Player Matchup

Awilix
Awilix
Diogod_Wag
Awilix
Level 15
God Stats
2W - 4L
1,575 SR
Queue Stats
9W - 18L
1,295 Elo+
Party 1
Heimdallr
Heimdallr
Guuh_Wag
Heimdallr
Level 29
God Stats
12W - 13L
1,715 SR
Queue Stats
239W - 312L
1,476 Elo+
Party 1
Vulcan
Vulcan
Jefon_Wag
Vulcan
Level 28
God Stats
2W - 15L
1,139 SR
Queue Stats
165W - 198L
1,469 Elo+
Party 1
Ymir
Ymir
MULEKIN77
Ymir
Level 12
God Stats
7W - 16L
1,286 SR
Queue Stats
77W - 69L
1,101 Elo+
Party 1
King Arthur
King Arthur
pedromatts95
King Arthur
Level 27
God Stats
3W - 7L
1,716 SR
Queue Stats
151W - 191L
1,396 Elo+
Party 1
Team Averages
Level 22
1,486 SR
1,348 Elo+

VS

Team Averages
Level 16
1,390 SR
1,361 Elo+
Ymir
Ymir
IDiasI
Ymir
Level 29
God Stats
9W - 5L
1,593 SR
Queue Stats
80W - 84L
1,437 Elo+
Solo
Ah Puch
Ah Puch
ITsGosthZ
Ah Puch
Level 16
God Stats
4W - 5L
1,427 SR
Queue Stats
152W - 164L
1,436 Elo+
Solo
Mercury
Mercury
benjamenartmnt
Mercury
Level 3
God Stats
3W - 4L
1,227 SR
Queue Stats
30W - 37L
1,160 Elo+
Solo
Neith
Neith
rancorclika
Neith
Level 29
God Stats
3W - 4L
1,200 SR
Queue Stats
81W - 76L
1,401 Elo+
Solo
Anhur
Anhur
samnanaba
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Diogod_Wag
Awilix
11
0 / 7 / 4
7,530
359
2,037
17,637
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Guuh_Wag
Heimdallr
14
5 / 6 / 5
9,321
444
11,323
15,685
5,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Jefon_Wag
Vulcan
15
5 / 9 / 2
9,055
431
10,291
19,224
10,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
11
1 / 7 / 8
7,437
354
2,848
12,871
12,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
pedromatts95
King Arthur
16
3 / 6 / 3
9,704
462
12,757
27,685
17,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IDiasI
Ymir
14
0 / 1 / 14
11,335
540
6,149
21,738
23,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
ITsGosthZ
Ah Puch
18
9 / 1 / 13
12,195
581
31,156
11,939
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
23 / 1 / 6
13,439
640
25,115
19,063
10,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 7
11,054
526
12,974
9,821
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
samnanaba
Anhur
12
0 / 9 / 7
9,001
429
2,737
14,215
9,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
14
Kills
35
35
Deaths
14
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Awilix
Diogod_Wag
Awilix
0
7
4
0.29
L
Heimdallr
Guuh_Wag
Heimdallr
5
6
5
1.25
W
Ymir
IDiasI
Ymir
0
1
14
7
W
Ah Puch
ITsGosthZ
Ah Puch
9
1
13
15.5
L
Vulcan
Jefon_Wag
Vulcan
5
9
2
0.67
L
Ymir
1
7
8
0.71
W
23
1
6
26
L
King Arthur
pedromatts95
King Arthur
3
6
3
0.75
W
3
2
7
3.25
W
Anhur
samnanaba
Anhur
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,256
Damage
78,131
93,102
Taken
76,776
51,779
Mitigated
53,681
13,146
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Diogod_Wag
Awilix
2,037
925
0
3,581
17,637
5,897
0
4,295
13,342
0
31,137
L
Heimdallr
Guuh_Wag
Heimdallr
11,323
4,279
0
1,216
15,685
5,889
0
6,319
9,366
0
45,336
W
Ymir
IDiasI
Ymir
6,149
752
0
5,470
21,738
23,494
871
2,739
18,999
43,598
0
W
Ah Puch
ITsGosthZ
Ah Puch
31,156
705
0
6,743
11,939
5,851
228
3,741
8,198
93,625
0
L
Vulcan
Jefon_Wag
Vulcan
10,291
2,000
100
1,974
19,224
10,178
436
10,435
8,789
52,329
0
L
Ymir
2,848
631
0
469
12,871
12,253
0
8,265
4,606
11,131
0
W
25,115
14,426
0
2,895
19,063
10,633
7,546
3,297
15,766
0
110,943
L
King Arthur
pedromatts95
King Arthur
12,757
907
0
5,806
27,685
17,562
374
7,991
19,694
12
51,857
W
12,974
5,051
0
3,943
9,821
4,059
4,174
2,072
7,749
0
55,800
W
Anhur
samnanaba
Anhur
2,737
1,136
0
664
14,215
9,644
660
3,393
10,822
0
18,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
57,024
337
Minions Killed
410
0
Camps Cleared
0
1,772,097
Distance Traveled
2,034,593
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,530
359
71
3
0
410,945
1
L
Heimdallr
9,321
444
76
4
0
332,264
4
W
Ymir
11,335
540
52
2
0
392,290
9
W
Ah Puch
12,195
581
126
6
0
446,813
6
L
Vulcan
9,055
431
91
4
0
327,884
3
L
Ymir
7,437
354
16
1
0
334,903
0
W
Mercury
13,439
640
132
6
0
487,736
1
L
King Arthur
9,704
462
83
4
0
366,101
0
W
Neith
11,054
526
82
4
0
356,231
0
W
Anhur
9,001
429
18
1
0
351,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role