Player Matchup

Tyr
Tyr
H0ll0wT
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Bellona
Bellona
QuinHeist
Bellona
Level 6
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
Set
Set
Ss_OSCURLOD_Ss
Set
Level 25
God Stats
13W - 17L
1,354 SR
Queue Stats
196W - 315L
1,270 Elo+
Party 1
Apollo
Apollo
XtiziX1412
Apollo
Level 11
God Stats
3W - 7L
1,500 SR
Queue Stats
109W - 186L
1,191 Elo+
Party 1
Merlin
Merlin
nate6661940
Merlin
Level 14
God Stats
2W - 5L
1,444 SR
Queue Stats
132W - 137L
1,394 Elo+
Solo
Team Averages
Level 12
1,408 SR
1,253 Elo+

VS

Team Averages
Level 13
1,407 SR
1,285 Elo+
Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Pepilloco
Ymir
Level 3
God Stats
15W - 17L
1,408 SR
Queue Stats
222W - 220L
1,276 Elo+
Solo
Bellona
Bellona
elgranlucius
Bellona
Level 15
God Stats
28W - 33L
1,305 SR
Queue Stats
110W - 127L
1,287 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
littleirish1
Morgan Le Fay
Level 13
God Stats
1W - 1L
1,557 SR
Queue Stats
2W - 8L
989 Elo+
Solo
Ullr
Ullr
zxren
Ullr
Level 8
God Stats
2W - 1L
1,266 SR
Queue Stats
18W - 24L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
2 / 4 / 1
5,273
479
4,871
6,197
3,736
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
QuinHeist
Bellona
9
3 / 2 / 0
5,533
503
4,089
7,124
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 2 / 3
6,250
568
3,332
6,257
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
XtiziX1412
Apollo
3
0 / 3 / 0
3,761
342
651
1,983
296
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
10
3 / 3 / 4
5,647
513
4,307
5,861
1,896
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 1 / 3
7,175
652
4,547
8,018
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
10
3 / 0 / 4
6,473
588
3,319
5,911
3,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
elgranlucius
Bellona
11
0 / 3 / 0
6,064
551
2,788
6,311
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
littleirish1
Morgan Le Fay
10
3 / 5 / 0
5,963
542
3,951
5,577
1,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
zxren
Ullr
9
3 / 3 / 2
5,796
527
2,064
5,256
1,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
14
14
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
3
6.5
L
Tyr
2
4
1
0.63
W
Ymir
3
0
4
5
L
Bellona
QuinHeist
Bellona
3
2
0
1.5
L
4
2
3
2.75
L
Apollo
XtiziX1412
Apollo
0
3
0
0
W
Bellona
elgranlucius
Bellona
0
3
0
0
W
Morgan Le Fay
littleirish1
Morgan Le Fay
3
5
0
0.6
L
Merlin
3
3
4
1.67
W
Ullr
zxren
Ullr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,250
Damage
16,669
27,422
Taken
31,073
13,641
Mitigated
14,006
5,928
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,547
1,869
0
1,826
8,018
2,851
0
772
7,246
0
41,597
L
Tyr
4,871
1,071
0
1,073
6,197
3,736
0
2,469
3,728
0
17,392
W
Ymir
3,319
1,170
0
2,279
5,911
3,864
580
189
5,722
23,097
0
L
Bellona
QuinHeist
Bellona
4,089
1,970
0
2,438
7,124
4,944
429
385
6,739
0
18,531
L
3,332
1,500
0
1,556
6,257
2,769
0
876
5,381
0
33,226
L
Apollo
XtiziX1412
Apollo
651
368
0
40
1,983
296
0
214
1,769
0
5,493
W
Bellona
elgranlucius
Bellona
2,788
1,330
0
2,089
6,311
4,151
736
0
6,311
0
29,711
W
Morgan Le Fay
littleirish1
Morgan Le Fay
3,951
642
0
58
5,577
1,732
115
2,317
3,260
25,699
0
L
Merlin
4,307
823
0
821
5,861
1,896
246
3,326
2,535
25,155
0
W
Ullr
zxren
Ullr
2,064
992
0
250
5,256
1,408
578
1,029
4,227
0
21,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
31,471
198
Minions Killed
269
0
Camps Cleared
0
894,260
Distance Traveled
984,852
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,175
652
71
6
0
213,480
3
L
Tyr
5,273
479
31
3
0
193,148
0
W
Ymir
6,473
588
42
4
0
197,547
1
L
Bellona
5,533
503
36
3
0
212,260
0
L
Set
6,250
568
62
6
0
248,227
1
L
Apollo
3,761
342
9
1
0
60,842
0
W
Bellona
6,064
551
61
6
0
209,391
3
W
Morgan Le Fay
5,963
542
36
3
0
186,903
0
L
Merlin
5,647
513
60
5
0
179,783
0
W
Ullr
5,796
527
59
5
0
177,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role