Player Matchup

Anubis
Anubis
Akromazg
Anubis
Level 14
God Stats
1W - 1L
1,232 SR
Queue Stats
42W - 43L
1,502 Elo+
Solo
Nemesis
Nemesis
Jefrey Woods
Nemesis
Level 7
God Stats
8W - 8L
1,401 SR
Queue Stats
10W - 15L
1,265 Elo+
Solo
Danzaburou
Danzaburou
Vote2kickus3758
Danzaburou
Level 21
God Stats
31W - 24L
1,477 SR
Queue Stats
97W - 80L
1,457 Elo+
Solo
Ares
Ares
choc0loc0
Ares
Level 8
God Stats
2W - 2L
1,374 SR
Queue Stats
10W - 10L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
nohoeleftbehind
Gilgamesh
Level 26
God Stats
2W - 1L
1,682 SR
Queue Stats
45W - 34L
1,590 Elo+
Solo
Team Averages
Level 15
1,433 SR
1,433 Elo+

VS

Team Averages
Level 26
1,530 SR
1,536 Elo+
Tiamat
Tiamat
ChazAshley
Tiamat
Level 69
God Stats
6W - 3L
1,252 SR
Queue Stats
43W - 34L
1,564 Elo+
Party 1
Freya
Freya
Dors4
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,821 Elo+
Party 1
Chaac
Chaac
Killa_Calixto
Chaac
Level 25
God Stats
67W - 48L
1,585 SR
Queue Stats
145W - 142L
1,589 Elo+
Solo
Merlin
Merlin
UofAwildcat1885
Merlin
Level 26
God Stats
3W - 1L
1,811 SR
Queue Stats
13W - 14L
1,309 Elo+
Solo
Khepri
Khepri
Zoiren8924
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akromazg
Anubis
20
12 / 0 / 12
15,306
1,020
23,712
10,652
5,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Jefrey Woods
Nemesis
20
2 / 5 / 20
13,509
901
8,987
24,156
9,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Vote2kickus3758
Danzaburou
20
4 / 3 / 23
14,478
965
28,115
17,845
7,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
20
6 / 4 / 14
14,012
934
4,593
21,524
11,931
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
nohoeleftbehind
Gilgamesh
20
10 / 1 / 15
15,812
1,054
25,867
21,822
27,240
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChazAshley
Tiamat
20
4 / 4 / 7
13,652
910
27,380
19,090
13,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Dors4
Freya
20
3 / 16 / 8
13,612
907
29,487
31,966
13,840
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 5 / 9
13,780
919
9,711
20,590
25,399
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
3 / 2 / 6
13,388
893
17,903
10,147
5,042
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Zoiren8924
Khepri
19
0 / 7 / 7
11,567
771
4,279
15,220
11,089
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
50
34
Kills
13
13
Deaths
34
84
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akromazg
Anubis
12
0
12
18
L
Tiamat
ChazAshley
Tiamat
4
4
7
1.88
L
Freya
Dors4
Freya
3
16
8
0.44
W
Nemesis
Jefrey Woods
Nemesis
2
5
20
2.4
L
3
5
9
1.5
L
3
2
6
3
W
Danzaburou
Vote2kickus3758
Danzaburou
4
3
23
5.17
L
Khepri
Zoiren8924
Khepri
0
7
7
0.5
W
Ares
6
4
14
3.25
W
Gilgamesh
nohoeleftbehind
Gilgamesh
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,274
Damage
88,760
95,999
Taken
97,013
61,227
Mitigated
69,094
17,226
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akromazg
Anubis
23,712
1,782
0
4,901
10,652
5,319
0
8,550
2,102
51,528
0
L
Tiamat
ChazAshley
Tiamat
27,380
735
245
5,438
19,090
13,724
0
5,978
13,112
56,694
0
L
Freya
Dors4
Freya
29,487
10,114
0
5,629
31,966
13,840
0
7,334
24,632
54,561
0
W
Nemesis
Jefrey Woods
Nemesis
8,987
4,118
0
2,557
24,156
9,661
0
19,497
4,659
0
35,674
L
9,711
1,069
0
2,692
20,590
25,399
0
5,591
14,999
330
26,264
L
17,903
407
0
594
10,147
5,042
0
2,367
7,780
54,955
0
W
Danzaburou
Vote2kickus3758
Danzaburou
28,115
13,281
0
3,704
17,845
7,076
0
16,180
1,665
0
51,982
L
Khepri
Zoiren8924
Khepri
4,279
597
0
0
15,220
11,089
0
7,035
8,185
6,651
0
W
Ares
4,593
1,160
467
3,294
21,524
11,931
0
17,718
3,806
23,538
0
W
Gilgamesh
nohoeleftbehind
Gilgamesh
25,867
8,658
0
2,303
21,822
27,240
0
17,434
4,388
0
51,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,117
Gold Earned
65,999
285
Minions Killed
255
16
Camps Cleared
4
1,274,640
Distance Traveled
1,203,273
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,306
1,020
64
4
5
261,633
0
L
Tiamat
13,652
910
43
3
1
277,534
0
L
Freya
13,612
907
58
4
1
239,428
0
W
Nemesis
13,509
901
58
4
0
244,442
0
L
Chaac
13,780
919
41
3
0
308,114
1
L
Merlin
13,388
893
106
7
2
251,545
2
W
Danzaburou
14,478
965
53
4
1
272,505
0
L
Khepri
11,567
771
7
0
0
126,652
1
W
Ares
14,012
934
48
3
0
214,055
0
W
Gilgamesh
15,812
1,054
62
4
10
282,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role