Player Matchup

Baron Samedi
Baron Samedi
BSN Yami Black
Baron Samedi
Level 118
God Stats
1W - 0L
1,525 SR
Queue Stats
124W - 105L
1,596 Elo+
Party 3
Chang'e
Chang'e
IDrxgx
Chang'e
Level 109
God Stats
16W - 8L
1,618 SR
Queue Stats
204W - 181L
1,620 Elo+
Party 3
Sol
Sol
KingDeathSkull2
Sol
Level 160
God Stats
30W - 14L
1,681 SR
Queue Stats
612W - 552L
1,598 Elo+
Solo
Ganesha
Ganesha
PeeBopSquii
Ganesha
Level 132
God Stats
2W - 0L
1,752 SR
Queue Stats
15W - 13L
1,791 Elo+
Party 2
Thanatos
Thanatos
v iAquaticKlr x
Thanatos
Level 123
God Stats
10W - 5L
1,869 SR
Queue Stats
17W - 15L
1,791 Elo+
Party 2
Team Averages
Level 128
1,689 SR
1,679 Elo+

VS

Team Averages
Level 116
1,511 SR
1,535 Elo+
Pele
Pele
 
Pele
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Andrew13030
Nike
Level 89
God Stats
4W - 6L
1,530 SR
Queue Stats
364W - 316L
1,532 Elo+
Party 4
Jing Wei
Jing Wei
augustogiorda29
Jing Wei
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 122L
1,571 Elo+
Party 1
Fafnir
Fafnir
gpm1990_
Fafnir
Level 128
God Stats
3W - 5L
1,487 SR
Queue Stats
146W - 139L
1,538 Elo+
Party 1
Merlin
Merlin
imsamsquanch
Merlin
Level 123
God Stats
2W - 5L
1,540 SR
Queue Stats
162W - 147L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BSN Yami Black
Baron Samedi
12
6 / 1 / 5
7,781
599
10,370
8,140
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
IDrxgx
Chang'e
13
9 / 2 / 3
7,874
606
10,596
10,697
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 2
7,093
546
6,737
8,802
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
PeeBopSquii
Ganesha
11
0 / 0 / 11
7,133
549
4,785
7,877
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
13
4 / 2 / 3
7,500
577
2,748
9,435
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 4 / 1
6,285
483
4,691
9,852
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 6 / 1
5,869
451
4,678
12,282
7,604
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
11
0 / 2 / 2
6,225
479
3,622
8,632
2,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
gpm1990_
Fafnir
9
2 / 2 / 0
6,633
510
2,801
9,046
5,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
9
0 / 5 / 1
5,192
399
5,601
6,459
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
5
6
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
4
1
0.38
L
2
6
1
0.42
W
Baron Samedi
BSN Yami Black
Baron Samedi
6
1
5
8.5
W
Chang'e
IDrxgx
Chang'e
9
2
3
5.25
W
0
1
2
1
W
Ganesha
PeeBopSquii
Ganesha
0
0
11
5.5
L
Jing Wei
0
2
2
0.5
L
Fafnir
gpm1990_
Fafnir
2
2
0
1
L
Merlin
0
5
1
0.1
W
Thanatos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,236
Damage
21,393
44,951
Taken
46,271
22,303
Mitigated
20,580
25,982
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,691
1,125
0
2,026
9,852
2,815
0
5,019
4,641
0
36,449
L
4,678
672
0
2,892
12,282
7,604
616
7,887
3,870
0
23,894
W
Baron Samedi
BSN Yami Black
Baron Samedi
10,370
899
1,741
4,060
8,140
4,635
528
1,019
7,121
37,964
0
W
Chang'e
IDrxgx
Chang'e
10,596
731
1,908
4,902
10,697
4,045
116
3,529
7,168
43,687
0
W
6,737
2,750
0
4,785
8,802
2,350
256
972
7,830
57,880
0
W
Ganesha
PeeBopSquii
Ganesha
4,785
870
0
2,293
7,877
7,901
268
1,678
6,199
22,010
0
L
Jing Wei
3,622
3,046
0
1,537
8,632
2,590
0
6,884
1,692
0
33,113
L
Fafnir
gpm1990_
Fafnir
2,801
337
0
1,450
9,046
5,628
0
6,936
1,760
6,218
0
L
Merlin
5,601
398
0
724
6,459
1,943
0
4,304
1,820
31,198
0
W
Thanatos
2,748
46
0
6,293
9,435
3,372
1,194
1,270
8,165
0
38,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
30,204
361
Minions Killed
226
0
Camps Cleared
0
1,234,487
Distance Traveled
1,246,962
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,285
483
69
5
0
261,612
3
L
Nike
5,869
451
33
3
0
242,114
6
W
Baron Samedi
7,781
599
68
5
0
240,394
2
W
Chang'e
7,874
606
98
8
0
246,230
3
W
Sol
7,093
546
113
9
0
230,699
2
W
Ganesha
7,133
549
3
0
0
260,166
2
L
Jing Wei
6,225
479
67
5
0
242,986
4
L
Fafnir
6,633
510
10
1
0
268,575
6
L
Merlin
5,192
399
47
4
0
231,675
2
W
Thanatos
7,500
577
79
6
0
256,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role