Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Luxsus
Chang'e
Level 81
God Stats
1W - 3L
1,205 SR
Queue Stats
45W - 52L
1,450 Elo+
Solo
Awilix
Awilix
PanConMantecardo
Awilix
Level 55
God Stats
1W - 3L
1,470 SR
Queue Stats
39W - 62L
1,434 Elo+
Solo
Agni
Agni
TTK NANE
Agni
Level 89
God Stats
10W - 16L
1,281 SR
Queue Stats
736W - 771L
1,486 Elo+
Solo
Susano
Susano
papanatas2002
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,474 Elo+
Party 2
Team Averages
Level 79
1,391 SR
1,469 Elo+

VS

Team Averages
Level 136
1,641 SR
1,593 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bertinha
Hachiman
Level 155
God Stats
4W - 1L
1,718 SR
Queue Stats
137W - 89L
1,627 Elo+
Party 1
Sylvanus
Sylvanus
LocoOsvaldo
Sylvanus
Level 155
God Stats
17W - 4L
1,772 SR
Queue Stats
278W - 174L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
Marcosm04
Nu Wa
Level 87
God Stats
2W - 1L
1,713 SR
Queue Stats
254W - 172L
1,675 Elo+
Party 1
Set
Set
MattsMaKiinG
Set
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 197L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 13 / 2
9,226
923
12,966
20,498
6,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Chang'e
Luxsus
Chang'e
15
2 / 6 / 3
10,006
1,001
10,618
19,758
6,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 8 / 3
9,345
935
9,002
17,709
7,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
15
1 / 1 / 2
9,108
911
7,006
10,339
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 12 / 4
9,267
927
17,111
21,518
7,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

28

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
12 / 1 / 22
12,225
1,223
19,458
10,599
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Bertinha
Hachiman
18
13 / 3 / 14
12,186
1,219
22,167
12,401
5,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
LocoOsvaldo
Sylvanus
18
2 / 1 / 30
11,230
1,123
8,393
14,607
19,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
Marcosm04
Nu Wa
18
6 / 1 / 25
10,727
1,073
18,809
7,346
2,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
7 / 2 / 20
11,607
1,161
14,926
14,308
14,752
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
151
8
Kills
40
40
Deaths
8
14
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
13
2
0.31
W
Morgan Le Fay
 
Morgan Le Fay
12
1
22
23
W
Hachiman
Bertinha
Hachiman
13
3
14
6.67
W
Sylvanus
LocoOsvaldo
Sylvanus
2
1
30
17
L
Chang'e
Luxsus
Chang'e
2
6
3
0.58
W
Nu Wa
Marcosm04
Nu Wa
6
1
25
18.5
W
7
2
20
8.5
L
1
8
3
0.31
L
Agni
1
1
2
2
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,703
Damage
83,753
89,822
Taken
59,261
30,363
Mitigated
47,701
10,194
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,966
2,110
0
3,858
20,498
6,002
0
10,351
9,249
0
20,512
W
Morgan Le Fay
 
Morgan Le Fay
19,458
1,315
271
1,697
10,599
5,485
0
1,880
8,719
32,564
0
W
Hachiman
Bertinha
Hachiman
22,167
15,021
0
2,899
12,401
5,055
0
2,642
9,759
0
52,940
W
Sylvanus
LocoOsvaldo
Sylvanus
8,393
2,049
5,950
4,488
14,607
19,795
0
6,562
8,045
11,760
0
L
Chang'e
Luxsus
Chang'e
10,618
1,355
1,850
3,261
19,758
6,399
0
7,958
11,548
41,831
0
W
Nu Wa
Marcosm04
Nu Wa
18,809
6,839
428
1,549
7,346
2,614
0
1,169
6,177
26,751
0
W
14,926
5,949
0
591
14,308
14,752
0
5,371
8,937
0
31,251
L
9,002
1,373
0
47
17,709
7,365
0
9,890
7,621
79
18,696
L
Agni
7,006
543
0
528
10,339
3,445
0
5,285
4,976
26,918
0
L
17,111
1,525
0
650
21,518
7,152
0
12,116
9,048
0
27,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,952
Gold Earned
57,975
170
Minions Killed
178
3
Camps Cleared
9
950,609
Distance Traveled
999,612
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,226
923
14
1
0
189,715
0
W
Morgan Le Fay
12,225
1,223
30
3
1
222,172
3
W
Hachiman
12,186
1,219
78
8
2
165,911
0
W
Sylvanus
11,230
1,123
3
0
0
200,851
1
L
Chang'e
10,006
1,001
80
8
0
206,064
0
W
Nu Wa
10,727
1,073
20
2
2
188,928
0
W
Set
11,607
1,161
47
5
4
221,750
2
L
Awilix
9,345
935
23
2
1
203,983
1
L
Agni
9,108
911
35
4
2
164,659
1
L
Susano
9,267
927
18
2
0
186,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role