Player Matchup

Bacchus
Bacchus
ElOumah
Bacchus
Level 86
God Stats
4W - 1L
1,344 SR
Queue Stats
62W - 42L
1,610 Elo+
Party 1
Achilles
Achilles
HaiNaga
Achilles
Level 113
God Stats
0W - 3L
1,666 SR
Queue Stats
84W - 74L
1,523 Elo+
Party 1
Chernobog
Chernobog
LiLBoat4200
Chernobog
Level 87
God Stats
12W - 9L
1,682 SR
Queue Stats
123W - 99L
1,637 Elo+
Solo
Persephone
Persephone
Patoorate24
Persephone
Level 75
God Stats
0W - 1L
1,547 SR
Queue Stats
26W - 14L
1,569 Elo+
Solo
Discordia
Discordia
SideSwipe Drew
Discordia
Level 104
God Stats
15W - 18L
1,619 SR
Queue Stats
264W - 283L
1,448 Elo+
Solo
Team Averages
Level 93
1,572 SR
1,557 Elo+

VS

Team Averages
Level 101
1,549 SR
1,365 Elo+
Danzaburou
Danzaburou
Cokezoo8bg9775
Danzaburou
Level 23
God Stats
2W - 2L
1,485 SR
Queue Stats
5W - 19L
1,161 Elo+
Solo
Kali
Kali
Dead_Gentlemen03
Kali
Level 109
God Stats
8W - 5L
1,727 SR
Queue Stats
96W - 119L
1,426 Elo+
Solo
Persephone
Persephone
Larryx1368
Persephone
Level 124
God Stats
2W - 0L
1,572 SR
Queue Stats
13W - 7L
1,584 Elo+
Solo
Ymir
Ymir
WhitneyLee08
Ymir
Level 143
God Stats
7W - 8L
1,661 SR
Queue Stats
452W - 459L
1,487 Elo+
Solo
Apollo
Apollo
nbggnbbgffr
Apollo
Level 108
God Stats
1W - 1L
1,299 SR
Queue Stats
26W - 46L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElOumah
Bacchus
16
2 / 5 / 8
12,223
719
10,315
23,686
33,019
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
HaiNaga
Achilles
18
3 / 6 / 10
12,096
712
9,625
21,606
30,026
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
LiLBoat4200
Chernobog
19
6 / 2 / 7
12,887
758
12,373
10,173
3,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Patoorate24
Persephone
16
1 / 7 / 9
10,857
639
8,816
17,509
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
SideSwipe Drew
Discordia
17
5 / 4 / 7
11,784
693
23,255
16,259
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cokezoo8bg9775
Danzaburou
19
7 / 2 / 8
13,489
793
16,541
14,896
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
7 / 2 / 10
13,537
796
15,675
23,560
12,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Larryx1368
Persephone
18
3 / 4 / 13
12,590
741
21,175
12,824
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 11
12,209
718
11,642
15,731
19,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
18
4 / 7 / 12
12,801
753
8,831
17,117
6,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
79
17
Kills
25
24
Deaths
17
41
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cokezoo8bg9775
Danzaburou
7
2
8
5.5
W
7
2
10
6
L
Bacchus
ElOumah
Bacchus
2
5
8
1.2
L
Achilles
HaiNaga
Achilles
3
6
10
1.33
W
Persephone
Larryx1368
Persephone
3
4
13
2.38
L
Chernobog
LiLBoat4200
Chernobog
6
2
7
4.75
L
Persephone
Patoorate24
Persephone
1
7
9
0.79
L
Discordia
SideSwipe Drew
Discordia
5
4
7
2.13
W
4
2
11
4.75
W
Apollo
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,384
Damage
73,864
89,233
Taken
84,128
78,939
Mitigated
48,606
20,871
Healing
23,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cokezoo8bg9775
Danzaburou
16,541
5,973
507
5,106
14,896
5,487
174
9,726
5,170
0
41,814
W
15,675
5,962
0
11,953
23,560
12,863
953
8,598
14,962
0
48,064
L
Bacchus
ElOumah
Bacchus
10,315
778
1,017
4,612
23,686
33,019
250
7,753
15,813
28,070
0
L
Achilles
HaiNaga
Achilles
9,625
1,837
0
3,076
21,606
30,026
496
9,290
11,938
0
33,373
W
Persephone
Larryx1368
Persephone
21,175
671
0
1,887
12,824
4,685
921
6,520
6,300
55,883
0
L
Chernobog
LiLBoat4200
Chernobog
12,373
5,553
0
2,869
10,173
3,586
323
2,680
7,493
0
39,378
L
Persephone
Patoorate24
Persephone
8,816
755
0
2,509
17,509
6,319
668
5,645
11,803
38,135
0
L
Discordia
SideSwipe Drew
Discordia
23,255
268
1,695
5,093
16,259
5,989
0
7,449
8,762
51,018
0
W
11,642
617
0
842
15,731
19,098
301
9,319
6,412
33,461
0
W
Apollo
8,831
4,148
911
2,333
17,117
6,473
1,603
8,801
8,316
0
33,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,847
Gold Earned
64,626
299
Minions Killed
337
6
Camps Cleared
9
1,521,055
Distance Traveled
1,545,317
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,489
793
61
4
1
307,387
0
W
Kali
13,537
796
77
5
2
334,671
3
L
Bacchus
12,223
719
39
2
1
303,458
0
L
Achilles
12,096
712
55
3
0
308,447
0
W
Persephone
12,590
741
96
6
0
299,639
0
L
Chernobog
12,887
758
81
5
2
325,426
0
L
Persephone
10,857
639
63
4
2
284,506
4
L
Discordia
11,784
693
61
4
1
299,218
0
W
Ymir
12,209
718
52
3
4
297,503
1
W
Apollo
12,801
753
51
3
2
306,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role