Player Matchup

Arachne
Arachne
AtlantaBrave7
Arachne
Level 26
God Stats
4W - 2L
1,822 SR
Queue Stats
97W - 103L
1,531 Elo+
Party 2
Rama
Rama
ChiipSkyyLarrk
Rama
Level 16
God Stats
6W - 6L
1,425 SR
Queue Stats
68W - 58L
1,567 Elo+
Solo
Aphrodite
Aphrodite
Dansticker
Aphrodite
Level 29
God Stats
34W - 25L
1,683 SR
Queue Stats
123W - 118L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
MechPlayGame
Gilgamesh
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 104L
1,663 Elo+
Party 2
Kukulkan
Kukulkan
brocktherock9999
Kukulkan
Level 29
God Stats
31W - 10L
1,786 SR
Queue Stats
170W - 151L
1,543 Elo+
Party 2
Team Averages
Level 25
1,643 SR
1,580 Elo+

VS

Team Averages
Level 27
1,699 SR
1,552 Elo+
Cthulhu
Cthulhu
BOB6698
Cthulhu
Level 5
God Stats
1W - 2L
1,797 SR
Queue Stats
3W - 6L
1,827 Elo+
Party 1
Nemesis
Nemesis
BRA55 MONKEY10
Nemesis
Level 7
God Stats
3W - 6L
1,890 SR
Queue Stats
8W - 16L
1,660 Elo+
Party 1
Bellona
Bellona
BlockyKnot
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,062 Elo+
Solo
Ullr
Ullr
ONeWingedRoX4S
Ullr
Level 109
God Stats
6W - 4L
1,805 SR
Queue Stats
278W - 253L
1,576 Elo+
Party 1
Raijin
Raijin
oValyue
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 51L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
3 / 0 / 3
5,664
566
3,507
5,117
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 0 / 2
6,049
605
6,075
7,705
2,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Dansticker
Aphrodite
9
2 / 0 / 7
5,268
527
2,708
3,289
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
MechPlayGame
Gilgamesh
11
9 / 0 / 3
7,012
701
5,879
7,278
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 1 / 3
5,551
555
3,448
3,125
1,061
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOB6698
Cthulhu
6
0 / 6 / 0
4,419
442
1,331
6,535
3,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 4 / 0
4,110
411
253
4,708
1,030
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
BlockyKnot
Bellona
5
0 / 8 / 0
4,222
422
3,571
8,923
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 3 / 0
4,596
460
3,915
5,786
1,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Raijin
oValyue
Raijin
9
0 / 2 / 1
5,171
517
3,446
6,281
2,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
23
Kills
1
1
Deaths
23
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
0
3
4.5
L
Cthulhu
BOB6698
Cthulhu
0
6
0
0
L
0
4
0
0
L
Bellona
BlockyKnot
Bellona
0
8
0
0
W
6
0
2
7
W
Aphrodite
Dansticker
Aphrodite
2
0
7
5.5
W
Gilgamesh
MechPlayGame
Gilgamesh
9
0
3
10.5
L
1
3
0
0.33
W
3
1
3
4.5
L
Raijin
oValyue
Raijin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,617
Damage
12,516
26,514
Taken
32,233
11,336
Mitigated
15,084
13,332
Healing
3,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
3,507
2,988
0
1,026
5,117
1,489
0
729
4,388
0
32,590
L
Cthulhu
BOB6698
Cthulhu
1,331
295
0
256
6,535
3,830
156
1,582
4,953
6,396
0
L
253
85
0
100
4,708
1,030
109
1,017
3,691
0
8,913
L
Bellona
BlockyKnot
Bellona
3,571
1,931
0
1,035
8,923
6,089
209
1,245
7,678
59
16,830
W
6,075
4,853
0
3,351
7,705
2,223
1,694
1,761
5,944
0
32,079
W
Aphrodite
Dansticker
Aphrodite
2,708
485
2,671
2,349
3,289
2,332
723
297
2,992
12,267
0
W
Gilgamesh
MechPlayGame
Gilgamesh
5,879
1,551
0
3,490
7,278
4,231
286
843
6,435
7,257
23,103
L
3,915
1,031
0
235
5,786
1,664
0
671
5,115
0
22,301
W
3,448
466
0
445
3,125
1,061
473
1,206
1,919
26,341
0
L
Raijin
oValyue
Raijin
3,446
383
0
1,405
6,281
2,471
0
2,593
3,688
29,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
22,518
246
Minions Killed
178
0
Camps Cleared
0
982,742
Distance Traveled
904,355
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,664
566
65
7
0
225,166
0
L
Cthulhu
4,419
442
10
1
0
182,997
1
L
Nemesis
4,110
411
19
2
0
165,399
0
L
Bellona
4,222
422
43
4
0
187,832
1
W
Rama
6,049
605
51
5
0
194,354
0
W
Aphrodite
5,268
527
21
2
0
179,724
2
W
Gilgamesh
7,012
701
61
6
0
202,480
0
L
Ullr
4,596
460
47
5
0
192,547
0
W
Kukulkan
5,551
555
48
5
0
181,018
0
L
Raijin
5,171
517
59
6
0
175,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role