Player Matchup

Thor
Thor
Black Label9146
Thor
Level 141
God Stats
4W - 5L
1,467 SR
Queue Stats
168W - 165L
1,515 Elo+
Party 1
Janus
Janus
Dossix3272
Janus
Level 149
God Stats
6W - 6L
1,630 SR
Queue Stats
364W - 331L
1,576 Elo+
Party 1
Osiris
Osiris
JollyFawn671
Osiris
Level 108
God Stats
10W - 7L
1,737 SR
Queue Stats
478W - 417L
1,610 Elo+
Party 3
Cerberus
Cerberus
Mohogeny katana
Cerberus
Level 109
God Stats
3W - 3L
1,620 SR
Queue Stats
428W - 381L
1,605 Elo+
Party 3
Medusa
Medusa
boxplayer01
Medusa
Level 106
God Stats
9W - 11L
1,509 SR
Queue Stats
196W - 193L
1,472 Elo+
Party 1
Team Averages
Level 123
1,593 SR
1,556 Elo+

VS

Team Averages
Level 120
1,524 SR
1,548 Elo+
Hades
Hades
 
Hades
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Karmiclake29
Kali
Level 127
God Stats
7W - 3L
1,613 SR
Queue Stats
418W - 375L
1,541 Elo+
Solo
Sobek
Sobek
Rock Kobold
Sobek
Level 105
God Stats
25W - 22L
1,473 SR
Queue Stats
538W - 506L
1,583 Elo+
Solo
Danzaburou
Danzaburou
augustogiorda29
Danzaburou
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 122L
1,574 Elo+
Party 2
Odin
Odin
gpm1990_
Odin
Level 128
God Stats
3W - 1L
1,533 SR
Queue Stats
146W - 139L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,551
504
2,371
6,507
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
13
0 / 3 / 0
7,379
568
1,907
6,332
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
1 / 2 / 1
7,682
591
4,075
6,769
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
9
0 / 5 / 0
5,500
423
5,351
16,017
4,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
0 / 2 / 1
6,129
471
4,494
7,449
2,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 0 / 2
8,689
668
6,166
4,732
2,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 3
6,911
532
2,274
7,823
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 0 / 5
8,207
631
6,097
9,208
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
augustogiorda29
Danzaburou
13
3 / 1 / 3
7,909
608
8,747
7,016
2,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
13
0 / 2 / 2
7,860
605
2,873
6,862
5,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
2
7
L
1
1
0
1
L
Janus
0
3
0
0
L
Osiris
1
2
1
0.75
W
0
0
3
1.5
L
Cerberus
0
5
0
0
W
4
0
5
6.5
W
Danzaburou
augustogiorda29
Danzaburou
3
1
3
4.5
L
Medusa
0
2
1
0.25
W
Odin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,198
Damage
26,157
43,074
Taken
35,641
17,178
Mitigated
21,574
13,602
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,166
193
362
3,488
4,732
2,908
872
1,410
3,322
56,381
0
L
2,371
570
0
3,222
6,507
1,951
0
1,376
5,131
0
33,457
L
Janus
1,907
104
0
625
6,332
1,969
0
2,304
4,028
56,299
0
L
Osiris
4,075
1,671
0
778
6,769
6,104
184
1,463
5,306
0
47,424
W
2,274
801
0
2,554
7,823
3,151
0
1,178
6,645
0
47,275
L
Cerberus
5,351
272
198
6,170
16,017
4,953
0
4,921
11,096
23,404
0
W
6,097
652
0
4,939
9,208
7,977
0
2,574
6,634
23,150
0
W
Danzaburou
augustogiorda29
Danzaburou
8,747
4,545
0
2,950
7,016
2,323
1,145
1,876
5,140
0
59,958
L
Medusa
4,494
1,862
0
2,609
7,449
2,201
0
2,199
5,250
0
38,241
W
Odin
2,873
240
0
1,772
6,862
5,215
112
286
6,576
0
46,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,241
Gold Earned
39,576
458
Minions Killed
488
0
Camps Cleared
0
1,247,439
Distance Traveled
1,391,069
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,689
668
144
11
0
283,712
2
L
Thor
6,551
504
76
6
0
253,738
6
L
Janus
7,379
568
124
10
0
247,118
1
L
Osiris
7,682
591
115
9
0
245,862
4
W
Kali
6,911
532
79
6
0
328,200
2
L
Cerberus
5,500
423
61
5
0
247,254
2
W
Sobek
8,207
631
32
2
0
261,423
1
W
Danzaburou
7,909
608
111
9
0
242,084
4
L
Medusa
6,129
471
82
6
0
253,467
1
W
Odin
7,860
605
122
9
0
275,650
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role