Player Matchup

Ymir
Ymir
Gold III
Adderol-_-
Ymir
Gold III
Level 104
God Stats
4W - 4L
1,497 SR
Queue Stats
160W - 166L
1,419 MMR
Solo
Sol
Sol
Gold V
ChasinDaGreen
Sol
Gold V
Level 103
God Stats
2W - 4L
1,199 SR
Queue Stats
121W - 132L
1,380 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
Sisyphus3113
Erlang Shen
Gold IV
Level 124
God Stats
10W - 8L
1,632 SR
Queue Stats
806W - 803L
1,458 MMR
Solo
Hou Yi
Hou Yi
Gold III
o2Humill-E
Hou Yi
Gold III
Level 126
God Stats
21W - 20L
1,437 SR
Queue Stats
148W - 146L
1,425 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
xtdwashx
Tsukuyomi
Gold III
Level 120
God Stats
9W - 3L
1,701 SR
Queue Stats
308W - 298L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,493 SR
1,437 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,596 SR
1,437 MMR
Heimdallr
Heimdallr
Silver IV
N33DLE D1NK
Heimdallr
Silver IV
Level 69
God Stats
0W - 3L
1,632 SR
Queue Stats
33W - 78L
1,390 MMR
Solo
Sobek
Sobek
Bronze III
Yvng Mo
Sobek
Bronze III
Level 88
God Stats
14W - 24L
1,664 SR
Queue Stats
33W - 48L
1,448 MMR
Solo
Kali
Kali
Gold IV
ZSTRETCHNUTS
Kali
Gold IV
Level 156
God Stats
6W - 2L
1,683 SR
Queue Stats
130W - 145L
1,443 MMR
Solo
Cthulhu
Cthulhu
Bronze III
lPlaySmite
Cthulhu
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,451 MMR
Solo
Olorun
Olorun
Gold III
panadog1
Olorun
Gold III
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 104L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 16
13,836
577
10,323
19,797
23,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 3 / 10
13,784
574
15,316
16,639
7,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Sisyphus3113
Erlang Shen
20
5 / 4 / 6
14,126
589
20,297
23,214
23,972
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
o2Humill-E
Hou Yi
20
8 / 1 / 7
15,266
636
17,290
16,561
7,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
xtdwashx
Tsukuyomi
20
9 / 4 / 5
14,699
612
19,600
18,848
11,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayArachneGilgameshTiamat

VS

Bans
DanzaburouChironLokiIzanamiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
N33DLE D1NK
Heimdallr
16
1 / 10 / 2
10,384
433
8,018
18,016
5,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Yvng Mo
Sobek
14
1 / 3 / 1
9,370
390
5,634
22,621
21,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 2 / 2
12,526
522
16,044
23,411
9,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
lPlaySmite
Cthulhu
19
0 / 3 / 7
11,782
491
13,195
20,221
25,461
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
panadog1
Olorun
17
2 / 7 / 5
10,526
439
9,059
20,275
7,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
25
Kills
13
13
Deaths
25
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
W
2
3
10
2.33
L
Heimdallr
N33DLE D1NK
Heimdallr
1
10
2
0.2
W
Erlang Shen
Sisyphus3113
Erlang Shen
5
4
6
2
L
Sobek
Yvng Mo
Sobek
1
3
1
0.5
L
9
2
2
5
L
Cthulhu
lPlaySmite
Cthulhu
0
3
7
1.17
W
Hou Yi
o2Humill-E
Hou Yi
8
1
7
11.5
L
Olorun
panadog1
Olorun
2
7
5
0.64
W
Tsukuyomi
xtdwashx
Tsukuyomi
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,826
Damage
51,950
95,059
Taken
104,544
72,682
Mitigated
69,025
40,856
Healing
30,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,323
2,111
0
4,886
19,797
23,125
528
5,006
14,791
50,010
0
W
15,316
4,444
1,206
9,967
16,639
7,085
5,268
9,195
7,444
95,172
0
L
Heimdallr
N33DLE D1NK
Heimdallr
8,018
5,038
0
2,990
18,016
5,742
803
1,434
16,554
0
56,122
W
Erlang Shen
Sisyphus3113
Erlang Shen
20,297
10,038
0
11,076
23,214
23,972
2,297
7,856
15,358
0
103,191
L
Sobek
Yvng Mo
Sobek
5,634
302
0
5,022
22,621
21,297
54
7,326
14,894
27,942
0
L
16,044
7,133
0
6,719
23,411
9,477
0
6,148
16,834
0
77,654
L
Cthulhu
lPlaySmite
Cthulhu
13,195
902
1,116
6,382
20,221
25,461
138
2,044
18,136
87,058
0
W
Hou Yi
o2Humill-E
Hou Yi
17,290
8,457
0
6,337
16,561
7,334
8,117
2,604
13,957
0
140,403
L
Olorun
panadog1
Olorun
9,059
4,102
1,108
7,102
20,275
7,048
236
7,484
12,487
55,486
0
W
Tsukuyomi
xtdwashx
Tsukuyomi
19,600
5,261
0
7,384
18,848
11,166
0
5,744
13,104
0
112,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,711
Gold Earned
54,588
671
Minions Killed
520
0
Camps Cleared
0
2,410,390
Distance Traveled
2,288,295
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,836
577
48
2
0
493,187
8
W
Sol
13,784
574
168
7
0
431,005
5
L
Heimdallr
10,384
433
103
4
0
409,928
8
W
Erlang Shen
14,126
589
127
5
0
532,594
3
L
Sobek
9,370
390
36
2
0
491,730
0
L
Kali
12,526
522
107
4
0
511,247
1
L
Cthulhu
11,782
491
169
7
0
469,031
2
W
Hou Yi
15,266
636
192
8
0
451,868
4
L
Olorun
10,526
439
105
4
0
406,359
9
W
Tsukuyomi
14,699
612
136
6
0
501,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role