Player Matchup

Mercury
Mercury
BannableOffence
Mercury
Level 30
God Stats
6W - 4L
1,799 SR
Queue Stats
154W - 108L
1,691 Elo+
Solo
Guan Yu
Guan Yu
Kaiukhenz
Guan Yu
Level 29
God Stats
0W - 1L
1,301 SR
Queue Stats
28W - 24L
1,692 Elo+
Party 2
Freya
Freya
SxiePoring
Freya
Level 32
God Stats
1W - 1L
1,438 SR
Queue Stats
28W - 24L
1,692 Elo+
Party 2
Bacchus
Bacchus
Trojan24
Bacchus
Level 22
God Stats
10W - 7L
1,748 SR
Queue Stats
28W - 24L
1,692 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vElement
Morgan Le Fay
Level 17
God Stats
9W - 8L
1,782 SR
Queue Stats
25W - 22L
1,714 Elo+
Party 2
Team Averages
Level 26
1,613 SR
1,696 Elo+

VS

Team Averages
Level 19
1,747 SR
1,692 Elo+
Ah Muzen Cab
Ah Muzen Cab
MataJotos115
Ah Muzen Cab
Level 30
God Stats
6W - 8L
1,535 SR
Queue Stats
351W - 284L
1,695 Elo+
Solo
Ra
Ra
Oldskill3
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 10L
1,626 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Threshmain14
Tsukuyomi
Level 15
God Stats
3W - 0L
1,789 SR
Queue Stats
12W - 6L
1,659 Elo+
Solo
Anhur
Anhur
VivaSatanás
Anhur
Level 22
God Stats
8W - 9L
1,940 SR
Queue Stats
146W - 112L
1,719 Elo+
Solo
Artemis
Artemis
WaifuIshtar
Artemis
Level 11
God Stats
5W - 0L
1,974 SR
Queue Stats
32W - 11L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 6
9,139
481
11,219
19,467
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Kaiukhenz
Guan Yu
14
3 / 6 / 1
8,915
469
5,615
13,608
6,086
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
12
3 / 10 / 0
8,017
422
6,332
16,960
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Trojan24
Bacchus
11
0 / 7 / 5
7,522
396
7,900
18,840
19,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
vElement
Morgan Le Fay
14
5 / 11 / 4
9,623
506
11,769
17,852
6,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MataJotos115
Ah Muzen Cab
20
4 / 2 / 6
13,792
726
8,355
15,121
6,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 2 / 13
10,752
566
10,984
12,560
11,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Threshmain14
Tsukuyomi
18
13 / 3 / 10
12,835
676
14,635
13,349
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
11 / 4 / 7
12,351
650
14,036
16,143
6,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
WaifuIshtar
Artemis
20
12 / 4 / 12
13,699
721
20,056
13,731
5,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
15
Kills
44
44
Deaths
15
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
L
Guan Yu
Kaiukhenz
Guan Yu
3
6
1
0.58
W
Ah Muzen Cab
MataJotos115
Ah Muzen Cab
4
2
6
3.5
W
4
2
13
5.25
L
Freya
3
10
0
0.3
W
Tsukuyomi
Threshmain14
Tsukuyomi
13
3
10
6
L
Bacchus
Trojan24
Bacchus
0
7
5
0.36
W
11
4
7
3.63
W
Artemis
WaifuIshtar
Artemis
12
4
12
4.5
L
Morgan Le Fay
vElement
Morgan Le Fay
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,835
Damage
68,066
86,727
Taken
70,904
42,701
Mitigated
34,713
9,130
Healing
28,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,219
5,079
0
360
19,467
6,116
0
2,964
16,406
0
54,920
L
Guan Yu
Kaiukhenz
Guan Yu
5,615
1,246
0
1,712
13,608
6,086
0
3,436
9,523
0
41,542
W
Ah Muzen Cab
MataJotos115
Ah Muzen Cab
8,355
2,491
0
8,015
15,121
6,488
5,778
2,871
12,078
0
122,386
W
10,984
1,563
2,066
4,229
12,560
11,453
1,121
4,188
8,360
40,631
0
L
Freya
6,332
2,410
0
2,460
16,960
4,850
20
1,435
15,525
34,907
0
W
Tsukuyomi
Threshmain14
Tsukuyomi
14,635
5,310
0
4,446
13,349
5,217
1,328
3,565
9,665
0
59,919
L
Bacchus
Trojan24
Bacchus
7,900
1,215
0
2,307
18,840
19,102
0
2,403
16,437
19,737
0
W
14,036
6,808
0
4,202
16,143
6,330
3,791
8,393
7,712
0
70,758
W
Artemis
WaifuIshtar
Artemis
20,056
12,612
0
5,610
13,731
5,225
4,097
6,323
7,088
0
100,397
L
Morgan Le Fay
vElement
Morgan Le Fay
11,769
1,077
0
2,291
17,852
6,547
282
0
17,852
48,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
63,429
376
Minions Killed
599
0
Camps Cleared
0
1,699,537
Distance Traveled
1,785,384
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,139
481
93
5
0
341,971
1
L
Guan Yu
8,915
469
106
6
0
363,533
0
W
Ah Muzen Cab
13,792
726
213
11
0
329,768
4
W
Ra
10,752
566
51
3
0
368,697
2
L
Freya
8,017
422
73
4
0
322,509
0
W
Tsukuyomi
12,835
676
86
5
0
414,211
3
L
Bacchus
7,522
396
15
1
0
373,343
3
W
Anhur
12,351
650
103
5
0
318,210
0
W
Artemis
13,699
721
146
8
0
354,498
3
L
Morgan Le Fay
9,623
506
89
5
0
298,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role