Player Matchup

Zeus
Zeus
DryEmpress63993
Zeus
Level 127
God Stats
14W - 1L
2,007 SR
Queue Stats
178W - 178L
1,535 Elo+
Solo
Athena
Athena
LBFP
Athena
Level 137
God Stats
11W - 17L
1,407 SR
Queue Stats
470W - 516L
1,398 Elo+
Party 1
Hou Yi
Hou Yi
RayCystSwag
Hou Yi
Level 118
God Stats
4W - 3L
1,426 SR
Queue Stats
517W - 539L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
Sir Gunnied
Ah Puch
Level 123
God Stats
2W - 2L
1,611 SR
Queue Stats
92W - 84L
1,597 Elo+
Party 1
Artemis
Artemis
dolin000
Artemis
Level 99
God Stats
2W - 1L
1,273 SR
Queue Stats
73W - 75L
1,510 Elo+
Solo
Team Averages
Level 121
1,545 SR
1,511 Elo+

VS

Team Averages
Level 135
1,606 SR
1,491 Elo+
Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Br0ccoliRobb
Kumbhakarna
Level 121
God Stats
2W - 6L
1,494 SR
Queue Stats
85W - 89L
1,455 Elo+
Party 2
Merlin
Merlin
PrydoManiac
Merlin
Level 145
God Stats
26W - 19L
1,741 SR
Queue Stats
982W - 1,008L
1,475 Elo+
Solo
Hun Batz
Hun Batz
SendMeLewds
Hun Batz
Level 146
God Stats
4W - 3L
1,793 SR
Queue Stats
318W - 303L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 16
10,398
867
22,262
7,629
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
LBFP
Athena
15
2 / 6 / 16
9,037
753
3,559
16,817
14,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
16
5 / 5 / 16
9,957
830
6,860
10,514
4,454
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Sir Gunnied
Ah Puch
18
6 / 2 / 18
10,806
901
9,464
8,675
3,905
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
dolin000
Artemis
17
8 / 3 / 16
10,615
885
18,133
9,786
4,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
6 / 7 / 5
9,709
809
7,748
10,400
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
 
Ganesha
16
0 / 4 / 12
9,568
797
4,149
16,415
19,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kumbhakarna
Br0ccoliRobb
Kumbhakarna
15
1 / 9 / 4
8,323
694
3,452
17,130
21,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
13
1 / 6 / 2
7,471
623
10,971
10,329
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
SendMeLewds
Hun Batz
17
9 / 5 / 5
10,501
875
10,576
13,885
11,731
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
45
31
Kills
17
19
Deaths
31
82
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
6
7
5
1.21
L
Ganesha
 
Ganesha
0
4
12
1.5
L
Kumbhakarna
Br0ccoliRobb
Kumbhakarna
1
9
4
0.33
W
10
3
16
6
W
Athena
LBFP
Athena
2
6
16
1.67
L
Merlin
1
6
2
0.33
W
Hou Yi
5
5
16
2.6
L
Hun Batz
SendMeLewds
Hun Batz
9
5
5
2.3
W
Ah Puch
Sir Gunnied
Ah Puch
6
2
18
7.5
W
Artemis
dolin000
Artemis
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,278
Damage
36,896
53,421
Taken
68,159
30,936
Mitigated
61,866
18,805
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,748
1,002
629
906
10,400
4,225
1,104
6,336
4,064
13,965
0
L
Ganesha
 
Ganesha
4,149
221
600
2,697
16,415
19,406
110
6,885
9,530
8,869
0
L
Kumbhakarna
Br0ccoliRobb
Kumbhakarna
3,452
213
965
1,037
17,130
21,344
291
8,948
8,182
13,924
0
W
22,262
2,847
1,725
1,217
7,629
3,293
703
3,890
3,524
29,734
0
W
Athena
LBFP
Athena
3,559
587
1,170
1,979
16,817
14,608
166
4,483
11,869
6,920
0
L
Merlin
10,971
166
1,917
1,715
10,329
5,160
156
5,909
4,420
25,562
0
W
Hou Yi
6,860
2,241
1,125
1,653
10,514
4,454
516
6,239
3,965
0
11,274
L
Hun Batz
SendMeLewds
Hun Batz
10,576
2,056
1,217
2,837
13,885
11,731
0
7,207
6,678
0
16,464
W
Ah Puch
Sir Gunnied
Ah Puch
9,464
214
1,476
3,546
8,675
3,905
547
6,095
2,332
39,119
0
W
Artemis
dolin000
Artemis
18,133
8,076
1,620
3,294
9,786
4,676
3,348
4,880
4,625
0
36,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,813
Gold Earned
45,572
120
Minions Killed
98
0
Camps Cleared
0
1,068,951
Distance Traveled
948,068
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,709
809
17
1
0
167,028
0
L
Ganesha
9,568
797
2
0
0
212,254
0
L
Kumbhakarna
8,323
694
25
2
0
184,918
0
W
Zeus
10,398
867
21
2
0
199,623
0
W
Athena
9,037
753
8
1
0
248,208
2
L
Merlin
7,471
623
34
3
0
191,797
0
W
Hou Yi
9,957
830
12
1
0
204,876
0
L
Hun Batz
10,501
875
20
2
0
192,071
0
W
Ah Puch
10,806
901
42
4
0
222,679
3
W
Artemis
10,615
885
37
3
0
193,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role