Player Matchup

Guan Yu
Guan Yu
FingerInMyRear
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 37L
1,740 Elo+
Party 2
Chernobog
Chernobog
GurgleMyDingy
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,714 Elo+
Party 2
Fenrir
Fenrir
MajesticSuperman
Fenrir
Level 102
God Stats
4W - 0L
1,732 SR
Queue Stats
73W - 70L
1,525 Elo+
Party 2
Ymir
Ymir
itsSigms
Ymir
Level 29
God Stats
4W - 1L
1,912 SR
Queue Stats
26W - 21L
1,587 Elo+
Party 2
Janus
Janus
loliputin
Janus
Level 81
God Stats
3W - 6L
1,619 SR
Queue Stats
172W - 117L
1,681 Elo+
Party 2
Team Averages
Level 45
1,653 SR
1,650 Elo+

VS

Team Averages
Level 21
1,580 SR
1,674 Elo+
Janus
Janus
BallsDeepOptions
Janus
Level 67
God Stats
6W - 5L
1,692 SR
Queue Stats
167W - 126L
1,528 Elo+
Party 1
Neith
Neith
Checkers007
Neith
Level 3
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Nemesis
Nemesis
Oldskill3
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 10L
1,771 Elo+
Party 1
Athena
Athena
WaifuIshtar
Athena
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 11L
1,791 Elo+
Party 1
Ymir
Ymir
sina17
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,454
587
3,851
9,465
6,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
GurgleMyDingy
Chernobog
13
5 / 0 / 1
7,795
709
5,336
4,984
1,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
5 / 1 / 5
6,646
604
7,750
5,894
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
8
1 / 2 / 2
5,521
502
1,205
5,241
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
loliputin
Janus
11
3 / 0 / 1
6,487
590
2,911
2,813
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,614
419
1,340
5,561
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 4 / 0
4,546
413
447
4,651
1,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
Oldskill3
Nemesis
11
6 / 3 / 0
6,492
590
9,047
6,645
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
10
0 / 1 / 3
5,814
529
3,059
5,895
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
sina17
Ymir
8
0 / 5 / 0
5,095
463
325
7,535
3,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
18
Kills
6
6
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
4
0
0
W
4
3
1
1.5
W
Chernobog
GurgleMyDingy
Chernobog
5
0
1
5.5
W
5
1
5
7.5
L
Nemesis
Oldskill3
Nemesis
6
3
0
2
L
Athena
0
1
3
1.5
W
Ymir
1
2
2
1
W
Janus
loliputin
Janus
3
0
1
3.5
L
Ymir
sina17
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
14,218
28,397
Taken
30,287
13,801
Mitigated
11,598
9,671
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,340
240
0
269
5,561
1,070
0
514
5,047
17,669
0
L
447
330
0
126
4,651
1,240
0
1,762
2,889
0
5,478
W
3,851
724
373
3,443
9,465
6,517
0
290
9,175
0
31,611
W
Chernobog
GurgleMyDingy
Chernobog
5,336
3,176
0
2,165
4,984
1,586
2,494
1,113
3,773
0
54,032
W
7,750
1,981
0
2,011
5,894
2,238
0
1,406
4,458
0
25,372
L
Nemesis
Oldskill3
Nemesis
9,047
4,751
0
2,727
6,645
3,813
296
188
6,457
0
29,669
L
Athena
3,059
1,329
0
2,864
5,895
2,114
0
827
5,068
32,776
0
W
Ymir
1,205
334
0
480
5,241
2,623
317
451
4,790
9,510
0
W
Janus
loliputin
Janus
2,911
34
0
1,199
2,813
837
1,351
1,324
1,477
35,531
0
L
Ymir
sina17
Ymir
325
252
0
500
7,535
3,361
0
825
6,710
7,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
26,561
310
Minions Killed
180
0
Camps Cleared
0
1,019,610
Distance Traveled
981,496
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,614
419
35
3
0
209,843
1
L
Neith
4,546
413
9
1
0
120,137
0
W
Guan Yu
6,454
587
69
6
0
226,466
0
W
Chernobog
7,795
709
118
11
0
196,369
2
W
Fenrir
6,646
604
38
3
0
229,844
1
L
Nemesis
6,492
590
48
4
0
250,857
0
L
Athena
5,814
529
69
6
0
230,562
0
W
Ymir
5,521
502
21
2
0
159,704
0
W
Janus
6,487
590
64
6
0
207,227
1
L
Ymir
5,095
463
19
2
0
170,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role