Player Matchup

Cerberus
Cerberus
Callofthezombies
Cerberus
Level 8
God Stats
2W - 2L
1,719 SR
Queue Stats
8W - 8L
1,551 Elo+
Party 4
Sol
Sol
Pleb22
Sol
Level 21
God Stats
3W - 2L
1,804 SR
Queue Stats
132W - 124L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
Tough Furry
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,516 Elo+
Party 1
Bellona
Bellona
sina17
Bellona
Level 5
God Stats
2W - 0L
1,698 SR
Queue Stats
4W - 5L
1,526 Elo+
Solo
Nemesis
Nemesis
toesandsalsa
Nemesis
Level 10
God Stats
7W - 8L
1,510 SR
Queue Stats
24W - 20L
1,604 Elo+
Party 4
Team Averages
Level 12
1,646 SR
1,545 Elo+

VS

Team Averages
Level 41
1,570 SR
1,566 Elo+
Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Soccer4Sam2
Nemesis
Level 13
God Stats
3W - 1L
1,896 SR
Queue Stats
29W - 22L
1,616 Elo+
Party 2
Hera
Hera
TTVLukieOP
Hera
Level 113
God Stats
1W - 4L
1,290 SR
Queue Stats
531W - 536L
1,620 Elo+
Party 2
Cthulhu
Cthulhu
pigust7
Cthulhu
Level 23
God Stats
74W - 61L
1,663 SR
Queue Stats
108W - 103L
1,537 Elo+
Party 3
Bellona
Bellona
superfruit88
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 105L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,866
487
1,754
6,673
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
Pleb22
Sol
9
0 / 3 / 1
4,870
487
2,882
5,690
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
9
2 / 3 / 1
5,317
532
4,426
5,631
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
sina17
Bellona
6
0 / 4 / 0
4,212
421
667
5,501
3,648
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
toesandsalsa
Nemesis
8
2 / 2 / 1
5,484
548
2,376
4,953
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
5 / 3 / 3
5,920
592
7,803
6,179
1,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Soccer4Sam2
Nemesis
11
3 / 1 / 1
6,210
621
2,543
5,531
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 1
5,962
596
4,034
3,173
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
pigust7
Cthulhu
9
2 / 0 / 5
5,639
564
1,206
5,381
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
superfruit88
Bellona
10
3 / 1 / 3
6,414
641
4,661
6,492
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
16
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
3
3
2.17
W
1
4
1
0.38
W
Sol
Pleb22
Sol
0
3
1
0.17
L
Nemesis
Soccer4Sam2
Nemesis
3
1
1
3.5
L
3
0
1
3.5
W
Hou Yi
2
3
1
0.83
L
Cthulhu
pigust7
Cthulhu
2
0
5
4.5
W
Bellona
sina17
Bellona
0
4
0
0
L
Bellona
superfruit88
Bellona
3
1
3
4.5
W
Nemesis
toesandsalsa
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,105
Damage
20,247
28,448
Taken
26,756
11,569
Mitigated
12,213
4,177
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,803
4,743
0
1,714
6,179
1,611
88
1,400
4,739
0
31,328
W
1,754
464
0
834
6,673
3,840
0
1,118
5,555
12,150
0
W
Sol
Pleb22
Sol
2,882
1,161
0
1,829
5,690
1,405
0
1,410
4,280
20,095
0
L
Nemesis
Soccer4Sam2
Nemesis
2,543
1,796
0
1,558
5,531
2,586
28
0
5,531
0
40,291
L
4,034
915
0
481
3,173
824
762
440
2,707
37,048
0
W
Hou Yi
4,426
1,571
0
1,158
5,631
1,444
0
818
4,813
0
20,472
L
Cthulhu
pigust7
Cthulhu
1,206
79
89
1,085
5,381
2,905
108
1,419
3,914
11,602
0
W
Bellona
sina17
Bellona
667
171
0
52
5,501
3,648
0
1,817
3,684
0
8,530
L
Bellona
superfruit88
Bellona
4,661
1,951
0
3,101
6,492
4,287
577
1,192
5,229
0
31,994
W
Nemesis
toesandsalsa
Nemesis
2,376
1,613
0
304
4,953
1,232
0
77
4,876
0
15,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
30,145
180
Minions Killed
320
0
Camps Cleared
0
925,866
Distance Traveled
996,623
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,920
592
62
6
0
157,943
1
W
Cerberus
4,866
487
28
3
0
188,873
0
W
Sol
4,870
487
51
5
0
179,887
4
L
Nemesis
6,210
621
87
9
0
232,770
3
L
Hera
5,962
596
72
7
0
203,738
3
W
Hou Yi
5,317
532
43
4
0
165,856
3
L
Cthulhu
5,639
564
19
2
0
198,560
0
W
Bellona
4,212
421
23
2
0
189,389
2
L
Bellona
6,414
641
80
8
0
203,612
4
W
Nemesis
5,484
548
35
4
0
201,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role