Player Matchup

Loki
Loki
Armani658
Loki
Level 50
God Stats
13W - 19L
1,447 SR
Queue Stats
192W - 182L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
DarkSage9093
Cthulhu
Level 29
God Stats
4W - 7L
1,285 SR
Queue Stats
62W - 88L
1,381 Elo+
Party 2
Vamana
Vamana
GREENFORCARL
Vamana
Level 18
God Stats
1W - 1L
1,575 SR
Queue Stats
32W - 38L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lilyooopie
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 104L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
Whteafrokid
Danzaburou
Level 43
God Stats
122W - 100L
1,536 SR
Queue Stats
192W - 181L
1,445 Elo+
Party 3
Team Averages
Level 34
1,469 SR
1,439 Elo+

VS

Team Averages
Level 71
1,502 SR
1,441 Elo+
Arachne
Arachne
Ben330
Arachne
Level 40
God Stats
38W - 31L
1,596 SR
Queue Stats
117W - 111L
1,437 Elo+
Solo
Artemis
Artemis
Lieutenant-Vee
Artemis
Level 25
God Stats
10W - 8L
1,524 SR
Queue Stats
182W - 197L
1,470 Elo+
Party 1
Zeus
Zeus
TTV-OG_Nacros77
Zeus
Level 90
God Stats
3W - 1L
1,593 SR
Queue Stats
335W - 355L
1,449 Elo+
Party 1
Tyr
Tyr
coolfamily05
Tyr
Level 85
God Stats
6W - 6L
1,245 SR
Queue Stats
279W - 282L
1,439 Elo+
Party 1
Bacchus
Bacchus
the-manwithaplan
Bacchus
Level 116
God Stats
7W - 4L
1,550 SR
Queue Stats
124W - 149L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 0 / 2
5,740
574
2,559
4,242
1,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
DarkSage9093
Cthulhu
8
1 / 4 / 3
5,081
508
5,343
7,901
4,754
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vamana
7
0 / 3 / 0
4,863
486
2,668
7,697
5,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Lilyooopie
Morgan Le Fay
11
6 / 1 / 0
6,443
644
7,605
4,315
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Whteafrokid
Danzaburou
8
1 / 6 / 1
4,881
488
2,834
7,481
1,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ben330
Arachne
10
3 / 0 / 2
6,079
608
2,834
7,235
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 5 / 7
5,753
575
6,409
7,993
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 0
5,890
589
1,343
7,151
2,627
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 0 / 2
6,218
622
4,401
5,336
3,451
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
6 / 0 / 2
6,411
641
4,681
5,564
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
10
Kills
14
14
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
2
0
2
3
W
Arachne
Ben330
Arachne
3
0
2
4
L
Cthulhu
DarkSage9093
Cthulhu
1
4
3
0.63
L
Vamana
0
3
0
0
W
3
5
7
1.3
L
Morgan Le Fay
Lilyooopie
Morgan Le Fay
6
1
0
6
W
1
5
0
0.2
L
Danzaburou
Whteafrokid
Danzaburou
1
6
1
0.25
W
1
0
2
2
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,009
Damage
19,668
31,636
Taken
33,279
14,932
Mitigated
16,211
6,831
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,559
475
0
500
4,242
1,085
0
272
3,970
0
28,720
W
Arachne
Ben330
Arachne
2,834
2,254
262
4,803
7,235
2,726
0
2,392
4,843
0
32,780
L
Cthulhu
DarkSage9093
Cthulhu
5,343
694
112
1,205
7,901
4,754
314
2,479
5,422
19,159
0
L
Vamana
2,668
852
0
1,727
7,697
5,681
0
0
7,697
0
13,074
W
6,409
3,292
0
2,809
7,993
2,226
1,090
3,907
4,086
0
21,784
L
Morgan Le Fay
Lilyooopie
Morgan Le Fay
7,605
815
0
1,492
4,315
1,486
324
1,188
3,127
36,545
0
W
1,343
316
0
1,434
7,151
2,627
0
4,714
2,437
27,792
0
L
Danzaburou
Whteafrokid
Danzaburou
2,834
1,626
0
1,795
7,481
1,926
318
2,085
5,396
0
18,821
W
4,401
1,174
0
1,911
5,336
3,451
372
0
5,336
0
28,418
W
4,681
1,252
0
1,992
5,564
5,181
149
1,935
3,629
19,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,008
Gold Earned
30,351
193
Minions Killed
259
0
Camps Cleared
0
943,296
Distance Traveled
945,733
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,740
574
61
6
0
230,559
2
W
Arachne
6,079
608
66
7
0
238,781
1
L
Cthulhu
5,081
508
24
2
0
193,205
0
L
Vamana
4,863
486
16
2
0
167,345
0
W
Artemis
5,753
575
36
4
0
150,455
0
L
Morgan Le Fay
6,443
644
52
5
0
181,280
3
W
Zeus
5,890
589
61
6
0
164,459
3
L
Danzaburou
4,881
488
40
4
0
170,907
0
W
Tyr
6,218
622
54
5
0
198,308
0
W
Bacchus
6,411
641
42
4
0
193,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role