Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
EarthquakenateX
Athena
Level 28
God Stats
15W - 16L
1,489 SR
Queue Stats
77W - 96L
1,316 Elo+
Solo
Cthulhu
Cthulhu
NineBloom134094
Cthulhu
Level 15
God Stats
16W - 14L
1,404 SR
Queue Stats
34W - 44L
1,282 Elo+
Party 2
Hou Yi
Hou Yi
Nineteen Whales
Hou Yi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 147L
1,259 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Og xTempx
Morgan Le Fay
Level 17
God Stats
1W - 5L
1,203 SR
Queue Stats
51W - 68L
1,266 Elo+
Solo
Team Averages
Level 19
1,419 SR
1,325 Elo+

VS

Team Averages
Level 24
1,486 SR
1,348 Elo+
Ares
Ares
BigMarv1821
Ares
Level 21
God Stats
4W - 11L
1,370 SR
Queue Stats
5W - 12L
1,324 Elo+
Party 1
Skadi
Skadi
Magicman6969612
Skadi
Level 29
God Stats
14W - 7L
1,596 SR
Queue Stats
147W - 147L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Otterspace8163
Cthulhu
Level 20
God Stats
7W - 4L
1,581 SR
Queue Stats
28W - 40L
1,325 Elo+
Solo
Tyr
Tyr
Rell_Potato
Tyr
Level 26
God Stats
2W - 3L
1,383 SR
Queue Stats
126W - 162L
1,289 Elo+
Solo
Vulcan
Vulcan
Xx-MrMorton-xX
Vulcan
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 31L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 5 / 0
6,532
363
7,276
9,280
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
6,391
355
3,483
12,877
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 6 / 1
9,293
516
9,679
12,739
9,383
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 0
6,552
364
5,191
11,038
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Og xTempx
Morgan Le Fay
13
2 / 6 / 0
7,562
420
5,830
12,052
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,374
410
3,460
9,434
6,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 0 / 4
9,851
547
12,519
13,717
5,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
8 / 1 / 6
9,396
522
9,600
11,630
4,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 6 / 2
8,612
478
5,228
12,169
5,494
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
8 / 0 / 4
10,301
572
11,219
4,854
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
7
Kills
28
29
Deaths
7
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
W
2
0
6
5
L
0
5
0
0
W
8
0
4
10
L
5
6
1
0.92
L
0
7
0
0
L
Morgan Le Fay
Og xTempx
Morgan Le Fay
2
6
0
0.33
W
8
1
6
11
W
2
6
2
0.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
42,026
57,986
Taken
51,804
21,136
Mitigated
24,410
7,218
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,276
771
0
593
9,280
1,567
362
3,568
5,660
37,759
0
W
3,460
271
0
0
9,434
6,965
34
5,203
4,231
16,870
0
L
3,483
1,790
0
2,968
12,877
3,494
14
5,537
7,251
26,845
0
W
12,519
5,385
0
3,122
13,717
5,198
2,820
4,911
8,806
0
78,962
L
9,679
2,018
0
845
12,739
9,383
246
3,638
9,101
43,983
0
L
5,191
1,564
0
1,423
11,038
3,511
531
3,243
7,715
0
28,821
L
Morgan Le Fay
Og xTempx
Morgan Le Fay
5,830
1,178
0
1,389
12,052
3,181
623
7,678
3,980
36,818
0
W
9,600
1,031
176
3,523
11,630
4,775
158
4,674
6,956
43,054
0
W
5,228
2,511
0
1,016
12,169
5,494
2,150
8,442
3,727
0
39,782
W
11,219
2,788
122
1,030
4,854
1,978
588
3,038
1,816
60,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
45,534
310
Minions Killed
452
0
Camps Cleared
0
1,384,068
Distance Traveled
1,774,670
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,532
363
64
4
0
280,617
1
W
Ares
7,374
410
27
2
0
359,814
0
L
Athena
6,391
355
55
3
0
255,220
2
W
Skadi
9,851
547
135
8
0
342,533
6
L
Cthulhu
9,293
516
78
4
0
312,466
0
L
Hou Yi
6,552
364
47
3
0
248,100
2
L
Morgan Le Fay
7,562
420
66
4
0
287,665
0
W
Cthulhu
9,396
522
82
5
0
377,661
0
W
Tyr
8,612
478
88
5
0
329,332
0
W
Vulcan
10,301
572
120
7
0
365,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role