Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
TenienteRadaa
Heimdallr
Level 160
God Stats
9W - 4L
1,731 SR
Queue Stats
198W - 182L
1,529 Elo+
Party 2
Mercury
Mercury
augustogiorda29
Mercury
Level 107
God Stats
6W - 2L
1,818 SR
Queue Stats
154W - 122L
1,564 Elo+
Party 3
Odin
Odin
gpm1990_
Odin
Level 128
God Stats
3W - 1L
1,336 SR
Queue Stats
146W - 139L
1,531 Elo+
Party 3
Team Averages
Level 136
1,577 SR
1,525 Elo+

VS

Team Averages
Level 86
1,493 SR
1,579 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
ALAKAMARSHMALLOW
Chernobog
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
181W - 206L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
MysticPhoenix255
Kukulkan
Level 74
God Stats
11W - 19L
1,654 SR
Queue Stats
189W - 207L
1,560 Elo+
Party 1
Loki
Loki
bensalempaintbal
Loki
Level 91
God Stats
4W - 4L
1,628 SR
Queue Stats
132W - 173L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
smoochyj85
Nu Wa
Level 52
God Stats
2W - 2L
1,181 SR
Queue Stats
2W - 3L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 2 / 3
6,969
581
5,991
5,596
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
 
Ymir
10
2 / 3 / 5
6,372
531
2,497
7,943
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
TenienteRadaa
Heimdallr
12
3 / 3 / 3
6,834
570
3,651
6,687
2,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 4
6,660
555
3,536
5,570
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
13
1 / 1 / 0
7,185
599
4,559
6,355
4,183
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 3
5,748
479
2,577
8,023
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
10
3 / 4 / 2
6,465
539
6,666
8,571
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 2
6,074
506
3,504
4,711
1,409
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 4 / 3
6,547
546
5,643
7,704
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
6
0 / 1 / 3
4,665
389
590
1,601
492
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
10
10
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
3
1.75
W
Ymir
 
Ymir
2
3
5
1.5
L
Bacchus
 
Bacchus
0
1
3
1.5
L
Chernobog
3
4
2
1
L
2
3
2
1
W
Heimdallr
TenienteRadaa
Heimdallr
3
3
3
1.5
W
4
1
4
6
L
5
4
3
1.63
W
Odin
1
1
0
1
L
Nu Wa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,234
Damage
18,980
32,151
Taken
30,610
14,637
Mitigated
14,557
6,006
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,991
352
76
1,158
5,596
1,895
504
1,743
3,853
47,262
0
W
Ymir
 
Ymir
2,497
898
0
936
7,943
4,430
0
1,370
6,573
15,314
0
L
Bacchus
 
Bacchus
2,577
670
0
848
8,023
7,228
0
302
7,721
21,036
0
L
Chernobog
6,666
3,755
0
1,894
8,571
2,625
0
1,920
6,651
0
35,311
L
3,504
180
0
351
4,711
1,409
0
2,391
2,320
31,116
0
W
Heimdallr
TenienteRadaa
Heimdallr
3,651
1,758
0
1,249
6,687
2,281
0
321
6,366
0
36,570
W
3,536
1,293
0
570
5,570
1,848
0
827
4,743
0
36,833
L
5,643
2,012
0
490
7,704
2,803
0
2,774
4,930
0
24,673
W
Odin
4,559
909
0
2,017
6,355
4,183
157
2,410
3,945
0
43,406
L
Nu Wa
590
134
0
101
1,601
492
64
1,101
500
8,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
29,499
369
Minions Killed
235
0
Camps Cleared
0
1,161,987
Distance Traveled
1,171,680
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,969
581
102
9
0
219,186
4
W
Ymir
6,372
531
31
3
0
208,596
4
L
Bacchus
5,748
479
34
3
0
226,079
1
L
Chernobog
6,465
539
83
7
0
222,944
1
L
Kukulkan
6,074
506
56
5
0
212,090
4
W
Heimdallr
6,834
570
65
5
0
197,256
3
W
Mercury
6,660
555
58
5
0
282,907
1
L
Loki
6,547
546
46
4
0
293,127
1
W
Odin
7,185
599
113
9
0
254,042
2
L
Nu Wa
4,665
389
16
1
0
217,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role