Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Chreesmac11
Ne Zha
Level 120
God Stats
5W - 3L
1,692 SR
Queue Stats
143W - 157L
1,595 Elo+
Party 3
Sol
Sol
IMissGladShield
Sol
Level 43
God Stats
7W - 1L
1,594 SR
Queue Stats
180W - 131L
1,616 Elo+
Party 3
Khepri
Khepri
TheWolf9966
Khepri
Level 155
God Stats
8W - 2L
1,706 SR
Queue Stats
84W - 83L
1,476 Elo+
Party 1
Team Averages
Level 125
1,598 SR
1,537 Elo+

VS

Team Averages
Level 107
1,505 SR
1,473 Elo+
Cernunnos
Cernunnos
AnoxicToxxic
Cernunnos
Level 44
God Stats
3W - 19L
1,182 SR
Queue Stats
279W - 323L
1,340 Elo+
Solo
Cthulhu
Cthulhu
Jerly21
Cthulhu
Level 97
God Stats
1W - 1L
1,848 SR
Queue Stats
75W - 81L
1,493 Elo+
Party 2
Kali
Kali
XWolfMurdorX
Kali
Level 128
God Stats
4W - 2L
1,899 SR
Queue Stats
81W - 87L
1,511 Elo+
Party 2
Horus
Horus
lxDarkJackxl
Horus
Level 156
God Stats
0W - 2L
1,305 SR
Queue Stats
137W - 143L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
xCEBEx
Kukulkan
Level 111
God Stats
0W - 1L
1,289 SR
Queue Stats
52W - 54L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
4 / 0 / 2
6,729
673
5,954
6,465
1,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
 
Pele
12
2 / 0 / 0
6,470
647
5,276
6,294
2,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
10
2 / 3 / 2
6,072
607
3,241
7,195
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 1
7,134
713
3,246
3,097
1,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
9
1 / 2 / 3
5,555
556
2,358
4,856
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnoxicToxxic
Cernunnos
8
2 / 4 / 2
5,213
521
5,178
6,706
1,482
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Jerly21
Cthulhu
9
0 / 1 / 0
5,016
502
3,513
6,555
5,686
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 3 / 1
5,223
522
3,010
7,998
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 1 / 1
5,383
538
1,226
7,160
2,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
xCEBEx
Kukulkan
10
0 / 3 / 0
5,580
558
1,214
3,850
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
5
5
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
2
5
W
Pele
 
Pele
2
0
0
2
L
Cernunnos
AnoxicToxxic
Cernunnos
2
4
2
0.75
W
Ne Zha
2
3
2
1
W
3
0
1
3.5
L
Cthulhu
Jerly21
Cthulhu
0
1
0
0
W
Khepri
1
2
3
1.25
L
2
3
1
0.83
L
1
1
1
1.5
L
Kukulkan
xCEBEx
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
14,141
27,907
Taken
32,269
11,312
Mitigated
14,478
12,916
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,954
2,331
0
4,323
6,465
1,746
860
139
6,326
0
42,451
W
Pele
 
Pele
5,276
1,859
0
3,078
6,294
2,281
368
3,513
2,781
0
37,715
L
Cernunnos
AnoxicToxxic
Cernunnos
5,178
2,657
0
2,319
6,706
1,482
0
1,052
5,654
0
23,213
W
Ne Zha
3,241
1,022
0
1,678
7,195
2,245
0
157
7,038
0
31,873
W
3,246
858
0
2,146
3,097
1,218
0
1,057
2,040
42,409
4,225
L
Cthulhu
Jerly21
Cthulhu
3,513
730
0
1,968
6,555
5,686
0
0
6,555
27,367
0
W
Khepri
2,358
306
63
1,628
4,856
3,822
106
85
4,771
13,334
0
L
3,010
1,153
0
3,120
7,998
3,049
0
752
7,246
0
25,749
L
1,226
838
271
1,662
7,160
2,951
0
1,339
5,821
0
16,986
L
Kukulkan
xCEBEx
Kukulkan
1,214
277
0
329
3,850
1,310
0
2,331
1,519
33,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
26,415
348
Minions Killed
277
0
Camps Cleared
0
1,046,025
Distance Traveled
985,671
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,729
673
86
9
0
185,779
4
W
Pele
6,470
647
74
7
0
231,061
1
L
Cernunnos
5,213
521
54
5
0
188,778
2
W
Ne Zha
6,072
607
65
7
0
228,291
1
W
Sol
7,134
713
107
11
0
203,161
4
L
Cthulhu
5,016
502
63
6
0
197,783
3
W
Khepri
5,555
556
16
2
0
197,733
2
L
Kali
5,223
522
56
6
0
201,143
2
L
Horus
5,383
538
27
3
0
207,103
4
L
Kukulkan
5,580
558
77
8
0
190,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role