chaac
BossGamer One
Chaac
Level 36
God Stats
16W - 13L
1,587 SR
Queue Stats
69W - 57L
1,617 Elo+
Party 2
Rama
Rama
GlitteringRat
Rama
Level 61
God Stats
3W - 4L
1,481 SR
Queue Stats
79W - 80L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IAMBEAST02
Tsukuyomi
Level 92
God Stats
13W - 8L
1,628 SR
Queue Stats
238W - 209L
1,513 Elo+
Party 3
Baron Samedi
Baron Samedi
SpicenWolf137
Baron Samedi
Level 37
God Stats
10W - 4L
1,808 SR
Queue Stats
109W - 100L
1,563 Elo+
Party 3
Mercury
Mercury
Subzerothirty
Mercury
Level 106
God Stats
3W - 2L
1,554 SR
Queue Stats
188W - 175L
1,456 Elo+
Party 2
Team Averages
Level 66
1,612 SR
1,506 Elo+

VS

Team Averages
Level 82
1,577 SR
1,419 Elo+
Tsukuyomi
Tsukuyomi
BlizzardWolf29
Tsukuyomi
Level 97
God Stats
12W - 20L
1,471 SR
Queue Stats
139W - 168L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
K4m1K4z3_LoK4o
Gilgamesh
Level 48
God Stats
12W - 6L
1,716 SR
Queue Stats
314W - 296L
1,410 Elo+
Solo
Ra
Ra
RiasKirigaya75
Ra
Level 120
God Stats
3W - 6L
1,540 SR
Queue Stats
101W - 129L
1,416 Elo+
Party 1
Cerberus
Cerberus
UnivalentPizza1
Cerberus
Level 36
God Stats
20W - 26L
1,593 SR
Queue Stats
77W - 108L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
cheesepuff0313
Danzaburou
Level 107
God Stats
3W - 3L
1,564 SR
Queue Stats
122W - 120L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
10,388
416
14,282
29,556
29,803
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 2
9,499
380
10,510
20,254
6,124
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
IAMBEAST02
Tsukuyomi
17
1 / 5 / 0
10,528
421
10,494
22,951
20,047
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
SpicenWolf137
Baron Samedi
17
4 / 10 / 0
11,012
440
20,478
27,102
11,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
15
0 / 7 / 3
9,831
393
8,132
18,776
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlizzardWolf29
Tsukuyomi
20
9 / 0 / 11
13,233
529
15,852
13,744
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
K4m1K4z3_LoK4o
Gilgamesh
20
1 / 1 / 9
13,831
553
12,140
18,408
24,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
18 / 2 / 13
15,819
633
39,847
18,962
13,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
16
0 / 2 / 17
10,310
412
7,590
29,809
34,300
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
cheesepuff0313
Danzaburou
18
11 / 1 / 10
13,318
533
19,760
19,750
9,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
99
6
Kills
39
39
Deaths
6
7
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BlizzardWolf29
Tsukuyomi
9
0
11
14.5
L
0
9
2
0.11
L
1
8
2
0.25
L
Tsukuyomi
IAMBEAST02
Tsukuyomi
1
5
0
0.2
W
Gilgamesh
K4m1K4z3_LoK4o
Gilgamesh
1
1
9
5.5
W
18
2
13
12.25
L
Baron Samedi
SpicenWolf137
Baron Samedi
4
10
0
0.4
L
Mercury
0
7
3
0.21
W
Cerberus
0
2
17
4.25
W
Danzaburou
cheesepuff0313
Danzaburou
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,896
Damage
95,189
118,639
Taken
100,673
73,733
Mitigated
88,934
25,559
Healing
47,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BlizzardWolf29
Tsukuyomi
15,852
4,068
0
3,987
13,744
6,920
3,010
2,228
11,516
0
92,627
L
14,282
1,728
0
6,831
29,556
29,803
102
13,874
15,423
0
40,364
L
10,510
7,497
112
3,339
20,254
6,124
280
10,146
9,876
0
67,079
L
Tsukuyomi
IAMBEAST02
Tsukuyomi
10,494
1,721
0
4,285
22,951
20,047
0
5,851
16,929
0
63,795
W
Gilgamesh
K4m1K4z3_LoK4o
Gilgamesh
12,140
1,704
0
4,326
18,408
24,092
770
1,916
16,492
0
99,907
W
39,847
3,121
6,710
13,375
18,962
13,945
2,981
7,434
11,528
148,553
0
L
Baron Samedi
SpicenWolf137
Baron Samedi
20,478
980
1,894
8,481
27,102
11,577
0
11,692
15,178
74,982
0
L
Mercury
8,132
3,562
0
617
18,776
6,182
0
5,194
13,451
0
72,474
W
Cerberus
7,590
658
873
9,674
29,809
34,300
584
4,035
25,774
32,005
0
W
Danzaburou
cheesepuff0313
Danzaburou
19,760
5,118
1,123
7,269
19,750
9,677
3,951
4,865
14,885
0
75,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,258
Gold Earned
66,511
492
Minions Killed
686
0
Camps Cleared
0
2,147,589
Distance Traveled
2,382,512
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,233
529
135
5
0
566,887
3
L
Chaac
10,388
416
56
2
0
391,634
2
L
Rama
9,499
380
112
4
0
398,316
0
L
Tsukuyomi
10,528
421
114
5
0
467,773
4
W
Gilgamesh
13,831
553
181
7
0
493,254
3
W
Ra
15,819
633
229
9
0
494,637
8
L
Baron Samedi
11,012
440
95
4
0
379,970
2
L
Mercury
9,831
393
115
5
0
509,896
0
W
Cerberus
10,310
412
47
2
0
438,717
8
W
Danzaburou
13,318
533
94
4
0
389,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role