Player Matchup

Skadi
Skadi
BR0 redruM
Skadi
Level 4
God Stats
0W - 2L
1,352 SR
Queue Stats
1W - 6L
1,268 Elo+
Solo
Chang'e
Chang'e
FlimsyGrimsy
Chang'e
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 84L
1,456 Elo+
Party 1
Nemesis
Nemesis
HeavenlyKira
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,501 Elo+
Solo
Anhur
Anhur
Minty999
Anhur
Level 4
God Stats
1W - 5L
1,329 SR
Queue Stats
32W - 56L
1,365 Elo+
Party 1
Terra
Terra
XxRealMartixX
Terra
Level 58
God Stats
3W - 5L
1,429 SR
Queue Stats
232W - 214L
1,469 Elo+
Party 1
Team Averages
Level 20
1,422 SR
1,412 Elo+

VS

Team Averages
Level 25
1,548 SR
1,432 Elo+
Freya
Freya
BloodyConverse
Freya
Level 29
God Stats
8W - 1L
1,931 SR
Queue Stats
51W - 32L
1,589 Elo+
Solo
Chang'e
Chang'e
LokiiiKO
Chang'e
Level 18
God Stats
3W - 2L
1,591 SR
Queue Stats
3W - 2L
1,453 Elo+
Solo
Mulan
Mulan
Pedro-Neo-00
Mulan
Level 25
God Stats
6W - 13L
1,240 SR
Queue Stats
46W - 66L
1,294 Elo+
Party 2
Loki
Loki
Vitor15105
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 94L
1,299 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WOLFwreakHAVOC
Kumbhakarna
Level 26
God Stats
23W - 18L
1,476 SR
Queue Stats
161W - 156L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
0 / 9 / 3
8,036
383
6,271
12,269
4,345
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
FlimsyGrimsy
Chang'e
14
3 / 9 / 1
8,786
418
12,144
21,176
8,068
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
HeavenlyKira
Nemesis
17
4 / 5 / 1
10,114
482
12,375
19,135
9,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Minty999
Anhur
13
0 / 9 / 2
7,777
370
3,991
14,339
5,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 0
7,922
377
1,760
9,377
3,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 3
11,143
531
9,682
10,735
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
LokiiiKO
Chang'e
20
24 / 1 / 3
14,455
688
31,002
19,667
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 4 / 1
11,717
558
5,497
17,034
14,437
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 3 / 7
10,544
502
4,161
14,296
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
WOLFwreakHAVOC
Kumbhakarna
16
2 / 0 / 12
10,283
490
6,953
13,909
12,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
33
33
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
9
3
0.17
W
4
1
3
5.5
L
Chang'e
FlimsyGrimsy
Chang'e
3
9
1
0.39
L
Nemesis
HeavenlyKira
Nemesis
4
5
1
0.9
W
Chang'e
LokiiiKO
Chang'e
24
1
3
25.5
L
Anhur
Minty999
Anhur
0
9
2
0.11
W
2
4
1
0.63
W
1
3
7
1.5
W
Kumbhakarna
WOLFwreakHAVOC
Kumbhakarna
2
0
12
8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,541
Damage
57,295
76,296
Taken
75,641
29,735
Mitigated
45,799
13,734
Healing
34,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,271
3,527
0
250
12,269
4,345
525
7,674
4,595
0
32,116
W
9,682
3,257
0
4,108
10,735
5,129
1,430
2,205
8,530
81,681
11,395
L
Chang'e
FlimsyGrimsy
Chang'e
12,144
753
372
3,596
21,176
8,068
614
14,876
6,300
54,582
0
L
Nemesis
HeavenlyKira
Nemesis
12,375
4,904
0
5,380
19,135
9,081
0
8,206
10,929
0
68,775
W
Chang'e
LokiiiKO
Chang'e
31,002
1,722
5,234
12,951
19,667
7,948
1,712
5,279
14,388
121,815
0
L
Anhur
Minty999
Anhur
3,991
1,610
346
1,418
14,339
5,129
0
10,540
3,799
0
33,258
W
5,497
881
208
4,371
17,034
14,437
4,479
714
16,320
0
62,266
W
4,161
1,228
0
6,524
14,296
5,499
816
2,055
12,241
0
60,643
W
Kumbhakarna
WOLFwreakHAVOC
Kumbhakarna
6,953
319
477
1,063
13,909
12,786
542
3,651
10,258
40,968
0
L
1,760
271
303
2,069
9,377
3,112
0
5,316
4,061
13,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
58,142
338
Minions Killed
606
0
Camps Cleared
0
1,461,920
Distance Traveled
1,962,626
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,036
383
72
3
0
216,397
0
W
Freya
11,143
531
114
5
0
361,544
0
L
Chang'e
8,786
418
65
3
0
326,088
0
L
Nemesis
10,114
482
106
5
0
413,065
0
W
Chang'e
14,455
688
209
10
0
402,238
3
L
Anhur
7,777
370
75
4
0
312,533
0
W
Mulan
11,717
558
127
6
0
380,609
0
W
Loki
10,544
502
102
5
0
384,902
0
W
Kumbhakarna
10,283
490
54
3
0
433,333
6
L
Terra
7,922
377
20
1
0
193,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role