Player Matchup

Hel
Hel
CerealStone2867
Hel
Level 16
God Stats
3W - 4L
1,346 SR
Queue Stats
48W - 79L
1,283 Elo+
Solo
Neith
Neith
PILYBETH
Neith
Level 17
God Stats
5W - 8L
1,272 SR
Queue Stats
7W - 11L
1,236 Elo+
Solo
Tiamat
Tiamat
buckedlobster82
Tiamat
Level 28
God Stats
6W - 11L
1,186 SR
Queue Stats
108W - 146L
1,254 Elo+
Solo
Izanami
Izanami
itsjessiehaaay
Izanami
Level 28
God Stats
62W - 54L
1,525 SR
Queue Stats
187W - 213L
1,418 Elo+
Solo
Zeus
Zeus
lexi4234
Zeus
Level 18
God Stats
41W - 50L
1,340 SR
Queue Stats
50W - 69L
1,297 Elo+
Solo
Team Averages
Level 21
1,334 SR
1,298 Elo+

VS

Team Averages
Level 16
1,508 SR
1,367 Elo+
Bellona
Bellona
Chris It In
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Crüňçħťįmē
Baron Samedi
Level 26
God Stats
17W - 20L
1,455 SR
Queue Stats
37W - 42L
1,336 Elo+
Solo
Medusa
Medusa
GenericName95
Medusa
Level 6
God Stats
2W - 1L
1,833 SR
Queue Stats
4W - 7L
1,333 Elo+
Solo
Chronos
Chronos
JAVAJOE1990
Chronos
Level 28
God Stats
2W - 5L
1,254 SR
Queue Stats
9W - 20L
1,174 Elo+
Solo
Poseidon
Poseidon
MountainMedic9
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 19
11,760
905
5,242
14,936
10,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
PILYBETH
Neith
19
4 / 4 / 20
12,325
948
10,708
15,566
6,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 1 / 21
15,359
1,181
30,175
20,970
18,566
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
21 / 2 / 18
16,665
1,282
42,193
22,030
9,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
4 / 1 / 28
13,261
1,020
20,674
9,274
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chris It In
Bellona
18
0 / 15 / 7
10,890
838
12,616
31,019
23,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Crüňçħťįmē
Baron Samedi
19
5 / 7 / 7
12,827
987
17,257
24,843
12,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 10 / 7
12,158
935
17,483
21,577
8,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
JAVAJOE1990
Chronos
18
2 / 4 / 6
11,857
912
13,624
18,400
6,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
18
3 / 11 / 5
12,142
934
17,365
19,070
6,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
45
47
Kills
13
13
Deaths
47
106
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
5
19
2.3
L
Bellona
Chris It In
Bellona
0
15
7
0.23
L
Baron Samedi
Crüňçħťįmē
Baron Samedi
5
7
7
1.21
L
3
10
7
0.65
L
Chronos
JAVAJOE1990
Chronos
2
4
6
1.25
L
Poseidon
3
11
5
0.5
W
Neith
PILYBETH
Neith
4
4
20
3.5
W
16
1
21
26.5
W
21
2
18
15
W
Zeus
4
1
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,992
Damage
78,345
82,776
Taken
114,909
48,973
Mitigated
57,909
17,051
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,242
2,742
2,216
2,739
14,936
10,234
0
10,093
4,663
10,136
0
L
Bellona
Chris It In
Bellona
12,616
4,306
0
627
31,019
23,771
0
13,005
17,582
0
26,549
L
Baron Samedi
Crüňçħťįmē
Baron Samedi
17,257
676
2,477
4,646
24,843
12,311
0
13,785
10,734
50,299
0
L
17,483
7,225
0
896
21,577
8,576
0
8,682
12,733
0
37,748
L
Chronos
JAVAJOE1990
Chronos
13,624
2,384
0
1,907
18,400
6,692
0
9,822
8,276
34,108
0
L
Poseidon
17,365
1,468
0
1,154
19,070
6,559
0
9,379
9,493
48,498
0
W
Neith
PILYBETH
Neith
10,708
4,362
0
2,397
15,566
6,325
0
11,025
4,315
0
32,799
W
30,175
1,192
0
4,954
20,970
18,566
0
10,576
10,157
45,042
0
W
42,193
25,078
0
3,344
22,030
9,896
0
11,653
10,051
0
80,990
W
Zeus
20,674
346
175
1,226
9,274
3,952
0
3,930
5,344
33,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,370
Gold Earned
59,874
230
Minions Killed
246
1
Camps Cleared
3
1,107,148
Distance Traveled
1,128,205
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,760
905
15
1
0
197,507
1
L
Bellona
10,890
838
26
2
0
222,683
0
L
Baron Samedi
12,827
987
83
6
2
221,396
0
L
Medusa
12,158
935
38
3
0
237,435
1
L
Chronos
11,857
912
39
3
1
233,480
1
L
Poseidon
12,142
934
60
5
0
213,211
2
W
Neith
12,325
948
59
5
0
177,123
2
W
Tiamat
15,359
1,181
29
2
1
277,197
0
W
Izanami
16,665
1,282
100
8
0
238,579
0
W
Zeus
13,261
1,020
27
2
0
216,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role