Player Matchup

Erlang Shen
Erlang Shen
Gold II
AstraDL
Erlang Shen
Gold II
Level 84
God Stats
6W - 3L
1,677 SR
Queue Stats
42W - 31L
1,771 MMR
Party 2
Sobek
Sobek
Silver II
KinkyMrHughes
Sobek
Silver II
Level 86
God Stats
5W - 3L
1,576 SR
Queue Stats
37W - 44L
1,016 MMR
Party 2
Ra
Ra
Gold II
Tun-Kel
Ra
Gold II
Level 100
God Stats
5W - 4L
1,450 SR
Queue Stats
59W - 49L
1,649 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,567 SR
1,479 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,590 SR
1,455 MMR
Heimdallr
Heimdallr
Bronze III
GuapCapalot2
Heimdallr
Bronze III
Level 64
God Stats
3W - 2L
1,487 SR
Queue Stats
25W - 28L
1,358 MMR
Party 1
Sol
Sol
Bronze III
IIlIIEIllII
Sol
Bronze III
Level 39
God Stats
3W - 1L
1,516 SR
Queue Stats
5W - 2L
1,507 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
RiceeeyJ
Cu Chulainn
Bronze III
Level 88
God Stats
1W - 0L
1,768 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AstraDL
Erlang Shen
15
2 / 4 / 7
10,887
605
9,833
17,710
16,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
5 / 2 / 5
12,524
696
8,806
23,987
27,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 5 / 6
11,957
664
11,041
15,103
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatMorgan Le FayAthenaGilgameshDanzaburou

VS

Bans
Ah PuchArtemisSkadiCabrakanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GuapCapalot2
Heimdallr
16
2 / 7 / 7
11,942
663
17,737
14,250
5,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 1 / 6
12,499
694
17,156
11,224
4,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
RiceeeyJ
Cu Chulainn
16
4 / 3 / 4
11,997
667
13,418
17,950
19,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
11
Kills
11
11
Deaths
11
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AstraDL
Erlang Shen
2
4
7
1.38
W
Heimdallr
GuapCapalot2
Heimdallr
2
7
7
0.79
W
5
1
6
8
L
5
2
5
3.75
W
Cu Chulainn
RiceeeyJ
Cu Chulainn
4
3
4
2
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,680
Damage
48,311
56,800
Taken
43,424
51,087
Mitigated
30,605
22,243
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AstraDL
Erlang Shen
9,833
3,319
0
2,025
17,710
16,689
701
6,974
10,530
0
28,922
W
Heimdallr
GuapCapalot2
Heimdallr
17,737
7,723
0
2,400
14,250
5,778
551
6,437
7,813
0
74,264
W
17,156
5,182
0
5,449
11,224
4,876
2,419
5,801
5,423
61,719
0
L
8,806
391
0
7,867
23,987
27,766
790
6,917
16,289
21,741
0
W
Cu Chulainn
RiceeeyJ
Cu Chulainn
13,418
1,501
0
3,044
17,950
19,951
36
7,609
10,341
9,095
31,823
L
11,041
1,028
6,698
5,653
15,103
6,632
1,040
5,538
9,221
68,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,368
Gold Earned
36,438
184
Minions Killed
216
0
Camps Cleared
0
1,041,658
Distance Traveled
895,736
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,887
605
45
3
0
333,833
1
W
Heimdallr
11,942
663
98
5
0
286,943
1
W
Sol
12,499
694
74
4
0
290,403
2
L
Sobek
12,524
696
35
2
0
374,259
5
W
Cu Chulainn
11,997
667
44
2
0
318,390
0
L
Ra
11,957
664
104
6
0
333,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role