Player Matchup

Heimdallr
Heimdallr
ApexHuntress
Heimdallr
Level 45
God Stats
3W - 3L
1,324 SR
Queue Stats
23W - 36L
1,228 Elo+
Party 1
Achilles
Achilles
GoldenLlama44
Achilles
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Solo
Merlin
Merlin
MrGraffitiNinja
Merlin
Level 18
God Stats
3W - 4L
1,553 SR
Queue Stats
28W - 42L
1,366 Elo+
Party 1
Jormungandr
Jormungandr
Riskit4Nico
Jormungandr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
RitualBard6160
Mercury
Level 16
God Stats
2W - 2L
1,283 SR
Queue Stats
34W - 54L
1,277 Elo+
Party 1
Team Averages
Level 17
1,432 SR
1,374 Elo+

VS

Team Averages
Level 17
1,511 SR
1,467 Elo+
Sun Wukong
Sun Wukong
Ace_xNastyz
Sun Wukong
Level 28
God Stats
16W - 9L
1,414 SR
Queue Stats
158W - 176L
1,379 Elo+
Solo
Hel
Hel
AnimalGem4620
Hel
Level 26
God Stats
30W - 26L
1,548 SR
Queue Stats
132W - 125L
1,414 Elo+
Solo
Olorun
Olorun
CapCapAlot_Yt
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ares
Ares
HKF98
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
thisisstupidlol
Thanatos
Level 26
God Stats
20W - 12L
1,593 SR
Queue Stats
114W - 80L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApexHuntress
Heimdallr
13
2 / 3 / 2
8,613
507
4,921
9,500
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
GoldenLlama44
Achilles
12
0 / 10 / 0
7,541
444
4,055
14,048
12,686
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 7 / 3
7,321
431
6,035
7,632
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Riskit4Nico
Jormungandr
10
1 / 10 / 2
8,232
484
1,835
19,301
15,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 7 / 2
6,958
409
3,321
10,722
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ace_xNastyz
Sun Wukong
16
6 / 0 / 7
9,762
574
9,912
12,870
8,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
14 / 3 / 1
10,723
631
13,578
10,594
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

3
0 / 2 / 1
5,413
318
44
1,448
271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
HKF98
Ares
7
1 / 1 / 1
6,950
409
743
2,239
595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
18
11 / 0 / 5
11,051
650
7,975
8,626
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
32
37
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ace_xNastyz
Sun Wukong
6
0
7
9.5
W
14
3
1
4.83
L
Heimdallr
ApexHuntress
Heimdallr
2
3
2
1
W
0
2
1
0.25
L
Achilles
GoldenLlama44
Achilles
0
10
0
0
W
Ares
HKF98
Ares
1
1
1
1.5
L
2
7
3
0.5
L
Jormungandr
Riskit4Nico
Jormungandr
1
10
2
0.2
L
1
7
2
0.29
W
Thanatos
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,167
Damage
32,252
61,203
Taken
35,777
36,387
Mitigated
20,041
4,061
Healing
25,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ace_xNastyz
Sun Wukong
9,912
3,269
0
5,873
12,870
8,413
2,418
1,509
11,361
0
52,485
W
13,578
1,879
496
4,494
10,594
4,697
3,593
4,589
6,005
59,032
0
L
Heimdallr
ApexHuntress
Heimdallr
4,921
2,488
0
3,101
9,500
2,994
1,735
787
8,713
0
43,680
W
44
44
0
58
1,448
271
0
468
980
2,509
0
L
Achilles
GoldenLlama44
Achilles
4,055
1,238
0
337
14,048
12,686
890
935
13,095
0
33,538
W
Ares
HKF98
Ares
743
141
0
250
2,239
595
0
386
1,853
3,934
0
L
6,035
188
0
616
7,632
1,804
0
3,953
3,521
32,443
0
L
Jormungandr
Riskit4Nico
Jormungandr
1,835
1,443
0
7
19,301
15,811
325
4,580
14,483
20,133
0
L
3,321
1,432
0
0
10,722
3,092
693
3,540
7,026
0
38,214
W
Thanatos
7,975
2,863
0
13,935
8,626
6,065
675
978
7,648
0
80,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
43,899
287
Minions Killed
366
0
Camps Cleared
0
1,360,809
Distance Traveled
1,161,924
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,762
574
92
5
0
321,626
1
W
Hel
10,723
631
122
7
0
313,205
1
L
Heimdallr
8,613
507
76
4
0
239,850
2
W
Olorun
5,413
318
2
0
0
75,324
0
L
Achilles
7,541
444
69
4
0
286,773
0
W
Ares
6,950
409
8
0
0
83,362
0
L
Merlin
7,321
431
49
3
0
280,500
4
L
Jormungandr
8,232
484
31
2
0
256,045
0
L
Mercury
6,958
409
62
4
0
297,641
0
W
Thanatos
11,051
650
142
8
0
368,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role