Player Matchup

Gilgamesh
Gilgamesh
Goddess-ofSorrow
Gilgamesh
Level 28
God Stats
2W - 0L
1,784 SR
Queue Stats
7W - 5L
1,554 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HavardrTheDraugr
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,698 SR
Queue Stats
56W - 48L
1,667 Elo+
Party 1
Arachne
Arachne
SH-Squirrel
Arachne
Level 143
God Stats
3W - 2L
1,906 SR
Queue Stats
268W - 184L
1,598 Elo+
Party 4
Scylla
Scylla
Zabikenx
Scylla
Level 67
God Stats
12W - 6L
1,647 SR
Queue Stats
339W - 177L
1,630 Elo+
Party 4
King Arthur
King Arthur
xSHimpy
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 4
Team Averages
Level 73
1,707 SR
1,590 Elo+

VS

Team Averages
Level 64
1,481 SR
1,394 Elo+
Anubis
Anubis
Chief 30 Rack
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 3
Athena
Athena
KoRuPTeD DNA114
Athena
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 82L
1,557 Elo+
Party 3
Thor
Thor
Underdonespore4
Thor
Level 126
God Stats
6W - 8L
1,417 SR
Queue Stats
578W - 520L
1,509 Elo+
Party 3
Fenrir
Fenrir
VeggiiTable
Fenrir
Level 126
God Stats
0W - 1L
1,490 SR
Queue Stats
6W - 10L
1,476 Elo+
Party 2
Izanami
Izanami
ilovemyglocc
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 54L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
6 / 1 / 6
9,592
600
9,782
13,166
10,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
HavardrTheDraugr
Ah Muzen Cab
15
5 / 2 / 6
9,375
586
11,546
8,489
3,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
SH-Squirrel
Arachne
15
8 / 1 / 3
9,921
620
8,658
12,157
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zabikenx
Scylla
17
11 / 0 / 5
10,910
682
12,108
6,712
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xSHimpy
King Arthur
15
2 / 2 / 5
9,885
618
5,710
11,355
8,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,796
425
557
8,962
4,142
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
2 / 4 / 1
8,138
509
4,085
17,587
9,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 7 / 3
7,413
463
6,983
11,254
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
13
3 / 6 / 3
8,201
513
10,037
13,752
10,057
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
ilovemyglocc
Izanami
9
0 / 8 / 3
6,034
377
3,338
11,511
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
32
Kills
6
6
Deaths
32
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Gilgamesh
6
1
6
9
W
Ah Muzen Cab
HavardrTheDraugr
Ah Muzen Cab
5
2
6
4
L
2
4
1
0.63
W
Arachne
SH-Squirrel
Arachne
8
1
3
9.5
L
1
7
3
0.36
L
Fenrir
3
6
3
0.75
W
Scylla
Zabikenx
Scylla
11
0
5
13.5
L
Izanami
ilovemyglocc
Izanami
0
8
3
0.19
W
King Arthur
xSHimpy
King Arthur
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,804
Damage
25,000
51,879
Taken
63,066
30,231
Mitigated
30,596
20,873
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
557
191
0
1,525
8,962
4,142
0
5,266
3,696
31,684
0
W
Gilgamesh
9,782
1,724
350
3,413
13,166
10,310
396
2,461
10,425
0
28,252
W
Ah Muzen Cab
HavardrTheDraugr
Ah Muzen Cab
11,546
5,903
0
3,740
8,489
3,555
5,220
1,322
7,167
0
70,029
L
4,085
1,074
0
770
17,587
9,574
0
1,826
15,761
17,898
0
W
Arachne
SH-Squirrel
Arachne
8,658
5,556
0
4,734
12,157
5,874
157
513
11,633
0
70,078
L
6,983
1,672
0
2,035
11,254
3,981
0
2,078
9,176
0
39,949
L
Fenrir
10,037
3,234
0
3,239
13,752
10,057
0
1,526
12,226
0
41,123
W
Scylla
Zabikenx
Scylla
12,108
587
0
3,988
6,712
2,190
549
342
6,370
72,253
0
L
Izanami
ilovemyglocc
Izanami
3,338
2,404
0
1,351
11,511
2,842
0
1,412
10,099
0
27,441
W
King Arthur
xSHimpy
King Arthur
5,710
942
0
4,648
11,355
8,302
0
0
11,355
0
48,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,683
Gold Earned
36,582
475
Minions Killed
327
0
Camps Cleared
0
1,527,435
Distance Traveled
1,321,496
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,796
425
65
4
0
243,449
0
W
Gilgamesh
9,592
600
24
2
0
316,902
4
W
Ah Muzen Cab
9,375
586
123
8
0
279,388
0
L
Athena
8,138
509
27
2
0
307,859
0
W
Arachne
9,921
620
110
7
0
334,006
5
L
Thor
7,413
463
90
6
0
288,888
4
L
Fenrir
8,201
513
76
5
0
258,189
2
W
Scylla
10,910
682
118
7
0
314,202
3
L
Izanami
6,034
377
69
4
0
223,111
0
W
King Arthur
9,885
618
100
6
0
282,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role