Player Matchup

Amaterasu
Amaterasu
Gold II
AstraDL
Amaterasu
Gold II
Level 84
God Stats
6W - 4L
1,663 SR
Queue Stats
42W - 31L
1,705 MMR
Party 2
Neith
Neith
Silver II
KinkyMrHughes
Neith
Silver II
Level 86
God Stats
2W - 1L
1,445 SR
Queue Stats
37W - 44L
949 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
Tun-Kel
Morgan Le Fay
Gold II
Level 100
God Stats
2W - 1L
1,570 SR
Queue Stats
59W - 49L
1,582 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,560 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,581 SR
1,360 MMR
Hades
Hades
Bronze III
Joselgr97
Hades
Bronze III
Level 34
God Stats
4W - 12L
1,472 SR
Queue Stats
8W - 22L
1,329 MMR
Solo
Medusa
Medusa
Gold IV
Supreme Revival
Medusa
Gold IV
Level 109
God Stats
14W - 12L
1,607 SR
Queue Stats
272W - 297L
1,387 MMR
Party 1
Olorun
Olorun
Gold IV
l Trill Danny l
Olorun
Gold IV
Level 158
God Stats
9W - 4L
1,664 SR
Queue Stats
184W - 192L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AstraDL
Amaterasu
18
7 / 2 / 2
13,883
694
8,716
14,814
13,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
0 / 2 / 10
12,341
617
11,866
11,289
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Tun-Kel
Morgan Le Fay
17
3 / 6 / 7
12,816
641
12,258
13,012
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SolAh Muzen CabAthenaGilgameshCabrakan

VS

Bans
ChaacVamanaDanzaburouSobekChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Joselgr97
Hades
16
2 / 4 / 4
12,133
607
6,947
13,876
8,633
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 2 / 5
13,380
669
13,468
13,723
5,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 5
12,784
639
6,565
13,042
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
10
Kills
9
10
Deaths
10
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AstraDL
Amaterasu
7
2
2
4
L
Hades
Joselgr97
Hades
2
4
4
1
W
0
2
10
2.5
L
3
2
5
2.75
W
Morgan Le Fay
Tun-Kel
Morgan Le Fay
3
6
7
1.08
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,840
Damage
26,980
39,115
Taken
40,641
21,995
Mitigated
20,706
11,516
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AstraDL
Amaterasu
8,716
2,845
0
5,453
14,814
13,827
1,104
4,773
10,041
0
33,759
L
Hades
Joselgr97
Hades
6,947
222
510
2,608
13,876
8,633
642
3,907
9,753
25,550
0
W
11,866
5,098
0
3,158
11,289
4,123
1,420
4,428
6,861
0
66,771
L
13,468
2,899
0
2,380
13,723
5,750
958
3,437
10,061
0
90,988
W
Morgan Le Fay
Tun-Kel
Morgan Le Fay
12,258
202
537
2,368
13,012
4,045
687
3,710
9,302
69,664
0
L
6,565
2,530
1,258
5,016
13,042
6,323
1,727
4,914
7,847
43,848
2,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,040
Gold Earned
38,297
240
Minions Killed
254
0
Camps Cleared
0
987,302
Distance Traveled
1,012,566
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,883
694
54
3
0
313,786
4
L
Hades
12,133
607
36
2
0
334,952
0
W
Neith
12,341
617
101
5
0
331,658
5
L
Medusa
13,380
669
122
6
0
399,125
1
W
Morgan Le Fay
12,816
641
85
4
0
341,858
5
L
Olorun
12,784
639
96
5
0
278,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role