Player Matchup

Sol
Sol
Gonzaa1502
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,884 Elo+
Party 2
Thor
Thor
Mraslour456
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,824 Elo+
Party 2
Hades
Hades
francon65
Hades
Level 145
God Stats
1W - 0L
1,172 SR
Queue Stats
298W - 220L
1,614 Elo+
Party 2
Pele
Pele
lamotodecande
Pele
Level 15
God Stats
24W - 13L
1,638 SR
Queue Stats
62W - 38L
1,647 Elo+
Party 2
Neith
Neith
zo0oe
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,682 Elo+
Party 2
Team Averages
Level 44
1,462 SR
1,730 Elo+

VS

Team Averages
Level 21
1,346 SR
1,245 Elo+
Loki
Loki
Drezzie-_-
Loki
Level 18
God Stats
2W - 9L
1,447 SR
Queue Stats
8W - 32L
1,119 Elo+
Party 1
Fenrir
Fenrir
HenriqueSanefuji
Fenrir
Level 29
God Stats
0W - 2L
1,087 SR
Queue Stats
49W - 72L
1,297 Elo+
Party 1
Bakasura
Bakasura
Modhaar
Bakasura
Level 22
God Stats
0W - 4L
1,140 SR
Queue Stats
23W - 38L
1,301 Elo+
Party 1
Sylvanus
Sylvanus
Sislicy
Sylvanus
Level 29
God Stats
0W - 1L
1,694 SR
Queue Stats
37W - 48L
1,338 Elo+
Solo
Geb
Geb
rize_de_fighit
Geb
Level 5
God Stats
1W - 2L
1,364 SR
Queue Stats
57W - 62L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 10
11,931
746
14,734
13,165
4,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
15 / 1 / 11
10,129
633
9,917
8,008
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
francon65
Hades
14
10 / 3 / 23
9,725
608
11,554
8,062
5,094
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 17
8,893
556
8,839
13,604
5,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
zo0oe
Neith
15
15 / 0 / 4
9,720
608
11,373
8,326
3,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 12 / 2
7,241
453
4,770
14,438
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 17 / 2
6,004
375
2,985
16,550
4,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Modhaar
Bakasura
11
0 / 12 / 1
6,723
420
3,367
15,513
4,711
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Sislicy
Sylvanus
9
1 / 4 / 5
6,513
407
3,795
5,872
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 10 / 1
7,910
494
3,130
18,740
11,126
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
20
55
Kills
9
9
Deaths
55
65
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
12
2
0.33
W
11
0
10
16
L
1
17
2
0.12
L
Bakasura
Modhaar
Bakasura
0
12
1
0.04
W
15
1
11
20.5
L
Sylvanus
Sislicy
Sylvanus
1
4
5
0.88
W
Hades
francon65
Hades
10
3
23
7.17
W
4
5
17
2.5
L
4
10
1
0.45
W
Neith
zo0oe
Neith
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,417
Damage
18,047
51,165
Taken
71,113
20,801
Mitigated
28,725
20,484
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,770
2,205
0
1,038
14,438
5,913
488
4,920
9,518
0
23,036
W
14,734
8,844
124
6,590
13,165
4,519
5,367
999
12,166
79,961
0
L
2,985
496
0
879
16,550
4,371
0
6,210
10,340
0
17,073
L
Bakasura
Modhaar
Bakasura
3,367
2,576
0
1,810
15,513
4,711
0
5,042
10,471
0
22,222
W
9,917
5,515
0
2,576
8,008
2,644
0
888
6,525
0
43,411
L
Sylvanus
Sislicy
Sylvanus
3,795
1,263
0
935
5,872
2,604
382
2,243
3,629
13,474
3,320
W
Hades
francon65
Hades
11,554
2,210
621
2,911
8,062
5,094
1,238
1,514
6,548
31,753
0
W
8,839
2,565
0
4,373
13,604
5,455
943
2,945
10,659
0
41,612
L
3,130
603
0
710
18,740
11,126
0
7,873
10,867
16,550
0
W
Neith
zo0oe
Neith
11,373
6,206
0
3,289
8,326
3,089
4,997
210
8,075
0
56,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,398
Gold Earned
34,391
396
Minions Killed
183
0
Camps Cleared
0
1,418,336
Distance Traveled
1,124,319
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,241
453
39
2
0
252,411
0
W
Sol
11,931
746
112
7
0
300,833
3
L
Fenrir
6,004
375
29
2
0
234,748
0
L
Bakasura
6,723
420
61
4
0
266,005
1
W
Thor
10,129
633
69
4
0
311,421
2
L
Sylvanus
6,513
407
42
3
0
125,883
0
W
Hades
9,725
608
49
3
0
285,301
0
W
Pele
8,893
556
69
4
0
253,265
0
L
Geb
7,910
494
12
1
0
245,272
1
W
Neith
9,720
608
97
6
0
267,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role