Player Matchup

Yemoja
Yemoja
BrokenEmerald16
Yemoja
Level 105
God Stats
1W - 3L
1,246 SR
Queue Stats
29W - 90L
1,183 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fritzipoo
Morgan Le Fay
Level 112
God Stats
35W - 41L
1,169 SR
Queue Stats
216W - 247L
1,473 Elo+
Solo
Hun Batz
Hun Batz
KartRacer0574
Hun Batz
Level 45
God Stats
2W - 6L
1,320 SR
Queue Stats
23W - 73L
1,140 Elo+
Party 2
Team Averages
Level 87
1,245 SR
1,266 Elo+

VS

Team Averages
Level 64
1,400 SR
1,331 Elo+
Vulcan
Vulcan
Dubschin
Vulcan
Level 60
God Stats
7W - 14L
1,366 SR
Queue Stats
24W - 46L
1,266 Elo+
Party 1
Ymir
Ymir
IzzyRubyRed
Ymir
Level 49
God Stats
9W - 8L
1,403 SR
Queue Stats
102W - 140L
1,408 Elo+
Solo
Ullr
Ullr
bigg384
Ullr
Level 82
God Stats
5W - 10L
1,431 SR
Queue Stats
28W - 50L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
12,172
553
8,257
17,867
20,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Fritzipoo
Morgan Le Fay
17
3 / 3 / 2
13,019
592
20,238
11,513
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
KartRacer0574
Hun Batz
16
1 / 11 / 3
12,361
562
11,694
19,165
6,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dubschin
Vulcan
19
6 / 1 / 10
14,214
646
16,093
10,649
6,195
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 3 / 10
14,344
652
10,466
22,616
20,485
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
bigg384
Ullr
20
5 / 1 / 10
14,264
648
14,436
20,719
7,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
17
17
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Vulcan
Dubschin
Vulcan
6
1
10
11
L
Morgan Le Fay
Fritzipoo
Morgan Le Fay
3
3
2
1.33
W
6
3
10
3.67
L
Hun Batz
KartRacer0574
Hun Batz
1
11
3
0.23
W
Ullr
bigg384
Ullr
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,189
Damage
40,995
48,545
Taken
53,984
31,323
Mitigated
34,074
8,978
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,257
671
2,445
1,980
17,867
20,326
377
9,987
7,880
38,475
0
W
Vulcan
Dubschin
Vulcan
16,093
5,210
0
2,236
10,649
6,195
800
5,962
4,393
52,225
0
L
Morgan Le Fay
Fritzipoo
Morgan Le Fay
20,238
182
0
2,673
11,513
4,448
558
5,637
5,876
76,764
0
W
10,466
850
223
3,101
22,616
20,485
520
8,134
13,916
63,173
0
L
Hun Batz
KartRacer0574
Hun Batz
11,694
2,368
455
1,425
19,165
6,549
330
10,935
8,230
0
37,784
W
Ullr
bigg384
Ullr
14,436
8,370
0
6,947
20,719
7,394
1,420
12,897
7,180
0
77,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,552
Gold Earned
42,822
220
Minions Killed
262
0
Camps Cleared
0
1,092,066
Distance Traveled
1,145,990
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,172
553
55
3
0
367,405
0
W
Vulcan
14,214
646
65
3
0
379,754
0
L
Morgan Le Fay
13,019
592
111
5
0
370,735
7
W
Ymir
14,344
652
77
4
0
403,203
1
L
Hun Batz
12,361
562
54
2
0
353,926
0
W
Ullr
14,264
648
120
5
0
363,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role