Player Matchup

Merlin
Merlin
AlphaWolph30
Merlin
Level 17
God Stats
5W - 3L
1,552 SR
Queue Stats
77W - 81L
1,350 Elo+
Solo
Jing Wei
Jing Wei
EdoTenseiItachi_
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,198 Elo+
Party 2
Set
Set
JohanGir4ldo
Set
Level 29
God Stats
4W - 11L
1,284 SR
Queue Stats
392W - 408L
1,435 Elo+
Solo
Bakasura
Bakasura
TooWavyLeek
Bakasura
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 2
Cupid
Cupid
XxAcid420HazexX
Cupid
Level 17
God Stats
5W - 5L
1,559 SR
Queue Stats
105W - 119L
1,348 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,308 Elo+

VS

Team Averages
Level 19
1,481 SR
1,389 Elo+
Heimdallr
Heimdallr
Oni_ToXin997
Heimdallr
Level 19
God Stats
12W - 6L
1,483 SR
Queue Stats
12W - 12L
1,397 Elo+
Party 1
Cerberus
Cerberus
Savage_Sniper98
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,211 Elo+
Solo
Merlin
Merlin
Soul_Vanisher
Merlin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 119L
1,476 Elo+
Solo
Fenrir
Fenrir
Thealchemist810_
Fenrir
Level 20
God Stats
4W - 6L
1,421 SR
Queue Stats
13W - 12L
1,422 Elo+
Party 1
Agni
Agni
Trendkil01
Agni
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
113W - 144L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 4 / 4
10,005
1,001
14,957
12,288
5,008
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 5
10,170
1,017
16,050
15,509
6,099
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 7 / 4
9,138
914
6,253
12,925
5,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
TooWavyLeek
Bakasura
16
1 / 11 / 7
9,310
931
5,766
17,595
9,895
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 7
10,041
1,004
7,101
12,445
4,723
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

92

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Oni_ToXin997
Heimdallr
19
15 / 1 / 16
13,273
1,327
25,948
13,896
5,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
18
0 / 5 / 21
10,239
1,024
8,723
14,250
15,757
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 3 / 18
11,196
1,120
13,956
11,349
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 0 / 14
11,973
1,197
10,582
6,983
2,805
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 1 / 12
10,659
1,066
6,505
7,101
2,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
10
Kills
33
33
Deaths
10
27
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
4
4
1.5
L
3
7
5
0.79
L
1
7
4
0.43
W
Heimdallr
Oni_ToXin997
Heimdallr
15
1
16
23
W
Cerberus
0
5
21
2.1
W
4
3
18
4.33
W
11
0
14
18
L
Bakasura
TooWavyLeek
Bakasura
1
11
7
0.41
W
3
1
12
9
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,127
Damage
65,714
70,762
Taken
53,579
31,642
Mitigated
31,429
2,739
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,957
1,266
0
0
12,288
5,008
0
5,048
7,240
32,638
0
L
16,050
12,235
0
0
15,509
6,099
0
5,553
9,956
0
27,720
L
6,253
4,044
0
1,018
12,925
5,917
0
4,412
8,513
0
14,189
W
Heimdallr
Oni_ToXin997
Heimdallr
25,948
14,306
0
2,279
13,896
5,341
0
4,024
9,542
0
48,676
W
Cerberus
8,723
299
0
1,147
14,250
15,757
0
4,202
9,828
17,281
0
W
13,956
225
0
1,621
11,349
5,064
0
3,398
7,791
25,505
0
W
10,582
3,445
0
689
6,983
2,805
0
1,847
4,866
0
12,597
L
Bakasura
TooWavyLeek
Bakasura
5,766
4,000
0
487
17,595
9,895
0
7,104
10,491
0
8,906
W
6,505
1,074
82
2,224
7,101
2,462
0
1,486
5,615
32,464
0
L
7,101
2,504
165
1,069
12,445
4,723
0
7,067
5,378
0
41,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,664
Gold Earned
57,340
162
Minions Killed
175
7
Camps Cleared
4
871,390
Distance Traveled
970,874
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,005
1,001
31
3
0
138,253
0
L
Jing Wei
10,170
1,017
26
3
1
200,591
0
L
Set
9,138
914
18
2
4
147,914
0
W
Heimdallr
13,273
1,327
45
5
2
223,675
0
W
Cerberus
10,239
1,024
25
3
0
165,952
0
W
Merlin
11,196
1,120
26
3
0
182,390
0
W
Fenrir
11,973
1,197
12
1
0
205,806
3
L
Bakasura
9,310
931
9
1
1
221,950
2
W
Agni
10,659
1,066
67
7
2
193,051
0
L
Cupid
10,041
1,004
78
8
1
162,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role