Player Matchup

Olorun
Olorun
CryoMancerX
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Synalgia
Danzaburou
Level 7
God Stats
11W - 9L
1,517 SR
Queue Stats
23W - 25L
1,192 Elo+
Party 1
Ra
Ra
YeBoiCorey
Ra
Level 128
God Stats
1W - 2L
1,560 SR
Queue Stats
120W - 111L
1,555 Elo+
Party 1
Anhur
Anhur
antigum
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
xRsK ProphetxX
Set
Level 29
God Stats
5W - 3L
1,907 SR
Queue Stats
114W - 105L
1,469 Elo+
Solo
Team Averages
Level 38
1,597 SR
1,443 Elo+

VS

Team Averages
Level 20
1,545 SR
1,423 Elo+
Bacchus
Bacchus
CBFDemigod
Bacchus
Level 13
God Stats
2W - 1L
1,471 SR
Queue Stats
19W - 14L
1,553 Elo+
Solo
Chernobog
Chernobog
Lil Bat Soup
Chernobog
Level 34
God Stats
21W - 9L
1,674 SR
Queue Stats
53W - 41L
1,397 Elo+
Party 2
Hades
Hades
WestinRocks
Hades
Level 16
God Stats
8W - 6L
1,285 SR
Queue Stats
47W - 46L
1,356 Elo+
Party 2
Pele
Pele
Xelelria
Pele
Level 26
God Stats
14W - 19L
1,580 SR
Queue Stats
73W - 89L
1,476 Elo+
Solo
Sol
Sol
genkum_god
Sol
Level 10
God Stats
28W - 14L
1,713 SR
Queue Stats
286W - 297L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
4 / 3 / 1
6,621
509
5,511
7,868
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Synalgia
Danzaburou
8
3 / 5 / 3
5,855
450
2,501
6,933
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 6 / 3
6,737
518
5,109
7,989
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
antigum
Anhur
8
0 / 7 / 3
5,493
423
2,114
9,723
2,932
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 4 / 1
6,305
485
2,466
8,110
3,534
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CBFDemigod
Bacchus
12
3 / 0 / 6
7,361
566
3,320
5,764
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Lil Bat Soup
Chernobog
12
9 / 4 / 3
7,918
609
10,373
9,730
3,289
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
8 / 5 / 3
7,532
579
8,000
9,408
5,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
11
2 / 3 / 4
7,072
544
2,984
5,383
1,411
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 2
7,033
541
6,358
4,842
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
13
Kills
25
25
Deaths
13
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CBFDemigod
Bacchus
3
0
6
6
L
Olorun
4
3
1
1.5
W
Chernobog
Lil Bat Soup
Chernobog
9
4
3
2.63
L
Danzaburou
Synalgia
Danzaburou
3
5
3
0.9
W
8
5
3
1.9
W
Pele
2
3
4
1.33
L
4
6
3
0.92
L
Anhur
antigum
Anhur
0
7
3
0.21
W
3
1
2
4
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
31,035
40,623
Taken
35,127
14,763
Mitigated
16,555
7,085
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CBFDemigod
Bacchus
3,320
326
0
1,422
5,764
5,324
434
2,098
3,666
25,155
0
L
Olorun
5,511
2,250
108
1,760
7,868
3,376
0
2,055
5,813
24,114
2,175
W
Chernobog
Lil Bat Soup
Chernobog
10,373
8,400
0
1,953
9,730
3,289
782
4,214
5,516
0
37,610
L
Danzaburou
Synalgia
Danzaburou
2,501
1,255
0
588
6,933
2,304
319
5,007
1,926
0
14,917
W
8,000
66
158
3,191
9,408
5,170
0
2,357
7,051
38,147
0
W
Pele
2,984
1,338
0
680
5,383
1,411
0
876
4,507
0
24,713
L
5,109
834
253
1,769
7,989
2,617
290
4,914
3,075
30,328
0
L
Anhur
antigum
Anhur
2,114
1,501
0
698
9,723
2,932
0
4,090
5,633
0
13,555
W
6,358
2,013
0
923
4,842
1,361
1,781
490
4,352
36,173
0
L
2,466
1,103
0
1,909
8,110
3,534
615
1,612
6,498
0
30,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,011
Gold Earned
36,916
199
Minions Killed
295
0
Camps Cleared
0
1,057,479
Distance Traveled
1,191,208
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,361
566
35
3
0
251,130
1
L
Olorun
6,621
509
43
3
0
237,249
0
W
Chernobog
7,918
609
53
4
0
250,284
0
L
Danzaburou
5,855
450
30
2
0
181,882
0
W
Hades
7,532
579
72
6
0
249,778
3
W
Pele
7,072
544
64
5
0
215,332
0
L
Ra
6,737
518
50
4
0
230,907
3
L
Anhur
5,493
423
21
2
0
211,838
0
W
Sol
7,033
541
71
5
0
224,684
0
L
Set
6,305
485
55
4
0
195,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role