Player Matchup

Bakasura
Bakasura
DaRk-WoLf-17-04
Bakasura
Level 27
God Stats
13W - 10L
1,559 SR
Queue Stats
23W - 24L
1,379 Elo+
Party 1
Cernunnos
Cernunnos
FUT_Marsail
Cernunnos
Level 26
God Stats
11W - 10L
1,525 SR
Queue Stats
23W - 29L
1,345 Elo+
Party 1
Athena
Athena
HKD1991
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,631 Elo+
Solo
Olorun
Olorun
Mamoca_Killer
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
yronn02
Bellona
Level 14
God Stats
4W - 3L
1,466 SR
Queue Stats
14W - 18L
1,326 Elo+
Party 1
Team Averages
Level 15
1,510 SR
1,436 Elo+

VS

Team Averages
Level 15
1,494 SR
1,484 Elo+
Susano
Susano
HeMo97
Susano
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 162L
1,404 Elo+
Party 2
Neith
Neith
RingedWand7739
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,464 Elo+
Solo
Ymir
Ymir
VENOM_LoRd-1
Ymir
Level 19
God Stats
44W - 47L
1,470 SR
Queue Stats
148W - 178L
1,409 Elo+
Party 2
Yemoja
Yemoja
oopsikill
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
x_PaiN1
Izanami
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 9L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
12 / 3 / 0
12,381
590
13,193
14,016
6,179
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
FUT_Marsail
Cernunnos
17
6 / 2 / 0
10,664
508
15,733
12,904
4,907
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Athena
HKD1991
Athena
15
1 / 2 / 4
8,508
405
3,717
9,025
8,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 9 / 3
9,365
446
7,359
12,435
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
yronn02
Bellona
18
2 / 5 / 7
11,404
543
11,956
15,802
14,769
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HeMo97
Susano
18
9 / 7 / 2
11,247
536
12,899
18,261
7,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 3 / 4
11,623
553
9,691
15,092
5,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 1 / 2
8,697
414
7,705
12,334
4,696
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
oopsikill
Yemoja
12
1 / 5 / 0
8,713
415
2,917
10,188
5,467
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
x_PaiN1
Izanami
14
3 / 6 / 2
8,610
410
6,299
11,819
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
22
Kills
20
21
Deaths
22
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
12
3
0
4
W
Cernunnos
FUT_Marsail
Cernunnos
6
2
0
3
W
Athena
HKD1991
Athena
1
2
4
1.5
L
Susano
HeMo97
Susano
9
7
2
1.43
W
1
9
3
0.28
L
4
3
4
2
L
3
1
2
4
L
Yemoja
oopsikill
Yemoja
1
5
0
0.2
L
Izanami
x_PaiN1
Izanami
3
6
2
0.67
W
Bellona
yronn02
Bellona
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,958
Damage
39,511
64,182
Taken
67,694
39,039
Mitigated
25,538
18,648
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
13,193
9,622
188
4,100
14,016
6,179
816
153
13,863
0
64,307
W
Cernunnos
FUT_Marsail
Cernunnos
15,733
10,286
456
5,737
12,904
4,907
2,969
3,533
9,371
0
89,317
W
Athena
HKD1991
Athena
3,717
705
0
0
9,025
8,049
16
3,903
5,122
12,357
0
L
Susano
HeMo97
Susano
12,899
5,145
147
2,383
18,261
7,206
0
2,737
14,475
0
84,627
W
7,359
3,248
0
2,660
12,435
5,135
1,975
2,579
9,856
34,002
5,211
L
9,691
3,808
0
4,169
15,092
5,578
2,562
513
13,919
0
70,798
L
7,705
828
957
1,093
12,334
4,696
0
2,617
9,188
37,426
0
L
Yemoja
oopsikill
Yemoja
2,917
1,239
329
472
10,188
5,467
548
2,500
6,909
24,147
0
L
Izanami
x_PaiN1
Izanami
6,299
4,395
0
250
11,819
2,591
0
1,236
10,458
0
36,006
W
Bellona
yronn02
Bellona
11,956
4,439
0
5,507
15,802
14,769
1,034
454
15,348
0
57,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,322
Gold Earned
48,890
484
Minions Killed
452
0
Camps Cleared
0
1,857,017
Distance Traveled
1,682,811
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,381
590
148
7
0
438,724
1
W
Cernunnos
10,664
508
157
7
0
358,067
0
W
Athena
8,508
405
10
0
0
368,164
4
L
Susano
11,247
536
148
7
0
395,274
1
W
Olorun
9,365
446
68
3
0
343,341
3
L
Neith
11,623
553
135
6
0
381,628
0
L
Ymir
8,697
414
72
3
0
345,474
0
L
Yemoja
8,713
415
38
2
0
220,929
1
L
Izanami
8,610
410
59
3
0
339,506
2
W
Bellona
11,404
543
101
5
0
348,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role